Player Matchup

Sun Wukong
Sun Wukong
ExpertTea
Sun Wukong
Level 139
God Stats
5W - 5L
1,653 SR
Queue Stats
240W - 142L
1,766 Elo+
Party 2
Apollo
Apollo
Objsimple
Apollo
Level 160
God Stats
1W - 1L
1,653 SR
Queue Stats
378W - 126L
1,914 Elo+
Party 2
Raijin
Raijin
Pertpy
Raijin
Level 144
God Stats
3W - 2L
1,789 SR
Queue Stats
269W - 85L
1,845 Elo+
Party 2
Team Averages
Level 148
1,698 SR
1,842 Elo+

VS

Team Averages
Level 115
1,539 SR
1,400 Elo+
Lancelot
Lancelot
 
Lancelot
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SheepBeep
Janus
Level 100
God Stats
21W - 32L
1,407 SR
Queue Stats
462W - 463L
1,528 Elo+
Party 1
Horus
Horus
brojangls
Horus
Level 96
God Stats
0W - 2L
1,711 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExpertTea
Sun Wukong
11
1 / 1 / 5
6,764
676
5,330
7,189
6,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Objsimple
Apollo
11
3 / 2 / 3
6,938
694
7,083
6,488
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Pertpy
Raijin
13
3 / 1 / 4
7,667
767
9,964
4,607
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 2 / 2
6,446
645
8,581
9,078
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
SheepBeep
Janus
10
2 / 3 / 2
6,604
660
3,761
5,392
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
brojangls
Horus
10
0 / 2 / 4
6,617
662
3,277
10,752
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
4
4
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
2
1.5
W
Sun Wukong
ExpertTea
Sun Wukong
1
1
5
3.5
W
Apollo
Objsimple
Apollo
3
2
3
2.25
W
Raijin
Pertpy
Raijin
3
1
4
5
L
Janus
SheepBeep
Janus
2
3
2
1
L
Horus
brojangls
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
15,619
18,284
Taken
25,222
11,001
Mitigated
16,072
1,738
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,581
782
0
1,429
9,078
3,900
0
3,367
5,393
0
20,157
W
Sun Wukong
ExpertTea
Sun Wukong
5,330
1,200
0
401
7,189
6,452
0
1,391
5,798
0
13,776
W
Apollo
Objsimple
Apollo
7,083
3,602
0
712
6,488
2,844
0
1,732
4,756
0
21,755
W
Raijin
Pertpy
Raijin
9,964
716
0
625
4,607
1,705
0
800
3,807
33,643
0
L
Janus
SheepBeep
Janus
3,761
280
0
560
5,392
1,989
0
2,177
3,043
22,961
0
L
Horus
brojangls
Horus
3,277
1,678
1,104
3,868
10,752
10,183
0
3,711
6,675
0
6,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,369
Gold Earned
19,667
132
Minions Killed
91
8
Camps Cleared
1
538,299
Distance Traveled
613,024
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,446
645
31
3
1
222,897
2
W
Sun Wukong
6,764
676
21
2
2
191,240
0
W
Apollo
6,938
694
29
3
3
168,376
4
W
Raijin
7,667
767
82
8
3
178,683
2
L
Janus
6,604
660
55
6
0
187,176
0
L
Horus
6,617
662
5
1
0
202,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role