Player Matchup

Apollo
Apollo
NiezyBreezy
Apollo
Level 30
God Stats
12W - 13L
1,601 SR
Queue Stats
151W - 116L
1,561 Elo+
Party 2
Da Ji
Da Ji
OomsGriZZly
Da Ji
Level 93
God Stats
6W - 3L
1,727 SR
Queue Stats
74W - 88L
1,487 Elo+
Solo
Zeus
Zeus
SuzuSenpai
Zeus
Level 64
God Stats
59W - 31L
1,671 SR
Queue Stats
162W - 121L
1,558 Elo+
Party 2
Team Averages
Level 62
1,666 SR
1,535 Elo+

VS

Team Averages
Level 101
1,757 SR
1,621 Elo+
Neith
Neith
JazzyBigRaxx
Neith
Level 46
God Stats
132W - 90L
1,626 SR
Queue Stats
217W - 139L
1,527 Elo+
Party 1
Fafnir
Fafnir
TheLastBanana65
Fafnir
Level 156
God Stats
4W - 1L
1,894 SR
Queue Stats
416W - 278L
1,633 Elo+
Party 1
Bakasura
Bakasura
rhinojon
Bakasura
Level 101
God Stats
7W - 3L
1,752 SR
Queue Stats
251W - 171L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 3 / 0
6,350
635
3,798
4,971
2,174
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,862
586
3,258
4,543
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,493
649
9,434
3,590
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,932
693
1,744
6,081
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 4
7,855
786
4,757
8,499
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
rhinojon
Bakasura
12
3 / 0 / 3
7,276
728
4,659
5,700
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Apollo
1
3
0
0.33
L
0
2
1
0.25
L
0
1
1
0.5
W
2
0
4
4
W
Bakasura
rhinojon
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,490
Damage
11,160
13,104
Taken
20,280
5,620
Mitigated
15,327
611
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,744
363
0
642
6,081
2,444
892
3,042
3,039
0
24,993
L
Apollo
3,798
2,363
0
0
4,971
2,174
0
1,457
3,374
0
13,931
L
3,258
278
0
361
4,543
2,016
0
1,763
2,436
0
9,255
L
9,434
546
0
250
3,590
1,430
0
1,799
1,736
34,862
0
W
4,757
1,246
421
2,302
8,499
9,996
205
4,040
4,459
9,697
0
W
Bakasura
rhinojon
Bakasura
4,659
3,472
0
3,045
5,700
2,887
369
2,642
3,058
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,705
Gold Earned
22,063
104
Minions Killed
117
4
Camps Cleared
5
478,191
Distance Traveled
600,681
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,932
693
58
6
0
167,450
0
L
Apollo
6,350
635
24
2
0
160,649
4
L
Da Ji
5,862
586
15
2
2
153,845
1
L
Zeus
6,493
649
65
7
2
163,697
2
W
Fafnir
7,855
786
11
1
0
208,756
0
W
Bakasura
7,276
728
48
5
5
224,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role