Player Matchup

Kumbhakarna
Kumbhakarna
A Bunnr
Kumbhakarna
Level 66
God Stats
0W - 2L
1,687 SR
Queue Stats
2W - 10L
1,248 Elo+
Party 1
Thoth
Thoth
DiositoLS
Thoth
Level 148
God Stats
0W - 3L
1,361 SR
Queue Stats
75W - 81L
1,674 Elo+
Solo
Medusa
Medusa
IsaiahxMetal
Medusa
Level 128
God Stats
14W - 10L
1,595 SR
Queue Stats
168W - 179L
1,545 Elo+
Party 1
Bellona
Bellona
LucrativePort4
Bellona
Level 158
God Stats
8W - 6L
1,603 SR
Queue Stats
265W - 240L
1,514 Elo+
Solo
Sol
Sol
Viceni
Sol
Level 129
God Stats
4W - 7L
1,559 SR
Queue Stats
263W - 278L
1,532 Elo+
Solo
Team Averages
Level 126
1,561 SR
1,502 Elo+

VS

Team Averages
Level 125
1,496 SR
1,589 Elo+
Kukulkan
Kukulkan
ChidoriKaname
Kukulkan
Level 160
God Stats
9W - 8L
1,487 SR
Queue Stats
180W - 197L
1,467 Elo+
Solo
Chernobog
Chernobog
JKHustlin
Chernobog
Level 149
God Stats
8W - 8L
1,554 SR
Queue Stats
280W - 192L
1,644 Elo+
Party 2
Tiamat
Tiamat
Navaage_
Tiamat
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,702 Elo+
Solo
Bastet
Bastet
VVarui
Bastet
Level 104
God Stats
2W - 3L
1,283 SR
Queue Stats
85W - 85L
1,484 Elo+
Solo
King Arthur
King Arthur
VirtualDragon59
King Arthur
Level 148
God Stats
11W - 8L
1,656 SR
Queue Stats
318W - 234L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A Bunnr
Kumbhakarna
17
1 / 3 / 2
10,431
652
4,711
25,991
30,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
DiositoLS
Thoth
18
2 / 3 / 5
11,433
715
11,419
15,614
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
18
1 / 3 / 5
10,843
678
12,606
15,421
7,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 6 / 1
11,000
688
11,083
22,937
24,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Viceni
Sol
19
1 / 4 / 2
11,245
703
13,923
21,374
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChidoriKaname
Kukulkan
20
4 / 1 / 5
12,405
775
18,839
11,724
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
JKHustlin
Chernobog
19
4 / 1 / 5
12,084
755
13,997
12,685
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Navaage_
Tiamat
19
1 / 1 / 11
11,172
698
15,060
12,244
11,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
VVarui
Bastet
20
6 / 3 / 4
12,379
774
18,805
16,348
8,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
VirtualDragon59
King Arthur
20
4 / 3 / 11
12,178
761
16,664
23,417
27,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
9
Kills
19
19
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A Bunnr
Kumbhakarna
1
3
2
0.67
W
Kukulkan
ChidoriKaname
Kukulkan
4
1
5
6.5
L
Thoth
DiositoLS
Thoth
2
3
5
1.5
L
Medusa
1
3
5
1.17
W
Chernobog
JKHustlin
Chernobog
4
1
5
6.5
L
4
6
1
0.75
W
Tiamat
Navaage_
Tiamat
1
1
11
6.5
W
Bastet
VVarui
Bastet
6
3
4
2.67
L
Sol
Viceni
Sol
1
4
2
0.5
W
King Arthur
VirtualDragon59
King Arthur
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,742
Damage
83,365
101,337
Taken
76,418
77,333
Mitigated
61,115
18,109
Healing
17,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A Bunnr
Kumbhakarna
4,711
896
372
3,378
25,991
30,003
0
11,756
13,415
16,660
0
W
Kukulkan
ChidoriKaname
Kukulkan
18,839
1,270
0
2,753
11,724
6,288
1,110
6,302
5,422
65,034
0
L
Thoth
DiositoLS
Thoth
11,419
224
0
219
15,614
6,422
0
4,260
11,158
40,221
0
L
Medusa
12,606
4,130
331
2,297
15,421
7,938
900
4,575
10,523
0
56,019
W
Chernobog
JKHustlin
Chernobog
13,997
8,599
0
3,162
12,685
7,183
3,717
5,444
7,241
0
63,134
L
11,083
4,572
294
2,768
22,937
24,206
495
6,492
16,051
0
32,653
W
Tiamat
Navaage_
Tiamat
15,060
2,328
0
4,776
12,244
11,547
450
4,805
7,439
36,941
0
W
Bastet
VVarui
Bastet
18,805
4,478
0
5,237
16,348
8,456
558
4,760
11,588
0
44,141
L
Sol
Viceni
Sol
13,923
4,556
0
8,450
21,374
8,764
42
5,391
15,759
70,030
0
W
King Arthur
VirtualDragon59
King Arthur
16,664
1,736
0
1,225
23,417
27,641
57
8,742
14,675
0
44,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,952
Gold Earned
60,218
365
Minions Killed
345
0
Camps Cleared
0
1,575,526
Distance Traveled
1,744,957
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,431
652
39
2
0
327,948
2
W
Kukulkan
12,405
775
101
6
0
342,815
4
L
Thoth
11,433
715
76
5
0
326,169
0
L
Medusa
10,843
678
103
6
0
346,063
1
W
Chernobog
12,084
755
94
6
0
325,973
1
L
Bellona
11,000
688
32
2
0
284,653
3
W
Tiamat
11,172
698
32
2
0
329,377
0
W
Bastet
12,379
774
48
3
0
393,941
5
L
Sol
11,245
703
115
7
0
290,693
3
W
King Arthur
12,178
761
70
4
0
352,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role