Player Matchup

Hachiman
Hachiman
Calenai
Hachiman
Level 150
God Stats
23W - 5L
1,999 SR
Queue Stats
561W - 304L
1,727 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zelinai
Morgan Le Fay
Level 158
God Stats
15W - 3L
1,301 SR
Queue Stats
498W - 270L
1,726 Elo+
Party 2
Geb
Geb
ZeroDestroy
Geb
Level 122
God Stats
36W - 23L
1,598 SR
Queue Stats
618W - 507L
1,591 Elo+
Solo
Team Averages
Level 143
1,633 SR
1,681 Elo+

VS

Team Averages
Level 92
1,452 SR
1,674 Elo+
King Arthur
King Arthur
COMMANDO55
King Arthur
Level 105
God Stats
10W - 13L
1,578 SR
Queue Stats
338W - 278L
1,644 Elo+
Party 1
Scylla
Scylla
Challe9797
Scylla
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,759 Elo+
Party 1
Thanatos
Thanatos
JabeJade
Thanatos
Level 70
God Stats
0W - 2L
1,280 SR
Queue Stats
123W - 82L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Calenai
Hachiman
14
6 / 1 / 5
8,974
816
14,399
7,729
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Zelinai
Morgan Le Fay
13
6 / 2 / 6
8,702
791
11,822
6,983
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 11
7,773
707
5,886
12,000
10,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMMANDO55
King Arthur
11
1 / 4 / 2
7,983
726
7,612
16,484
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Challe9797
Scylla
10
0 / 4 / 1
6,773
616
3,769
7,991
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
JabeJade
Thanatos
11
2 / 4 / 0
7,940
722
3,348
11,576
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
COMMANDO55
King Arthur
1
4
2
0.5
W
Hachiman
Calenai
Hachiman
6
1
5
8.5
L
Scylla
Challe9797
Scylla
0
4
1
0.13
L
Thanatos
JabeJade
Thanatos
2
4
0
0.5
W
Morgan Le Fay
Zelinai
Morgan Le Fay
6
2
6
4.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
14,729
26,712
Taken
36,051
17,687
Mitigated
25,690
5,610
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
COMMANDO55
King Arthur
7,612
577
328
3,792
16,484
15,699
0
6,753
9,480
0
18,955
W
Hachiman
Calenai
Hachiman
14,399
7,039
0
416
7,729
4,040
1,282
1,657
6,019
0
43,856
L
Scylla
Challe9797
Scylla
3,769
384
0
273
7,991
3,007
0
5,495
2,190
21,966
0
L
Thanatos
JabeJade
Thanatos
3,348
465
0
4,021
11,576
6,984
0
4,958
6,296
0
11,373
W
Morgan Le Fay
Zelinai
Morgan Le Fay
11,822
1,051
0
1,216
6,983
3,623
1,097
700
6,110
26,812
0
W
5,886
1,017
0
3,978
12,000
10,024
516
1,788
10,097
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
22,696
129
Minions Killed
93
6
Camps Cleared
3
612,182
Distance Traveled
563,613
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,983
726
9
1
1
204,073
0
W
Hachiman
8,974
816
68
6
2
201,833
3
L
Scylla
6,773
616
45
4
2
183,701
2
L
Thanatos
7,940
722
39
4
0
175,839
1
W
Morgan Le Fay
8,702
791
43
4
0
190,358
0
W
Geb
7,773
707
18
2
4
219,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role