Player Matchup

Loki
Loki
GT Bangers
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
JBourg19
Bakasura
Level 18
God Stats
1W - 7L
1,421 SR
Queue Stats
50W - 68L
1,286 Elo+
Party 2
Osiris
Osiris
TektiticMule73
Osiris
Level 63
God Stats
0W - 1L
1,633 SR
Queue Stats
21W - 23L
1,295 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
toastpot
Ah Muzen Cab
Level 118
God Stats
0W - 3L
1,475 SR
Queue Stats
3W - 4L
1,344 Elo+
Solo
Ra
Ra
tritritri
Ra
Level 28
God Stats
1W - 3L
1,395 SR
Queue Stats
37W - 53L
1,288 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,343 Elo+

VS

Team Averages
Level 90
1,417 SR
1,451 Elo+
Nemesis
Nemesis
 
Nemesis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JADEDHOPS
Bellona
Level 47
God Stats
9W - 17L
1,474 SR
Queue Stats
57W - 91L
1,339 Elo+
Party 1
Bacchus
Bacchus
The_Tukinator
Bacchus
Level 102
God Stats
3W - 6L
1,109 SR
Queue Stats
116W - 146L
1,416 Elo+
Party 1
Medusa
Medusa
glossypanda
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,150
650
2,888
10,186
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
JBourg19
Bakasura
13
0 / 4 / 2
7,361
669
1,880
10,075
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 0
7,863
715
6,808
11,967
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
toastpot
Ah Muzen Cab
16
1 / 3 / 1
8,631
785
10,915
9,908
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 0
8,180
744
6,653
7,976
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 0 / 9
9,221
838
8,552
8,417
4,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
15
3 / 2 / 8
8,279
753
6,073
8,417
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
JADEDHOPS
Bellona
16
4 / 0 / 9
8,668
788
4,366
8,648
8,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
16
5 / 0 / 9
9,106
828
9,292
10,688
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
3 / 1 / 11
8,670
788
11,242
10,814
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
21
21
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
9
10.5
W
Ra
 
Ra
3
2
8
3.5
L
0
7
0
0
W
Bellona
JADEDHOPS
Bellona
4
0
9
8.5
L
Bakasura
JBourg19
Bakasura
0
4
2
0.25
L
1
3
0
0.33
W
Bacchus
5
0
9
9.5
W
Medusa
3
1
11
8.5
L
Ah Muzen Cab
toastpot
Ah Muzen Cab
1
3
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
39,525
50,112
Taken
46,984
28,125
Mitigated
41,009
6,654
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,552
3,072
0
2,183
8,417
4,217
769
2,241
6,151
0
27,060
W
Ra
 
Ra
6,073
399
3,508
2,965
8,417
4,307
620
1,571
6,816
29,362
0
L
2,888
361
0
379
10,186
3,933
0
2,453
7,560
0
11,092
W
Bellona
JADEDHOPS
Bellona
4,366
340
0
237
8,648
8,998
311
708
7,855
0
16,017
L
Bakasura
JBourg19
Bakasura
1,880
1,281
0
408
10,075
4,240
0
3,563
6,512
0
9,489
L
6,808
1,604
0
1,497
11,967
11,468
407
3,631
8,218
0
23,182
W
Bacchus
9,292
853
0
1,028
10,688
17,374
0
1,542
9,123
21,953
0
W
Medusa
11,242
6,702
0
1,406
10,814
6,113
859
591
10,058
0
35,829
L
Ah Muzen Cab
toastpot
Ah Muzen Cab
10,915
3,074
0
1,765
9,908
4,569
0
2,526
7,277
0
49,503
L
6,653
757
664
1,941
7,976
3,915
0
3,192
4,712
39,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
43,944
253
Minions Killed
205
0
Camps Cleared
0
1,189,118
Distance Traveled
1,224,439
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,221
838
61
6
0
266,639
0
W
Ra
8,279
753
37
3
0
224,990
5
L
Loki
7,150
650
21
2
0
232,730
2
W
Bellona
8,668
788
16
1
0
267,927
4
L
Bakasura
7,361
669
20
2
0
210,902
0
L
Osiris
7,863
715
30
3
0
246,214
1
W
Bacchus
9,106
828
30
3
0
243,358
0
W
Medusa
8,670
788
61
6
0
221,525
1
L
Ah Muzen Cab
8,631
785
99
9
0
258,722
0
L
Ra
8,180
744
83
8
0
240,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role