Player Matchup

Fenrir
Fenrir
AidanIsLost
Fenrir
Level 144
God Stats
0W - 3L
1,351 SR
Queue Stats
64W - 54L
1,495 Elo+
Party 2
Ra
Ra
DaBomb_6131
Ra
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 2
Lancelot
Lancelot
DaylonIsLost
Lancelot
Level 113
God Stats
3W - 3L
1,535 SR
Queue Stats
47W - 47L
1,494 Elo+
Party 2
Team Averages
Level 129
1,520 SR
1,471 Elo+

VS

Team Averages
Level 112
1,734 SR
1,574 Elo+
Lancelot
Lancelot
CRASH 0177
Lancelot
Level 131
God Stats
19W - 6L
1,866 SR
Queue Stats
320W - 255L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
PACxxMAN
Sun Wukong
Level 120
God Stats
9W - 0L
1,650 SR
Queue Stats
121W - 82L
1,540 Elo+
Party 1
Ra
Ra
PACxxMAN-
Ra
Level 84
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 1L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 4
9,854
616
7,720
16,874
15,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 5
9,642
603
10,851
13,286
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
DaylonIsLost
Lancelot
15
4 / 3 / 2
10,613
663
14,484
19,575
13,955
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CRASH 0177
Lancelot
15
4 / 5 / 8
10,800
675
12,973
18,420
16,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
PACxxMAN
Sun Wukong
17
7 / 2 / 6
11,782
736
14,349
20,058
18,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 0 / 9
11,927
745
15,526
8,007
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
3
4
1.33
W
Lancelot
CRASH 0177
Lancelot
4
5
8
1.6
L
1
8
5
0.44
L
Lancelot
DaylonIsLost
Lancelot
4
3
2
1.67
W
Sun Wukong
PACxxMAN
Sun Wukong
7
2
6
5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
42,848
49,735
Taken
46,485
34,886
Mitigated
38,204
8,065
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,720
2,885
0
3,647
16,874
15,047
0
5,527
11,347
59
24,602
W
Lancelot
CRASH 0177
Lancelot
12,973
1,944
534
2,689
18,420
16,215
272
4,388
14,032
0
28,577
L
10,851
907
1,818
2,160
13,286
5,884
0
3,100
10,186
43,258
0
L
Lancelot
DaylonIsLost
Lancelot
14,484
1,647
0
440
19,575
13,955
0
7,519
12,056
0
34,011
W
Sun Wukong
PACxxMAN
Sun Wukong
14,349
2,194
0
6,002
20,058
18,005
614
6,165
13,893
0
33,599
W
15,526
1,357
5,184
5,077
8,007
3,984
1,131
743
7,264
85,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
34,509
148
Minions Killed
213
4
Camps Cleared
10
896,318
Distance Traveled
976,540
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,854
616
38
2
3
305,924
11
W
Lancelot
10,800
675
21
1
6
324,866
3
L
Ra
9,642
603
69
4
1
258,551
1
L
Lancelot
10,613
663
41
3
0
331,843
2
W
Sun Wukong
11,782
736
26
2
1
312,476
3
W
Ra
11,927
745
166
10
3
339,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role