Player Matchup

Hachiman
Hachiman
ChronoZx
Hachiman
Level 51
God Stats
4W - 12L
1,500 SR
Queue Stats
300W - 358L
1,446 Elo+
Party 3
Anubis
Anubis
LoLa-Lem0n
Anubis
Level 74
God Stats
2W - 4L
1,512 SR
Queue Stats
280W - 272L
1,460 Elo+
Solo
Ares
Ares
Sniper_Reed
Ares
Level 115
God Stats
1W - 5L
1,357 SR
Queue Stats
262W - 300L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
The_Darkness9
Sun Wukong
Level 87
God Stats
9W - 2L
1,768 SR
Queue Stats
41W - 52L
1,395 Elo+
Party 3
Lancelot
Lancelot
jesters_Reign
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,339 Elo+
Party 3
Team Averages
Level 73
1,528 SR
1,416 Elo+

VS

Team Averages
Level 63
1,501 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
Seth_Wily
Morgan Le Fay
Level 56
God Stats
14W - 9L
1,731 SR
Queue Stats
45W - 45L
1,493 Elo+
Party 1
Atlas
Atlas
ShadowLeviathan9
Atlas
Level 42
God Stats
1W - 2L
1,306 SR
Queue Stats
23W - 21L
1,465 Elo+
Party 1
Loki
Loki
TrickBlue
Loki
Level 106
God Stats
26W - 21L
1,520 SR
Queue Stats
470W - 541L
1,352 Elo+
Party 2
Shiva
Shiva
TrickLime
Shiva
Level 62
God Stats
78W - 58L
1,610 SR
Queue Stats
169W - 194L
1,419 Elo+
Party 2
Zeus
Zeus
VapidPurgat0ry
Zeus
Level 48
God Stats
18W - 18L
1,336 SR
Queue Stats
95W - 106L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChronoZx
Hachiman
17
0 / 2 / 3
11,373
875
8,460
13,565
7,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LoLa-Lem0n
Anubis
18
2 / 1 / 3
12,470
959
16,665
9,314
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 3
12,786
984
16,547
24,393
33,930
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
The_Darkness9
Sun Wukong
17
1 / 3 / 6
11,839
911
6,570
22,784
24,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
jesters_Reign
Lancelot
17
0 / 6 / 4
11,251
865
2,257
20,649
16,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

145

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Seth_Wily
Morgan Le Fay
18
5 / 3 / 7
12,604
970
16,562
9,528
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 2 / 12
11,930
918
9,585
11,202
9,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
18
5 / 0 / 6
12,922
994
12,313
7,999
3,395
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
TrickLime
Shiva
18
1 / 0 / 12
12,274
944
17,969
13,648
18,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

19
4 / 2 / 10
13,681
1,052
28,025
11,807
4,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
7
Kills
15
15
Deaths
7
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChronoZx
Hachiman
0
2
3
0.75
L
Anubis
LoLa-Lem0n
Anubis
2
1
3
3.5
W
Morgan Le Fay
Seth_Wily
Morgan Le Fay
5
3
7
2.83
W
0
2
12
3
L
4
3
3
1.83
L
Sun Wukong
The_Darkness9
Sun Wukong
1
3
6
1.33
W
Loki
5
0
6
8
W
Shiva
TrickLime
Shiva
1
0
12
7
W
4
2
10
4.5
L
Lancelot
jesters_Reign
Lancelot
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
84,454
90,705
Taken
54,184
88,082
Mitigated
40,586
10,404
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChronoZx
Hachiman
8,460
4,462
0
628
13,565
7,170
0
7,547
6,018
0
32,017
L
Anubis
LoLa-Lem0n
Anubis
16,665
337
86
3,570
9,314
6,332
0
6,001
3,313
53,009
0
W
Morgan Le Fay
Seth_Wily
Morgan Le Fay
16,562
2,179
0
916
9,528
3,998
0
6,488
3,040
26,663
0
W
9,585
2,870
0
0
11,202
9,859
0
7,892
3,310
24,450
0
L
16,547
512
424
421
24,393
33,930
0
12,902
11,491
25,101
0
L
Sun Wukong
The_Darkness9
Sun Wukong
6,570
2,435
1,925
3,350
22,784
24,521
0
14,649
8,135
0
20,993
W
Loki
12,313
2,893
0
126
7,999
3,395
0
4,513
3,486
0
28,178
W
Shiva
TrickLime
Shiva
17,969
2,619
0
578
13,648
18,357
0
6,726
6,922
0
46,010
W
28,025
3,670
284
982
11,807
4,977
0
7,593
4,214
68,221
0
L
Lancelot
jesters_Reign
Lancelot
2,257
199
0
0
20,649
16,129
0
13,073
7,576
0
18,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,719
Gold Earned
63,411
231
Minions Killed
246
3
Camps Cleared
7
1,128,263
Distance Traveled
1,204,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,373
875
69
5
0
209,237
0
L
Anubis
12,470
959
87
7
0
231,451
0
W
Morgan Le Fay
12,604
970
20
2
1
232,411
1
W
Atlas
11,930
918
29
2
1
223,313
0
L
Ares
12,786
984
20
2
1
257,369
0
L
Sun Wukong
11,839
911
29
2
2
238,313
0
W
Loki
12,922
994
30
2
3
243,939
0
W
Shiva
12,274
944
70
5
2
272,451
1
W
Zeus
13,681
1,052
97
7
0
232,465
0
L
Lancelot
11,251
865
26
2
0
191,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role