Player Matchup

Scylla
Scylla
Silver II
HaxCats
Scylla
Silver II
Level 147
God Stats
43W - 36L
1,573 SR
Queue Stats
659W - 670L
1,052 MMR
Solo
Chiron
Chiron
Silver III
Marek_9292
Chiron
Silver III
Level 114
God Stats
42W - 34L
1,546 SR
Queue Stats
556W - 590L
711 MMR
Solo
Loki
Loki
Silver III
OkamiAkira
Loki
Silver III
Level 158
God Stats
4W - 4L
1,568 SR
Queue Stats
224W - 240L
948 MMR
Solo
Xing Tian
Xing Tian
Silver IV
ROBÍNHOOD
Xing Tian
Silver IV
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
275W - 284L
660 MMR
Solo
Ymir
Ymir
Silver IV
rodomaxton68
Ymir
Silver IV
Level 127
God Stats
6W - 6L
1,580 SR
Queue Stats
155W - 169L
698 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,553 SR
814 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,583 SR
822 MMR
King Arthur
King Arthur
Silver III
Arcknite
King Arthur
Silver III
Level 44
God Stats
5W - 9L
1,398 SR
Queue Stats
53W - 54L
1,059 MMR
Solo
Janus
Janus
Silver II
GamerTrader
Janus
Silver II
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 165L
1,065 MMR
Solo
Arachne
Arachne
Silver IV
Sep7tem7
Arachne
Silver IV
Level 143
God Stats
0W - 1L
1,808 SR
Queue Stats
9W - 16L
753 MMR
Solo
Bacchus
Bacchus
Silver V
Yami2381
Bacchus
Silver V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 270L
511 MMR
Solo
Izanami
Izanami
Bronze II
ixautumn
Izanami
Bronze II
Level 85
God Stats
2W - 3L
1,708 SR
Queue Stats
63W - 88L
722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HaxCats
Scylla
6
0 / 0 / 0
3,259
652
766
839
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Marek_9292
Chiron
5
1 / 1 / 0
3,506
701
2,395
2,893
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,297
659
619
2,238
579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ROBÍNHOOD
Xing Tian
6
1 / 0 / 0
3,324
665
817
3,997
2,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 1
3,476
695
1,231
1,882
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Baron SamediAh Muzen Cab

VS

Bans
Jing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcknite
King Arthur
6
0 / 1 / 0
3,470
694
2,279
3,327
1,525
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
939
188
0
0
0
Arachne
Sep7tem7
Arachne
6
1 / 0 / 0
3,424
685
1,054
2,279
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
Yami2381
Bacchus
5
0 / 0 / 1
3,198
640
1,321
3,410
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ixautumn
Izanami
5
0 / 1 / 1
2,927
585
1,008
2,965
669
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcknite
King Arthur
0
1
0
0
L
0
0
0
0
W
Scylla
HaxCats
Scylla
0
0
0
0
W
Chiron
Marek_9292
Chiron
1
1
0
1
W
0
0
1
0.5
W
Xing Tian
ROBÍNHOOD
Xing Tian
1
0
0
1
L
Arachne
Sep7tem7
Arachne
1
0
0
1
L
Bacchus
Yami2381
Bacchus
0
0
1
0.5
L
Izanami
ixautumn
Izanami
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,828
Damage
5,662
11,849
Taken
11,981
4,982
Mitigated
4,872
3,843
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcknite
King Arthur
2,279
390
0
510
3,327
1,525
0
817
2,510
0
19,769
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
HaxCats
Scylla
766
35
0
250
839
200
423
0
839
14,816
0
W
Chiron
Marek_9292
Chiron
2,395
1,246
64
1,548
2,893
874
0
943
1,950
0
19,210
W
619
299
0
748
2,238
579
0
0
2,238
0
14,637
W
Xing Tian
ROBÍNHOOD
Xing Tian
817
75
0
560
3,997
2,392
0
0
3,997
14,811
0
L
Arachne
Sep7tem7
Arachne
1,054
661
0
861
2,279
857
0
668
1,513
0
11,686
L
Bacchus
Yami2381
Bacchus
1,321
404
0
1,550
3,410
1,821
0
637
2,773
6,956
0
L
Izanami
ixautumn
Izanami
1,008
663
0
707
2,965
669
0
594
2,371
0
11,338
W
1,231
646
0
673
1,882
937
0
378
1,504
9,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,862
Gold Earned
13,958
134
Minions Killed
91
0
Camps Cleared
0
435,662
Distance Traveled
405,504
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,470
694
31
6
0
88,998
1
L
Janus
939
188
0
0
0
0
0
W
Scylla
3,259
652
32
6
0
70,442
2
W
Chiron
3,506
701
35
7
0
80,814
0
W
Loki
3,297
659
38
8
0
109,030
2
W
Xing Tian
3,324
665
16
3
0
86,512
1
L
Arachne
3,424
685
24
5
0
122,513
1
L
Bacchus
3,198
640
11
2
0
104,240
1
L
Izanami
2,927
585
25
5
0
89,753
3
W
Ymir
3,476
695
13
3
0
88,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role