Player Matchup

Mercury
Mercury
AcknowledgMe
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 37L
1,626 Elo+
Party 1
Awilix
Awilix
KIDSOLDIEROTX
Awilix
Level 121
God Stats
6W - 1L
1,587 SR
Queue Stats
37W - 16L
1,679 Elo+
Party 1
Geb
Geb
ProjectSiva
Geb
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 38L
1,593 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,633 Elo+

VS

Team Averages
Level 97
1,448 SR
1,451 Elo+
Sun Wukong
Sun Wukong
DahveedAllen
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,315 Elo+
Solo
Heimdallr
Heimdallr
RacistMidget
Heimdallr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,493 Elo+
Party 2
Sol
Sol
midgetcatcher
Sol
Level 87
God Stats
6W - 6L
1,343 SR
Queue Stats
45W - 40L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcknowledgMe
Mercury
15
6 / 3 / 13
9,775
815
9,423
11,640
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
15 / 2 / 8
11,694
975
20,794
10,791
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 2 / 19
10,236
853
9,298
13,651
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DahveedAllen
Sun Wukong
10
0 / 8 / 4
7,377
615
5,634
16,884
14,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
RacistMidget
Heimdallr
11
3 / 7 / 3
8,249
687
9,625
14,769
7,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 8 / 2
8,250
688
9,065
13,585
5,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
23
Kills
7
7
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
AcknowledgMe
Mercury
6
3
13
4.17
L
Sun Wukong
DahveedAllen
Sun Wukong
0
8
4
0.25
W
15
2
8
9.5
W
2
2
19
5.75
L
Heimdallr
RacistMidget
Heimdallr
3
7
3
0.64
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,515
Damage
24,324
36,082
Taken
45,238
24,009
Mitigated
27,504
7,818
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AcknowledgMe
Mercury
9,423
5,849
0
1,052
11,640
4,725
1,193
1,370
10,270
0
23,005
L
Sun Wukong
DahveedAllen
Sun Wukong
5,634
927
143
989
16,884
14,673
274
3,583
13,301
0
21,038
W
20,794
8,476
0
2,888
10,791
5,104
993
3,696
7,095
0
58,811
W
9,298
1,564
0
3,878
13,651
14,180
313
4,253
9,398
21,610
0
L
Heimdallr
RacistMidget
Heimdallr
9,625
3,280
0
1,248
14,769
7,434
364
3,001
11,768
0
26,895
L
9,065
4,314
0
1,406
13,585
5,397
334
2,976
10,609
17,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
23,876
109
Minions Killed
89
5
Camps Cleared
4
859,621
Distance Traveled
560,636
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,775
815
19
2
1
345,030
4
L
Sun Wukong
7,377
615
26
2
1
204,263
0
W
Awilix
11,694
975
71
6
3
260,312
3
W
Geb
10,236
853
19
2
1
254,279
3
L
Heimdallr
8,249
687
45
4
3
190,416
1
L
Sol
8,250
688
18
2
0
165,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role