Player Matchup

Hercules
Hercules
HeteroSupremo
Hercules
Level 24
God Stats
23W - 13L
1,602 SR
Queue Stats
25W - 14L
1,630 Elo+
Party 1
Neith
Neith
ShiShioo
Neith
Level 53
God Stats
36W - 31L
1,603 SR
Queue Stats
195W - 220L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
xX1z4nXx
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,598 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,558 Elo+

VS

Team Averages
Level 81
1,349 SR
1,475 Elo+
Discordia
Discordia
Gorgonder
Discordia
Level 116
God Stats
2W - 4L
1,358 SR
Queue Stats
53W - 46L
1,617 Elo+
Solo
Yemoja
Yemoja
Quilleve
Yemoja
Level 27
God Stats
0W - 3L
1,188 SR
Queue Stats
18W - 23L
1,402 Elo+
Party 2
Camazotz
Camazotz
qAngel
Camazotz
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeteroSupremo
Hercules
13
7 / 1 / 5
9,183
765
10,311
15,312
12,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ShiShioo
Neith
14
2 / 2 / 10
8,666
722
11,629
9,368
3,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xX1z4nXx
Zhong Kui
15
5 / 1 / 8
9,542
795
9,281
9,428
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gorgonder
Discordia
14
2 / 1 / 2
8,849
737
11,875
5,236
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Quilleve
Yemoja
12
0 / 6 / 3
8,007
667
6,060
13,849
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
qAngel
Camazotz
11
2 / 7 / 2
7,829
652
10,055
15,241
6,417
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
4
4
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gorgonder
Discordia
2
1
2
3
W
Hercules
HeteroSupremo
Hercules
7
1
5
9.5
L
Yemoja
Quilleve
Yemoja
0
6
3
0.25
W
Neith
ShiShioo
Neith
2
2
10
3.5
L
Camazotz
qAngel
Camazotz
2
7
2
0.43
W
Zhong Kui
xX1z4nXx
Zhong Kui
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
27,990
34,108
Taken
34,326
22,613
Mitigated
21,764
11,711
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gorgonder
Discordia
11,875
182
0
673
5,236
2,322
0
2,996
2,240
42,335
0
W
Hercules
HeteroSupremo
Hercules
10,311
4,813
12
3,712
15,312
12,329
0
7,480
7,832
0
17,219
L
Yemoja
Quilleve
Yemoja
6,060
1,303
698
1,501
13,849
13,025
0
4,671
9,178
15,381
0
W
Neith
ShiShioo
Neith
11,629
5,566
0
2,347
9,368
3,646
261
4,676
4,692
0
32,083
L
Camazotz
qAngel
Camazotz
10,055
3,345
0
3,725
15,241
6,417
0
1,985
13,256
0
21,956
W
Zhong Kui
xX1z4nXx
Zhong Kui
9,281
1,092
0
5,640
9,428
6,638
404
6,023
3,405
42,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
24,685
152
Minions Killed
133
7
Camps Cleared
4
663,689
Distance Traveled
638,449
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,849
737
77
6
3
221,710
2
W
Hercules
9,183
765
18
2
1
214,356
0
L
Yemoja
8,007
667
28
2
0
196,311
2
W
Neith
8,666
722
51
4
0
214,510
0
L
Camazotz
7,829
652
28
2
1
220,428
5
W
Zhong Kui
9,542
795
83
7
6
234,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role