Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
chefuu
Hera
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,916 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,639 Elo+

VS

Team Averages
Level 21
1,262 SR
1,500 Elo+
Jormungandr
Jormungandr
Gabb28
Jormungandr
Level 33
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 15L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Giuseppina94
Ao Kuang
Level 13
God Stats
0W - 1L
1,067 SR
Queue Stats
0W - 14L
1,500 Elo+
Party 2
Neith
Neith
staitranqui
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 0 / 2
6,645
831
5,918
5,101
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
2 / 0 / 3
6,491
811
3,902
5,488
3,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
chefuu
Hera
10
0 / 1 / 4
5,814
727
3,931
5,026
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gabb28
Jormungandr
9
0 / 0 / 1
5,027
628
4,642
7,362
3,129
Ao Kuang
Giuseppina94
Ao Kuang
6
0 / 1 / 0
4,588
574
669
2,759
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 1
4,875
609
2,386
6,798
2,034

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
0
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
2
4
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
Jormungandr
Gabb28
Jormungandr
0
0
1
0.5
L
Ao Kuang
Giuseppina94
Ao Kuang
0
1
0
0
W
Hera
chefuu
Hera
0
1
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,751
Damage
7,697
15,615
Taken
16,919
8,183
Mitigated
6,281
6,316
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,918
2,317
1,199
2,341
5,101
2,934
1,445
2,380
2,721
21,049
4,028
W
Gilgamesh
 
Gilgamesh
3,902
914
520
1,443
5,488
3,341
440
1,421
4,067
0
12,432
L
Jormungandr
Gabb28
Jormungandr
4,642
130
40
1,334
7,362
3,129
0
4,046
3,316
19,354
0
L
Ao Kuang
Giuseppina94
Ao Kuang
669
138
0
466
2,759
1,118
0
1,496
1,263
2,691
343
W
Hera
chefuu
Hera
3,931
1,587
0
813
5,026
1,908
72
1,643
3,383
19,783
0
L
2,386
677
0
115
6,798
2,034
0
3,695
3,103
0
6,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,950
Gold Earned
14,490
104
Minions Killed
50
6
Camps Cleared
1
459,490
Distance Traveled
357,201
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,645
831
51
6
3
141,955
0
W
Gilgamesh
6,491
811
13
2
1
164,862
2
L
Jormungandr
5,027
628
32
4
0
153,764
0
L
Ao Kuang
4,588
574
7
1
1
76,156
1
W
Hera
5,814
727
40
5
2
152,673
3
L
Neith
4,875
609
11
1
0
127,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role