Player Matchup

Sol
Sol
Grovestreex
Sol
Level 157
God Stats
3W - 2L
1,665 SR
Queue Stats
290W - 288L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
Norsetreeman
Sylvanus
Level 142
God Stats
9W - 8L
1,303 SR
Queue Stats
178W - 188L
1,490 Elo+
Solo
He Bo
He Bo
Rexionador
He Bo
Level 144
God Stats
1W - 0L
1,733 SR
Queue Stats
124W - 113L
1,618 Elo+
Party 1
Ratatoskr
Ratatoskr
darkn3t
Ratatoskr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Solo
Cupid
Cupid
entseeker21
Cupid
Level 23
God Stats
5W - 4L
1,516 SR
Queue Stats
20W - 35L
1,384 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,501 Elo+

VS

Team Averages
Level 104
1,483 SR
1,485 Elo+
Cthulhu
Cthulhu
Duneret
Cthulhu
Level 146
God Stats
10W - 14L
1,446 SR
Queue Stats
102W - 109L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
GiBTP
Baron Samedi
Level 18
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 4L
1,136 Elo+
Solo
Pele
Pele
PiTrsCZE
Pele
Level 78
God Stats
0W - 5L
1,500 SR
Queue Stats
367W - 306L
1,574 Elo+
Solo
Ullr
Ullr
SpeedyGonsalez
Ullr
Level 134
God Stats
4W - 3L
1,645 SR
Queue Stats
266W - 250L
1,627 Elo+
Solo
Discordia
Discordia
auroraborealis13
Discordia
Level 145
God Stats
41W - 30L
1,595 SR
Queue Stats
291W - 277L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 6
12,847
803
20,480
18,245
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Norsetreeman
Sylvanus
19
2 / 1 / 23
12,486
780
9,990
20,013
21,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
19
5 / 4 / 11
12,089
756
15,479
17,094
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
darkn3t
Ratatoskr
20
11 / 0 / 14
14,030
877
29,315
16,610
13,996
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 0 / 15
10,433
652
7,439
11,980
6,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duneret
Cthulhu
15
1 / 6 / 0
9,249
578
12,564
29,287
20,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
GiBTP
Baron Samedi
19
3 / 8 / 0
11,290
706
11,012
18,026
10,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
16
0 / 9 / 3
9,804
613
10,334
25,286
12,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 1
11,208
701
9,743
13,094
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
17
0 / 4 / 3
10,323
645
19,097
13,523
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
30
Kills
5
5
Deaths
30
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Duneret
Cthulhu
1
6
0
0.17
L
Baron Samedi
GiBTP
Baron Samedi
3
8
0
0.38
W
12
0
6
15
W
Sylvanus
Norsetreeman
Sylvanus
2
1
23
13.5
L
Pele
0
9
3
0.17
W
He Bo
5
4
11
2.63
L
1
3
1
0.5
L
Discordia
0
4
3
0.38
W
Ratatoskr
darkn3t
Ratatoskr
11
0
14
18
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,703
Damage
62,750
83,942
Taken
99,216
60,626
Mitigated
54,813
43,267
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Duneret
Cthulhu
12,564
438
652
7,741
29,287
20,601
0
11,566
17,457
22,133
0
L
Baron Samedi
GiBTP
Baron Samedi
11,012
549
2,689
3,225
18,026
10,098
640
8,637
9,251
44,216
0
W
20,480
8,281
0
8,878
18,245
9,739
4,077
9,099
9,146
63,486
7,045
W
Sylvanus
Norsetreeman
Sylvanus
9,990
2,846
9,799
11,264
20,013
21,408
441
11,591
8,422
19,261
0
L
Pele
10,334
3,664
0
1,794
25,286
12,322
75
13,071
12,059
0
27,288
W
He Bo
15,479
989
0
2,180
17,094
8,902
1,055
8,423
8,671
52,777
0
L
9,743
3,885
0
1,748
13,094
6,536
0
4,999
8,062
0
54,293
L
Discordia
19,097
321
0
1,951
13,523
5,256
0
5,482
7,906
52,468
0
W
Ratatoskr
darkn3t
Ratatoskr
29,315
6,501
0
7,252
16,610
13,996
93
6,385
10,225
0
79,644
W
7,439
5,017
2,580
1,314
11,980
6,581
1,680
7,175
4,805
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,885
Gold Earned
51,874
323
Minions Killed
318
0
Camps Cleared
0
1,714,731
Distance Traveled
1,476,768
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,249
578
10
1
0
318,371
3
L
Baron Samedi
11,290
706
74
5
0
256,527
0
W
Sol
12,847
803
83
5
0
345,272
2
W
Sylvanus
12,486
780
15
1
0
309,251
4
L
Pele
9,804
613
41
3
0
292,225
2
W
He Bo
12,089
756
79
5
0
319,425
1
L
Ullr
11,208
701
125
8
0
304,279
3
L
Discordia
10,323
645
68
4
0
305,366
4
W
Ratatoskr
14,030
877
116
7
0
425,553
4
W
Cupid
10,433
652
30
2
0
315,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role