Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver III
 
Hun Batz
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
VastoLordw
Ra
Platinum III
Level 154
God Stats
8W - 10L
1,518 SR
Queue Stats
111W - 111L
1,817 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,504 SR
1,563 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,556 SR
1,368 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
Juvιa
Ah Muzen Cab
Silver II
Level 158
God Stats
4W - 4L
1,606 SR
Queue Stats
241W - 273L
967 MMR
Solo
Izanami
Izanami
Platinum I
MulherDoVitinho
Izanami
Platinum I
Level 120
God Stats
13W - 6L
1,648 SR
Queue Stats
141W - 137L
2,000 MMR
Solo
Poseidon
Poseidon
Silver IV
Velhodusako
Poseidon
Silver IV
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
74W - 89L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 0
3,692
615
1,055
2,722
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,576
596
1,982
2,698
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
 
Hun Batz
6
0 / 2 / 0
3,496
583
1,399
5,023
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
 
Cliodhna
4
0 / 2 / 0
3,149
525
1,062
2,861
701
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
3,674
612
839
3,473
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
UllrBastetKali

VS

Bans
AwilixKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
5 / 0 / 1
5,060
843
3,226
3,697
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
 
Khepri
6
0 / 0 / 0
3,794
632
1,151
2,799
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Juvιa
Ah Muzen Cab
7
1 / 0 / 1
4,391
732
1,798
1,853
491
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 2
4,670
778
2,113
2,613
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Velhodusako
Poseidon
7
0 / 0 / 0
3,681
614
1,059
1,316
296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Hun Batz
 
Hun Batz
0
2
0
0
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Mercury
 
Mercury
5
0
1
5.5
W
Khepri
 
Khepri
0
0
0
0
W
Ah Muzen Cab
Juvιa
Ah Muzen Cab
1
0
1
1.5
W
1
0
2
2
L
0
3
0
0
W
Poseidon
Velhodusako
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,337
Damage
9,347
16,777
Taken
12,278
5,178
Mitigated
4,124
5,566
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,055
298
0
1,537
2,722
1,197
0
1,004
1,718
8,744
0
L
Xbalanque
 
Xbalanque
1,982
706
0
1,926
2,698
817
0
1,206
1,492
0
24,418
L
Hun Batz
 
Hun Batz
1,399
364
0
1,230
5,023
1,493
0
0
5,023
0
11,873
L
Cliodhna
 
Cliodhna
1,062
284
0
280
2,861
701
0
0
2,861
0
9,032
W
Mercury
 
Mercury
3,226
1,855
0
750
3,697
1,194
0
492
3,205
0
26,541
W
Khepri
 
Khepri
1,151
440
0
1,684
2,799
1,328
0
656
2,143
10,920
0
W
Ah Muzen Cab
Juvιa
Ah Muzen Cab
1,798
915
0
789
1,853
491
816
0
1,853
0
25,027
W
2,113
1,609
0
1,157
2,613
815
0
387
2,226
0
34,063
L
839
96
45
548
3,473
970
0
0
3,473
24,454
0
W
Poseidon
Velhodusako
Poseidon
1,059
386
0
986
1,316
296
0
359
957
23,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,587
Gold Earned
21,596
156
Minions Killed
237
0
Camps Cleared
0
535,640
Distance Traveled
595,884
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,692
615
11
2
0
121,316
1
L
Xbalanque
3,576
596
51
9
0
104,327
1
L
Hun Batz
3,496
583
34
6
0
125,799
2
L
Cliodhna
3,149
525
19
3
0
74,923
0
W
Mercury
5,060
843
54
9
0
156,971
0
W
Khepri
3,794
632
21
4
0
110,561
0
W
Ah Muzen Cab
4,391
732
49
8
0
109,920
0
W
Izanami
4,670
778
70
12
0
107,746
1
L
Ra
3,674
612
41
7
0
109,275
2
W
Poseidon
3,681
614
43
7
0
110,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role