Player Matchup

Artemis
Artemis
Balthilux
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 20L
1,817 Elo+
Party 2
Horus
Horus
CafeSolaire
Horus
Level 146
God Stats
14W - 5L
1,691 SR
Queue Stats
292W - 152L
1,797 Elo+
Party 2
Sylvanus
Sylvanus
James Andrew406
Sylvanus
Level 144
God Stats
11W - 4L
1,766 SR
Queue Stats
62W - 54L
1,542 Elo+
Solo
Team Averages
Level 106
1,652 SR
1,718 Elo+

VS

Team Averages
Level 71
1,508 SR
1,394 Elo+
Zeus
Zeus
BIG__DOSSER
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 1
He Bo
He Bo
LateButHow
He Bo
Level 49
God Stats
2W - 3L
1,328 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 1
Lancelot
Lancelot
Vxxlentino
Lancelot
Level 139
God Stats
5W - 6L
1,696 SR
Queue Stats
288W - 214L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Balthilux
Artemis
13
9 / 1 / 20
9,684
968
15,804
10,682
4,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
13 / 0 / 16
9,644
964
12,977
13,660
13,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
15
13 / 0 / 16
9,869
987
8,257
9,872
5,912
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 0
7,022
702
6,245
14,889
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
8
0 / 15 / 1
5,853
585
5,907
15,131
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Vxxlentino
Lancelot
8
0 / 8 / 1
6,264
626
2,957
11,638
3,621
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
3
35
Kills
1
1
Deaths
35
52
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Artemis
Balthilux
Artemis
9
1
20
19
W
13
0
16
21
W
Sylvanus
13
0
16
21
L
He Bo
0
15
1
0.03
L
Lancelot
Vxxlentino
Lancelot
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
15,109
34,214
Taken
41,658
24,183
Mitigated
10,700
13,986
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,245
1,551
0
1,049
14,889
3,186
0
2,480
12,065
21,655
0
W
Artemis
Balthilux
Artemis
15,804
9,565
0
1,109
10,682
4,825
1,080
4,797
5,885
0
33,930
W
12,977
5,755
672
2,026
13,660
13,446
248
2,807
9,642
0
20,103
W
Sylvanus
8,257
2,018
4,817
5,362
9,872
5,912
866
4,728
5,144
26,910
0
L
He Bo
5,907
617
0
0
15,131
3,893
0
4,172
10,670
9,813
0
L
Lancelot
Vxxlentino
Lancelot
2,957
163
0
608
11,638
3,621
0
2,182
9,205
0
10,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
19,139
108
Minions Killed
58
5
Camps Cleared
4
579,112
Distance Traveled
360,777
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,022
702
35
4
1
118,547
1
W
Artemis
9,684
968
50
5
3
187,845
1
W
Horus
9,644
964
14
1
2
226,330
2
W
Sylvanus
9,869
987
44
4
0
164,937
2
L
He Bo
5,853
585
4
0
0
117,349
0
L
Lancelot
6,264
626
19
2
3
124,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role