Player Matchup

Odin
Odin
 
Odin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FROGER301
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,312 Elo+
Party 2
Anhur
Anhur
SmileBag
Anhur
Level 29
God Stats
4W - 4L
1,389 SR
Queue Stats
8W - 18L
1,406 Elo+
Party 3
Neith
Neith
jegga
Neith
Level 125
God Stats
2W - 6L
1,475 SR
Queue Stats
9W - 16L
1,422 Elo+
Party 3
Team Averages
Level 74
1,473 SR
1,428 Elo+

VS

Team Averages
Level 63
1,638 SR
1,423 Elo+
Aphrodite
Aphrodite
Hickman21
Aphrodite
Level 63
God Stats
20W - 11L
1,586 SR
Queue Stats
180W - 190L
1,411 Elo+
Solo
Cernunnos
Cernunnos
LjDaCreepa
Cernunnos
Level 28
God Stats
5W - 8L
1,419 SR
Queue Stats
175W - 215L
1,334 Elo+
Party 1
Achilles
Achilles
OnGaud
Achilles
Level 39
God Stats
2W - 0L
1,652 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Serqet
Serqet
S1mpleSh0ts-
Serqet
Level 105
God Stats
4W - 1L
1,817 SR
Queue Stats
301W - 342L
1,369 Elo+
Party 1
Olorun
Olorun
bshorts2628
Olorun
Level 80
God Stats
2W - 4L
1,715 SR
Queue Stats
103W - 95L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 0
5,425
452
1,903
5,959
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
8
0 / 3 / 0
5,230
436
2,831
8,715
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,539
545
3,502
7,163
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
SmileBag
Anhur
8
1 / 2 / 2
5,568
464
3,463
8,766
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jegga
Neith
8
1 / 3 / 0
5,427
452
3,482
6,554
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hickman21
Aphrodite
10
1 / 0 / 4
6,377
531
2,838
4,093
2,079
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
LjDaCreepa
Cernunnos
10
3 / 1 / 2
6,139
512
7,720
7,138
2,438
Short Bow

Short Bow

+15%
Attack Speed

Achilles
OnGaud
Achilles
11
1 / 0 / 0
6,604
550
3,688
5,396
3,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
11
4 / 2 / 2
6,573
548
5,223
7,878
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
12
2 / 2 / 2
6,748
562
4,790
5,452
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
2
3
0
0.67
W
Aphrodite
Hickman21
Aphrodite
1
0
4
3
W
Cernunnos
LjDaCreepa
Cernunnos
3
1
2
4
W
Achilles
OnGaud
Achilles
1
0
0
1
W
Serqet
4
2
2
2.5
L
Anhur
SmileBag
Anhur
1
2
2
1
W
Olorun
2
2
2
1.5
L
Neith
jegga
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
24,259
37,157
Taken
29,957
16,723
Mitigated
13,634
9,632
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,903
153
0
1,473
5,959
4,348
0
0
5,959
1,696
22,948
L
Ao Kuang
 
Ao Kuang
2,831
852
0
2,906
8,715
3,438
0
583
7,896
26,896
9,808
L
3,502
924
82
993
7,163
3,124
918
3,971
3,192
42,655
0
W
Aphrodite
Hickman21
Aphrodite
2,838
597
2,728
2,739
4,093
2,079
242
168
3,925
19,217
0
W
Cernunnos
LjDaCreepa
Cernunnos
7,720
4,758
0
1,521
7,138
2,438
748
232
6,906
0
43,464
W
Achilles
OnGaud
Achilles
3,688
650
0
2,127
5,396
3,502
0
917
4,148
0
33,620
W
Serqet
5,223
1,093
0
300
7,878
3,126
0
1,758
5,978
0
37,328
L
Anhur
SmileBag
Anhur
3,463
1,076
94
2,754
8,766
4,274
168
1,025
7,478
0
20,964
W
Olorun
4,790
2,314
132
2,827
5,452
2,489
1,311
2,658
2,606
43,023
4,801
L
Neith
jegga
Neith
3,482
1,326
336
994
6,554
1,539
0
1,483
5,071
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
32,441
285
Minions Killed
305
0
Camps Cleared
0
1,064,252
Distance Traveled
1,121,652
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,425
452
42
4
0
226,258
2
L
Ao Kuang
5,230
436
78
7
0
229,336
1
L
Ra
6,539
545
90
8
0
204,159
7
W
Aphrodite
6,377
531
38
3
0
217,415
0
W
Cernunnos
6,139
512
77
6
0
208,231
1
W
Achilles
6,604
550
58
5
0
227,597
6
W
Serqet
6,573
548
61
5
0
253,839
1
L
Anhur
5,568
464
31
3
0
205,579
0
W
Olorun
6,748
562
71
6
0
214,570
10
L
Neith
5,427
452
44
4
0
198,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role