Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arvin Drox
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 101L
1,364 Elo+
Party 1
King Arthur
King Arthur
Krofskey
King Arthur
Level 21
God Stats
3W - 3L
1,315 SR
Queue Stats
15W - 28L
1,217 Elo+
Party 1
Vulcan
Vulcan
NightshadeXwolf
Vulcan
Level 89
God Stats
6W - 7L
1,564 SR
Queue Stats
75W - 137L
1,374 Elo+
Party 1
Team Averages
Level 72
1,460 SR
1,318 Elo+

VS

Team Averages
Level 42
1,441 SR
1,149 Elo+
Mulan
Mulan
Jager096466
Mulan
Level 36
God Stats
1W - 2L
1,324 SR
Queue Stats
3W - 6L
1,071 Elo+
Party 2
Fenrir
Fenrir
Luckey 2s
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 2
Ra
Ra
silverspartanDM
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arvin Drox
Ah Muzen Cab
17
6 / 2 / 5
11,484
766
15,261
9,887
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Krofskey
King Arthur
15
1 / 1 / 8
10,028
669
6,898
9,383
9,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
7 / 1 / 6
11,450
763
22,778
7,666
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
10,011
667
8,648
18,413
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Luckey 2s
Fenrir
14
1 / 4 / 1
8,959
597
4,677
15,287
10,285
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 3
9,573
638
7,253
15,399
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arvin Drox
Ah Muzen Cab
6
2
5
4.25
L
2
5
1
0.5
W
King Arthur
Krofskey
King Arthur
1
1
8
5
L
Fenrir
Luckey 2s
Fenrir
1
4
1
0.38
W
7
1
6
10
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
20,578
26,936
Taken
49,099
18,043
Mitigated
32,498
3,183
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arvin Drox
Ah Muzen Cab
15,261
5,891
0
2,794
9,887
5,038
281
2,060
7,539
0
55,989
L
8,648
1,529
357
2,927
18,413
15,828
0
7,509
10,904
0
26,826
W
King Arthur
Krofskey
King Arthur
6,898
770
0
101
9,383
9,067
174
3,298
5,865
0
21,030
L
Fenrir
Luckey 2s
Fenrir
4,677
1,174
0
288
15,287
10,285
0
9,134
6,153
0
9,543
W
22,778
11,277
0
288
7,666
3,938
920
2,604
4,995
52,250
0
L
7,253
623
1,544
2,299
15,399
6,385
0
6,566
8,833
46,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
28,543
197
Minions Killed
151
9
Camps Cleared
4
916,734
Distance Traveled
797,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,484
766
94
6
4
303,559
0
L
Mulan
10,011
667
54
4
0
258,967
1
W
King Arthur
10,028
669
37
2
2
302,410
2
L
Fenrir
8,959
597
17
1
3
273,293
1
W
Vulcan
11,450
763
66
4
3
310,765
0
L
Ra
9,573
638
80
5
1
265,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role