Player Matchup

Gilgamesh
Gilgamesh
HeavyMetalVikin
Gilgamesh
Level 73
God Stats
12W - 5L
1,606 SR
Queue Stats
426W - 369L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
NerdBoyNate
Ao Kuang
Level 74
God Stats
2W - 0L
1,868 SR
Queue Stats
33W - 23L
1,603 Elo+
Party 1
Lancelot
Lancelot
Pikabaca
Lancelot
Level 87
God Stats
2W - 0L
1,671 SR
Queue Stats
252W - 232L
1,492 Elo+
Party 1
Team Averages
Level 78
1,715 SR
1,555 Elo+

VS

Team Averages
Level 71
1,438 SR
1,302 Elo+
Mulan
Mulan
BarrelsBug
Mulan
Level 64
God Stats
14W - 16L
1,443 SR
Queue Stats
41W - 68L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
Freeman0112
Ah Puch
Level 80
God Stats
4W - 10L
1,372 SR
Queue Stats
124W - 236L
1,307 Elo+
Party 2
Khepri
Khepri
TapelessGem
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 201L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HeavyMetalVikin
Gilgamesh
16
3 / 0 / 9
11,377
669
13,892
20,964
21,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
NerdBoyNate
Ao Kuang
16
6 / 3 / 5
11,278
663
11,654
18,650
9,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Pikabaca
Lancelot
17
3 / 3 / 8
11,634
684
20,082
21,857
19,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 4 / 2
10,376
610
18,121
20,610
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Freeman0112
Ah Puch
17
3 / 3 / 3
11,528
678
20,693
11,219
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
0 / 5 / 5
10,372
610
7,562
18,178
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
6
6
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
4
2
1
L
Ah Puch
Freeman0112
Ah Puch
3
3
3
1.5
W
Gilgamesh
HeavyMetalVikin
Gilgamesh
3
0
9
7.5
W
Ao Kuang
NerdBoyNate
Ao Kuang
6
3
5
2.83
W
Lancelot
Pikabaca
Lancelot
3
3
8
2.33
L
Khepri
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
46,376
61,471
Taken
50,007
49,533
Mitigated
43,816
11,280
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
18,121
2,090
0
5,758
20,610
16,128
0
4,123
16,272
0
33,559
L
Ah Puch
Freeman0112
Ah Puch
20,693
1,093
275
4,122
11,219
6,499
0
1,088
10,077
59,859
0
W
Gilgamesh
HeavyMetalVikin
Gilgamesh
13,892
4,345
0
1,568
20,964
21,025
0
10,755
9,874
0
43,025
W
Ao Kuang
NerdBoyNate
Ao Kuang
11,654
3,365
0
5,154
18,650
9,015
139
9,483
8,892
29,034
0
W
Lancelot
Pikabaca
Lancelot
20,082
4,995
0
4,558
21,857
19,493
342
8,795
12,622
0
58,334
L
Khepri
7,562
276
0
2,303
18,178
21,189
0
5,915
11,832
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
32,276
198
Minions Killed
160
10
Camps Cleared
5
944,407
Distance Traveled
935,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,376
610
30
2
1
315,361
2
L
Ah Puch
11,528
678
100
6
3
314,576
1
W
Gilgamesh
11,377
669
44
3
6
336,128
1
W
Ao Kuang
11,278
663
42
2
2
275,303
1
W
Lancelot
11,634
684
112
7
2
332,976
0
L
Khepri
10,372
610
30
2
1
305,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role