Player Matchup

Tyr
Tyr
BornTheBroth
Tyr
Level 140
God Stats
21W - 19L
1,545 SR
Queue Stats
424W - 424L
1,547 Elo+
Solo
Da Ji
Da Ji
DELICATER0SE
Da Ji
Level 107
God Stats
4W - 0L
1,704 SR
Queue Stats
51W - 50L
1,562 Elo+
Solo
Vulcan
Vulcan
Rhozdis
Vulcan
Level 143
God Stats
7W - 1L
1,448 SR
Queue Stats
205W - 192L
1,584 Elo+
Party 1
Chernobog
Chernobog
drnin10dough
Chernobog
Level 148
God Stats
10W - 13L
1,490 SR
Queue Stats
375W - 351L
1,630 Elo+
Party 1
Ymir
Ymir
wzTHORwz
Ymir
Level 156
God Stats
2W - 2L
1,801 SR
Queue Stats
313W - 259L
1,635 Elo+
Party 1
Team Averages
Level 139
1,598 SR
1,592 Elo+

VS

Team Averages
Level 124
1,574 SR
1,542 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Boo_Charles_14
Heimdallr
Level 119
God Stats
18W - 14L
1,727 SR
Queue Stats
225W - 207L
1,558 Elo+
Party 2
Lancelot
Lancelot
NMEstewy
Lancelot
Level 105
God Stats
8W - 8L
1,871 SR
Queue Stats
100W - 79L
1,599 Elo+
Solo
Fafnir
Fafnir
Novagog56
Fafnir
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
181W - 165L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
9,097
455
6,421
18,813
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 1
9,942
497
7,324
17,483
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Rhozdis
Vulcan
15
0 / 3 / 3
9,418
471
10,908
10,275
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
drnin10dough
Chernobog
17
5 / 3 / 5
10,806
540
13,921
16,112
7,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
18
4 / 0 / 2
11,504
575
11,938
17,700
17,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 1 / 1
10,008
500
9,969
12,352
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
 
Eset
15
3 / 4 / 3
9,471
474
12,779
11,161
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Boo_Charles_14
Heimdallr
16
0 / 3 / 3
9,394
470
11,226
16,978
8,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
NMEstewy
Lancelot
15
0 / 5 / 1
8,652
433
9,251
18,690
11,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Novagog56
Fafnir
13
1 / 1 / 2
8,892
445
6,691
13,452
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
10
10
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
1
1
6.5
L
Eset
 
Eset
3
4
3
1.13
L
Heimdallr
Boo_Charles_14
Heimdallr
0
3
3
0.5
W
1
1
7
4.5
W
4
3
1
1.5
L
Lancelot
NMEstewy
Lancelot
0
5
1
0.1
L
Fafnir
Novagog56
Fafnir
1
1
2
2
W
Vulcan
Rhozdis
Vulcan
0
3
3
0.5
W
Chernobog
drnin10dough
Chernobog
5
3
5
2.5
W
Ymir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,512
Damage
49,916
80,383
Taken
72,633
58,401
Mitigated
48,313
24,324
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,969
1,950
0
5,643
12,352
7,885
0
4,176
8,176
0
86,668
L
Eset
 
Eset
12,779
1,320
636
1,241
11,161
4,805
0
3,711
7,450
93,202
0
L
Heimdallr
Boo_Charles_14
Heimdallr
11,226
5,283
0
6,709
16,978
8,050
1,140
3,064
13,914
0
100,936
W
6,421
971
0
6,698
18,813
20,230
0
5,038
13,775
0
27,139
W
7,324
2,163
0
6,462
17,483
8,129
0
3,266
14,217
0
78,832
L
Lancelot
NMEstewy
Lancelot
9,251
1,258
0
3,806
18,690
11,224
0
8,998
9,692
0
61,386
L
Fafnir
Novagog56
Fafnir
6,691
1,037
0
3,373
13,452
16,349
0
3,769
9,683
26,235
0
W
Vulcan
Rhozdis
Vulcan
10,908
7,153
0
1,149
10,275
4,511
0
6,162
4,113
87,906
0
W
Chernobog
drnin10dough
Chernobog
13,921
8,294
0
1,966
16,112
7,891
75
3,860
12,252
0
96,105
W
Ymir
11,938
2,434
0
8,049
17,700
17,640
150
1,777
15,923
97,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
46,417
627
Minions Killed
592
0
Camps Cleared
0
1,931,658
Distance Traveled
1,841,849
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,008
500
114
6
0
424,298
5
L
Eset
9,471
474
169
8
0
340,013
4
L
Heimdallr
9,394
470
164
8
0
361,992
7
W
Tyr
9,097
455
44
2
0
425,704
8
W
Da Ji
9,942
497
101
5
0
389,520
6
L
Lancelot
8,652
433
117
6
0
399,210
2
L
Fafnir
8,892
445
28
1
0
316,336
8
W
Vulcan
9,418
471
150
8
0
379,888
3
W
Chernobog
10,806
540
149
7
0
432,915
1
W
Ymir
11,504
575
183
9
0
303,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role