Player Matchup

Lancelot
Lancelot
DaeDaeFOA
Lancelot
Level 116
God Stats
13W - 27L
1,810 SR
Queue Stats
240W - 354L
1,365 Elo+
Party 2
Sol
Sol
Pimp_C_UGK
Sol
Level 65
God Stats
0W - 1L
1,340 SR
Queue Stats
160W - 252L
1,361 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
So7itarySin
Ah Muzen Cab
Level 123
God Stats
13W - 18L
1,554 SR
Queue Stats
281W - 397L
1,374 Elo+
Party 2
Geb
Geb
TheBasedRob
Geb
Level 129
God Stats
13W - 21L
1,553 SR
Queue Stats
546W - 721L
1,374 Elo+
Party 2
Ravana
Ravana
xx419GDNerdxx
Ravana
Level 160
God Stats
2W - 8L
1,245 SR
Queue Stats
156W - 241L
1,367 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,368 Elo+

VS

Team Averages
Level 84
1,623 SR
1,630 Elo+
King Arthur
King Arthur
Jtcool555
King Arthur
Level 117
God Stats
6W - 1L
1,875 SR
Queue Stats
404W - 311L
1,655 Elo+
Party 1
Ullr
Ullr
MrssFury
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,628 Elo+
Party 1
Chang'e
Chang'e
Watxr
Chang'e
Level 58
God Stats
2W - 4L
1,364 SR
Queue Stats
225W - 169L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
i snipe u later
Jormungandr
Level 97
God Stats
26W - 23L
1,557 SR
Queue Stats
217W - 212L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
shinomiyaa
Ao Kuang
Level 18
God Stats
4W - 0L
1,818 SR
Queue Stats
23W - 8L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaeDaeFOA
Lancelot
16
2 / 7 / 1
10,968
477
15,973
26,325
11,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 3
10,122
440
10,844
16,298
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
So7itarySin
Ah Muzen Cab
15
1 / 8 / 1
9,746
424
16,317
19,835
8,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 9 / 5
10,080
438
11,155
28,168
29,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 1
10,064
438
10,895
22,286
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jtcool555
King Arthur
20
8 / 3 / 10
13,435
584
21,913
22,909
13,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
18
1 / 2 / 8
10,840
471
6,377
15,134
7,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Watxr
Chang'e
20
12 / 0 / 12
14,234
619
26,695
19,363
9,392
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
i snipe u later
Jormungandr
19
4 / 2 / 13
12,444
541
13,758
16,364
21,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
shinomiyaa
Ao Kuang
19
15 / 2 / 10
13,245
576
22,073
34,213
35,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
9
Kills
40
40
Deaths
9
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaeDaeFOA
Lancelot
2
7
1
0.36
W
King Arthur
Jtcool555
King Arthur
8
3
10
4.33
W
Ullr
1
2
8
2.5
L
1
8
3
0.31
L
Ah Muzen Cab
So7itarySin
Ah Muzen Cab
1
8
1
0.19
L
2
9
5
0.5
W
Chang'e
Watxr
Chang'e
12
0
12
18
W
Jormungandr
i snipe u later
Jormungandr
4
2
13
5.25
W
Ao Kuang
shinomiyaa
Ao Kuang
15
2
10
10
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,184
Damage
90,816
112,912
Taken
107,983
66,085
Mitigated
87,050
24,282
Healing
38,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaeDaeFOA
Lancelot
15,973
3,124
0
8,060
26,325
11,330
1,308
13,213
12,326
0
83,226
W
King Arthur
Jtcool555
King Arthur
21,913
5,032
0
6,775
22,909
13,353
0
3,616
19,124
0
137,104
W
Ullr
6,377
2,503
0
331
15,134
7,151
2,673
3,285
11,749
0
89,327
L
10,844
3,314
270
2,951
16,298
6,937
1,122
10,540
5,569
54,405
0
L
Ah Muzen Cab
So7itarySin
Ah Muzen Cab
16,317
6,409
614
3,448
19,835
8,705
864
9,487
10,214
0
89,513
L
11,155
1,468
566
2,829
28,168
29,744
81
16,431
11,510
32,858
0
W
Chang'e
Watxr
Chang'e
26,695
3,055
2,911
10,235
19,363
9,392
5,068
3,983
15,136
145,303
0
W
Jormungandr
i snipe u later
Jormungandr
13,758
3,340
0
2,566
16,364
21,391
757
1,888
14,396
94,668
0
W
Ao Kuang
shinomiyaa
Ao Kuang
22,073
6,252
3,574
11,840
34,213
35,763
532
8,366
25,579
65,769
0
L
10,895
2,695
0
5,544
22,286
9,369
0
11,478
10,767
0
51,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
64,198
473
Minions Killed
819
0
Camps Cleared
0
1,910,493
Distance Traveled
2,205,853
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,968
477
138
6
0
388,507
4
W
King Arthur
13,435
584
183
8
0
497,672
2
W
Ullr
10,840
471
162
7
0
397,521
4
L
Sol
10,122
440
92
4
0
369,212
1
L
Ah Muzen Cab
9,746
424
147
6
0
337,174
2
L
Geb
10,080
438
26
1
0
416,572
7
W
Chang'e
14,234
619
241
10
0
445,962
1
W
Jormungandr
12,444
541
178
8
0
410,353
1
W
Ao Kuang
13,245
576
55
2
0
454,345
3
L
Ravana
10,064
438
70
3
0
399,028
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role