Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
NotWorried
Poseidon
Level 35
God Stats
1W - 1L
1,546 SR
Queue Stats
14W - 14L
1,551 Elo+
Solo
Shiva
Shiva
Sigmatics
Shiva
Level 99
God Stats
53W - 44L
1,545 SR
Queue Stats
136W - 152L
1,612 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,554 Elo+

VS

Team Averages
Level 129
1,593 SR
1,565 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blank Deity
Mulan
Level 103
God Stats
6W - 4L
1,869 SR
Queue Stats
164W - 195L
1,613 Elo+
Solo
Nox
Nox
Chitchy 13
Nox
Level 126
God Stats
2W - 5L
1,410 SR
Queue Stats
22W - 30L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 7 / 5
9,765
751
11,587
16,810
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
NotWorried
Poseidon
14
4 / 6 / 5
9,753
750
11,402
11,576
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Sigmatics
Shiva
15
2 / 3 / 7
9,238
711
12,195
18,194
18,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 4 / 9
11,006
847
16,653
13,750
6,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
3 / 3 / 12
9,665
743
14,685
17,616
16,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 10
10,984
845
10,672
9,259
4,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
16
16
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
7
5
1.07
W
Ne Zha
 
Ne Zha
7
4
9
2.88
W
3
3
12
3
W
6
4
10
2.75
L
Poseidon
NotWorried
Poseidon
4
6
5
1.08
L
Shiva
Sigmatics
Shiva
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
42,010
46,580
Taken
40,625
36,411
Mitigated
26,964
11,239
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,587
2,477
320
3,599
16,810
13,442
468
4,264
12,546
0
23,826
W
Ne Zha
 
Ne Zha
16,653
4,777
0
3,600
13,750
6,232
1,540
3,072
10,188
0
37,818
W
14,685
2,757
0
2,844
17,616
16,377
0
5,917
10,693
213
33,577
W
10,672
1,381
0
500
9,259
4,355
1,190
2,888
6,180
36,563
0
L
Poseidon
NotWorried
Poseidon
11,402
2,327
0
282
11,576
4,313
504
2,693
8,883
40,615
0
L
Shiva
Sigmatics
Shiva
12,195
3,006
1,460
5,578
18,194
18,656
384
3,940
14,254
126
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
31,655
134
Minions Killed
160
3
Camps Cleared
8
705,248
Distance Traveled
687,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,765
751
32
2
1
239,927
4
W
Ne Zha
11,006
847
44
3
0
228,171
5
W
Mulan
9,665
743
53
4
8
244,192
3
W
Nox
10,984
845
63
5
0
215,175
0
L
Poseidon
9,753
750
65
5
1
225,476
2
L
Shiva
9,238
711
37
3
1
239,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role