Player Matchup

Neith
Neith
Carnifex_Lzz
Neith
Level 16
God Stats
0W - 3L
1,439 SR
Queue Stats
7W - 13L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
MaxLarew5
Sun Wukong
Level 145
God Stats
18W - 17L
1,478 SR
Queue Stats
229W - 252L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Tsukunome
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,464 Elo+
Party 1
Lancelot
Lancelot
saaaepa1
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Pele
Pele
xINDIJUNOUSx
Pele
Level 30
God Stats
8W - 15L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Team Averages
Level 75
1,483 SR
1,454 Elo+

VS

Team Averages
Level 72
1,525 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Cometruby
Baron Samedi
Level 124
God Stats
8W - 6L
1,513 SR
Queue Stats
161W - 148L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
HornEel12552195
Ratatoskr
Level 62
God Stats
28W - 20L
1,512 SR
Queue Stats
107W - 110L
1,377 Elo+
Party 2
Loki
Loki
Reetz_0
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 127L
1,450 Elo+
Party 2
Neith
Neith
donnyy00
Neith
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 179L
1,398 Elo+
Party 2
Bacchus
Bacchus
xXxMARVITZxXx
Bacchus
Level 88
God Stats
29W - 18L
1,602 SR
Queue Stats
500W - 539L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,294
450
5,658
8,556
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MaxLarew5
Sun Wukong
13
3 / 3 / 0
8,079
577
3,504
10,121
6,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Tsukunome
Nu Wa
11
1 / 6 / 1
6,730
481
7,885
10,226
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
saaaepa1
Lancelot
9
1 / 2 / 3
6,357
454
5,134
8,162
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
6,100
436
2,282
11,232
4,444
Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cometruby
Baron Samedi
14
7 / 1 / 3
8,437
603
11,293
8,088
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
HornEel12552195
Ratatoskr
13
4 / 3 / 6
7,593
542
5,813
12,804
4,749
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Reetz_0
Loki
12
4 / 3 / 3
7,320
523
6,361
13,714
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
donnyy00
Neith
13
2 / 1 / 4
7,675
548
5,228
8,794
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
14
4 / 0 / 0
8,261
590
5,510
8,070
7,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
21
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
Cometruby
Baron Samedi
7
1
3
8.5
W
Ratatoskr
HornEel12552195
Ratatoskr
4
3
6
2.33
L
Sun Wukong
MaxLarew5
Sun Wukong
3
3
0
1
W
Loki
Reetz_0
Loki
4
3
3
1.83
L
Nu Wa
Tsukunome
Nu Wa
1
6
1
0.25
W
Neith
donnyy00
Neith
2
1
4
4
L
Lancelot
saaaepa1
Lancelot
1
2
3
1.25
L
1
6
1
0.25
W
Bacchus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
34,205
48,297
Taken
51,470
21,240
Mitigated
25,758
10,031
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
2,625
0
1,235
8,556
3,083
0
907
7,633
0
27,055
W
Baron Samedi
Cometruby
Baron Samedi
11,293
1,056
740
3,290
8,088
4,723
1,403
3,239
4,638
57,393
0
W
Ratatoskr
HornEel12552195
Ratatoskr
5,813
2,030
0
1,601
12,804
4,749
0
1,985
10,493
0
56,471
L
Sun Wukong
MaxLarew5
Sun Wukong
3,504
456
0
3,310
10,121
6,085
535
4,728
5,393
0
58,485
W
Loki
Reetz_0
Loki
6,361
2,444
0
5,664
13,714
4,955
0
1,103
12,464
0
46,462
L
Nu Wa
Tsukunome
Nu Wa
7,885
1,429
0
1,198
10,226
4,277
114
6,911
2,928
39,323
0
W
Neith
donnyy00
Neith
5,228
1,428
0
4,267
8,794
4,280
528
649
8,075
0
53,122
L
Lancelot
saaaepa1
Lancelot
5,134
1,820
0
2,892
8,162
3,351
0
1,356
6,750
0
29,469
L
2,282
289
0
1,396
11,232
4,444
0
2,664
8,342
0
26,536
W
Bacchus
5,510
430
0
2,170
8,070
7,051
0
327
7,723
52,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
39,286
313
Minions Killed
417
0
Camps Cleared
0
1,234,858
Distance Traveled
1,397,131
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,294
450
46
3
0
236,403
0
W
Baron Samedi
8,437
603
92
7
0
237,094
2
W
Ratatoskr
7,593
542
81
6
0
323,164
0
L
Sun Wukong
8,079
577
106
8
0
253,211
5
W
Loki
7,320
523
73
5
0
301,301
4
L
Nu Wa
6,730
481
68
5
0
224,657
0
W
Neith
7,675
548
79
6
0
254,303
4
L
Lancelot
6,357
454
51
4
0
259,422
2
L
Pele
6,100
436
42
3
0
261,165
0
W
Bacchus
8,261
590
92
7
0
281,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role