Player Matchup

Anubis
Anubis
AllHailKikyo
Anubis
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 22L
1,454 Elo+
Solo
Bacchus
Bacchus
ITSyaBOi666
Bacchus
Level 44
God Stats
2W - 2L
1,530 SR
Queue Stats
57W - 77L
1,379 Elo+
Solo
Medusa
Medusa
InciduntDeus
Medusa
Level 62
God Stats
12W - 7L
1,722 SR
Queue Stats
678W - 691L
1,389 Elo+
Solo
Bakasura
Bakasura
ken19SSS
Bakasura
Level 65
God Stats
2W - 0L
1,815 SR
Queue Stats
34W - 25L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
smithfamily321
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,503 Elo+
Party 1
Team Averages
Level 58
1,613 SR
1,446 Elo+

VS

Team Averages
Level 41
1,414 SR
1,481 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MinusMinor
Neith
Level 48
God Stats
3W - 11L
1,192 SR
Queue Stats
364W - 409L
1,397 Elo+
Solo
Nu Wa
Nu Wa
NyxClips
Nu Wa
Level 3
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
ZouTiger
Mulan
Level 46
God Stats
2W - 4L
1,562 SR
Queue Stats
41W - 49L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 5 / 13
11,777
1,178
11,111
10,409
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
ITSyaBOi666
Bacchus
17
5 / 6 / 15
11,523
1,152
13,070
15,122
11,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
5 / 3 / 15
11,890
1,189
11,926
13,374
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ken19SSS
Bakasura
17
2 / 3 / 13
10,876
1,088
9,597
12,992
5,879
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
smithfamily321
Baron Samedi
17
5 / 2 / 13
11,684
1,168
10,063
6,291
3,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

203

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
9 / 6 / 7
13,064
1,306
13,504
15,123
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
 
Lancelot
17
4 / 6 / 10
11,502
1,150
14,613
15,895
6,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
4 / 0 / 9
11,050
1,105
8,507
2,805
1,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
NyxClips
Nu Wa
16
0 / 5 / 6
9,554
955
3,417
10,039
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
ZouTiger
Mulan
17
2 / 5 / 12
11,282
1,128
13,871
20,625
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
22
Kills
19
19
Deaths
22
69
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
6
7
2.08
L
Lancelot
 
Lancelot
4
6
10
1.5
W
Anubis
5
5
13
2.3
W
Bacchus
ITSyaBOi666
Bacchus
5
6
15
2.08
W
Medusa
5
3
15
4.17
L
Neith
4
0
9
8.5
L
Nu Wa
NyxClips
Nu Wa
0
5
6
0.6
L
Mulan
ZouTiger
Mulan
2
5
12
1.6
W
Bakasura
ken19SSS
Bakasura
2
3
13
2.83
W
Baron Samedi
smithfamily321
Baron Samedi
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
53,912
58,188
Taken
64,487
31,867
Mitigated
35,390
11,469
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,504
4,758
0
2,421
15,123
6,126
0
8,356
5,874
26,511
2,510
L
Lancelot
 
Lancelot
14,613
2,857
0
260
15,895
6,197
0
9,184
6,370
0
41,098
W
Anubis
11,111
406
0
728
10,409
5,221
0
803
9,413
35,709
0
W
Bacchus
ITSyaBOi666
Bacchus
13,070
2,278
0
381
15,122
11,827
0
5,182
9,136
22,274
0
W
Medusa
11,926
6,960
312
4,270
13,374
5,737
0
4,333
8,851
0
53,093
L
Neith
8,507
4,285
0
768
2,805
1,186
0
1,538
1,223
0
25,870
L
Nu Wa
NyxClips
Nu Wa
3,417
829
0
125
10,039
3,544
0
6,317
3,497
11,268
0
L
Mulan
ZouTiger
Mulan
13,871
1,299
0
4,999
20,625
18,337
0
8,849
11,211
0
40,468
W
Bakasura
ken19SSS
Bakasura
9,597
6,608
384
2,211
12,992
5,879
0
4,148
8,743
0
18,543
W
Baron Samedi
smithfamily321
Baron Samedi
10,063
1,843
1,997
1,186
6,291
3,203
0
1,442
4,814
18,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
56,452
219
Minions Killed
198
11
Camps Cleared
6
999,606
Distance Traveled
830,436
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,064
1,306
31
3
4
189,306
0
L
Lancelot
11,502
1,150
63
6
2
225,385
0
W
Anubis
11,777
1,178
63
6
0
171,761
0
W
Bacchus
11,523
1,152
13
1
1
212,712
0
W
Medusa
11,890
1,189
92
9
1
217,455
1
L
Neith
11,050
1,105
44
4
0
99,291
0
L
Nu Wa
9,554
955
16
2
0
120,533
0
L
Mulan
11,282
1,128
44
4
0
195,921
3
W
Bakasura
10,876
1,088
34
3
9
226,721
0
W
Baron Samedi
11,684
1,168
17
2
0
170,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role