Player Matchup

Baron Samedi
Baron Samedi
BrainAidz
Baron Samedi
Level 122
God Stats
5W - 3L
1,845 SR
Queue Stats
424W - 385L
1,582 Elo+
Party 2
Apollo
Apollo
Darktemplarjr
Apollo
Level 70
God Stats
1W - 3L
1,395 SR
Queue Stats
185W - 179L
1,630 Elo+
Party 2
Poseidon
Poseidon
DeBo203
Poseidon
Level 66
God Stats
9W - 6L
1,672 SR
Queue Stats
290W - 217L
1,642 Elo+
Solo
Bakasura
Bakasura
FsuAtll
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,605 Elo+
Party 2
Bellona
Bellona
MrSniper654
Bellona
Level 49
God Stats
5W - 3L
1,732 SR
Queue Stats
81W - 94L
1,546 Elo+
Party 2
Team Averages
Level 67
1,629 SR
1,601 Elo+

VS

Team Averages
Level 58
1,756 SR
1,567 Elo+
Hercules
Hercules
Axessor
Hercules
Level 86
God Stats
5W - 1L
1,946 SR
Queue Stats
130W - 85L
1,621 Elo+
Party 1
Lancelot
Lancelot
D3M09
Lancelot
Level 45
God Stats
11W - 3L
1,890 SR
Queue Stats
120W - 128L
1,517 Elo+
Solo
Ne Zha
Ne Zha
GoodWednesday
Ne Zha
Level 44
God Stats
18W - 8L
1,698 SR
Queue Stats
93W - 73L
1,600 Elo+
Party 3
Merlin
Merlin
Stylebend
Merlin
Level 88
God Stats
5W - 5L
1,920 SR
Queue Stats
260W - 219L
1,679 Elo+
Party 3
Ullr
Ullr
vaemqrlcxvz
Ullr
Level 26
God Stats
2W - 1L
1,329 SR
Queue Stats
19W - 14L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrainAidz
Baron Samedi
12
2 / 5 / 4
8,622
431
9,395
19,072
20,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 0
9,678
484
9,090
20,279
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
DeBo203
Poseidon
15
0 / 7 / 0
9,290
465
7,094
17,296
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
FsuAtll
Bakasura
12
2 / 8 / 1
8,195
410
8,884
17,292
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MrSniper654
Bellona
15
2 / 3 / 5
9,994
500
18,517
23,205
24,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axessor
Hercules
15
3 / 3 / 7
9,702
485
8,345
18,037
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
D3M09
Lancelot
17
3 / 5 / 2
10,653
533
16,792
23,828
18,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 9
11,110
556
17,182
18,018
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Stylebend
Merlin
20
8 / 0 / 7
12,616
631
16,489
10,254
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 0 / 3
11,845
592
18,093
13,649
6,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
30
30
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Axessor
Hercules
3
3
7
2.17
L
Baron Samedi
BrainAidz
Baron Samedi
2
5
4
0.8
W
Lancelot
D3M09
Lancelot
3
5
2
0.8
L
3
7
0
0.43
L
Poseidon
DeBo203
Poseidon
0
7
0
0
L
Bakasura
FsuAtll
Bakasura
2
8
1
0.31
W
6
1
9
10.5
L
Bellona
MrSniper654
Bellona
2
3
5
1.5
W
Merlin
Stylebend
Merlin
8
0
7
11.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,980
Damage
76,901
97,144
Taken
83,786
62,989
Mitigated
58,959
25,276
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Axessor
Hercules
8,345
2,571
0
3,660
18,037
19,354
364
4,026
13,381
90
26,836
L
Baron Samedi
BrainAidz
Baron Samedi
9,395
1,102
2,774
4,474
19,072
20,629
0
5,054
14,018
30,901
0
W
Lancelot
D3M09
Lancelot
16,792
4,119
0
7,404
23,828
18,908
2,176
935
22,783
0
81,483
L
9,090
5,017
0
4,425
20,279
7,451
126
2,552
17,727
0
71,120
L
Poseidon
DeBo203
Poseidon
7,094
709
0
4,266
17,296
5,001
506
5,251
12,045
92,221
0
L
Bakasura
FsuAtll
Bakasura
8,884
5,372
0
1,168
17,292
5,660
0
3,632
13,660
0
50,710
W
17,182
4,524
0
10,146
18,018
8,696
957
4,504
13,165
0
103,411
L
Bellona
MrSniper654
Bellona
18,517
7,144
0
8,169
23,205
24,248
43
90
23,115
0
75,430
W
Merlin
Stylebend
Merlin
16,489
919
0
655
10,254
5,083
696
3,469
6,710
127,927
0
W
18,093
7,578
0
1,022
13,649
6,918
2,073
3,555
9,962
0
123,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
55,926
529
Minions Killed
694
0
Camps Cleared
0
1,912,239
Distance Traveled
2,098,700
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,702
485
31
2
0
414,758
6
L
Baron Samedi
8,622
431
40
2
0
359,207
6
W
Lancelot
10,653
533
128
6
0
404,325
0
L
Apollo
9,678
484
118
6
0
342,999
3
L
Poseidon
9,290
465
174
9
0
372,008
6
L
Bakasura
8,195
410
75
4
0
433,869
0
W
Ne Zha
11,110
556
143
7
0
463,185
4
L
Bellona
9,994
500
122
6
0
404,156
4
W
Merlin
12,616
631
212
11
0
402,937
11
W
Ullr
11,845
592
180
9
0
413,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role