Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DeadHawks19
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,307 Elo+
Party 1
Kuzenbo
Kuzenbo
NiniK18
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,415 Elo+
Solo
Pele
Pele
halo91doom
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,292 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,403 Elo+

VS

Team Averages
Level 103
1,414 SR
1,393 Elo+
Sun Wukong
Sun Wukong
KaputConstant9
Sun Wukong
Level 154
God Stats
1W - 0L
1,096 SR
Queue Stats
82W - 101L
1,387 Elo+
Solo
Nu Wa
Nu Wa
Pezadelo007
Nu Wa
Level 118
God Stats
4W - 3L
1,503 SR
Queue Stats
113W - 108L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lilkilla61
Morgan Le Fay
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 173L
1,375 Elo+
Party 2
Yu Huang
Yu Huang
whyn4m3s1241
Yu Huang
Level 86
God Stats
2W - 7L
1,346 SR
Queue Stats
239W - 240L
1,407 Elo+
Party 2
Eset
Eset
xTaylorGangx885
Eset
Level 94
God Stats
6W - 2L
1,625 SR
Queue Stats
238W - 263L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
10 / 5 / 5
12,076
863
17,458
15,473
6,989
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
 
Set
16
3 / 6 / 5
9,895
707
6,278
15,288
6,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 9 / 6
9,080
649
6,325
16,285
7,437
Mace

Mace

+10
Physical Power

Kuzenbo
NiniK18
Kuzenbo
17
2 / 6 / 11
10,738
767
10,808
25,221
44,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 7
9,191
657
9,930
19,600
7,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaputConstant9
Sun Wukong
18
4 / 3 / 16
11,192
799
10,523
13,658
10,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 6 / 18
12,080
863
19,824
14,829
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
lilkilla61
Morgan Le Fay
17
1 / 2 / 21
10,173
727
10,519
11,268
5,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
whyn4m3s1241
Yu Huang
18
6 / 3 / 19
11,260
804
16,390
14,542
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 3 / 15
12,811
915
23,510
17,060
7,644
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
17
Kills
33
33
Deaths
17
34
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
10
5
5
2.5
L
Set
 
Set
3
6
5
0.92
L
1
9
6
0.44
W
Sun Wukong
KaputConstant9
Sun Wukong
4
3
16
4
L
Kuzenbo
NiniK18
Kuzenbo
2
6
11
1.25
W
7
6
18
2.67
L
1
7
7
0.64
W
Morgan Le Fay
lilkilla61
Morgan Le Fay
1
2
21
5.75
W
Yu Huang
whyn4m3s1241
Yu Huang
6
3
19
5.17
W
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
80,766
91,867
Taken
71,357
72,669
Mitigated
35,984
20,018
Healing
26,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
17,458
651
1,115
4,303
15,473
6,989
1,219
11,759
3,714
44,780
0
L
Set
 
Set
6,278
1,982
1,188
2,669
15,288
6,425
1,344
11,521
3,767
0
15,076
L
6,325
912
0
0
16,285
7,437
1,157
13,134
3,151
0
20,534
W
Sun Wukong
KaputConstant9
Sun Wukong
10,523
829
1,710
2,814
13,658
10,183
1,584
5,043
8,615
0
34,775
L
Kuzenbo
NiniK18
Kuzenbo
10,808
3,412
1,292
4,485
25,221
44,175
429
17,188
8,033
23,397
0
W
19,824
5,944
678
2,742
14,829
6,308
2,379
5,069
9,760
42,150
0
L
9,930
424
272
4,694
19,600
7,643
797
16,641
2,959
0
23,534
W
Morgan Le Fay
lilkilla61
Morgan Le Fay
10,519
2,255
1,548
2,155
11,268
5,196
1,950
4,230
7,038
18,020
0
W
Yu Huang
whyn4m3s1241
Yu Huang
16,390
1,084
1,366
2,993
14,542
6,653
1,386
6,786
7,756
26,763
0
W
23,510
1,838
2,729
7,389
17,060
7,644
1,021
7,138
9,922
34,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
57,516
139
Minions Killed
149
0
Camps Cleared
0
1,213,194
Distance Traveled
1,320,100
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,076
863
67
5
0
249,856
1
L
Set
9,895
707
11
1
0
251,861
1
L
Thor
9,080
649
27
2
0
191,387
0
W
Sun Wukong
11,192
799
47
3
0
288,457
0
L
Kuzenbo
10,738
767
11
1
0
252,217
0
W
Nu Wa
12,080
863
30
2
0
203,823
0
L
Pele
9,191
657
23
2
0
267,873
2
W
Morgan Le Fay
10,173
727
17
1
0
273,918
0
W
Yu Huang
11,260
804
32
2
0
267,208
1
W
Eset
12,811
915
23
2
0
286,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role