Player Matchup

Ravana
Ravana
Brijan
Ravana
Level 100
God Stats
1W - 0L
1,497 SR
Queue Stats
48W - 23L
1,501 Elo+
Party 1
Nemesis
Nemesis
DSL9624
Nemesis
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,514 Elo+
Party 1
Anhur
Anhur
Guthix202
Anhur
Level 125
God Stats
17W - 15L
1,622 SR
Queue Stats
177W - 114L
1,558 Elo+
Party 1
Anubis
Anubis
Majawa
Anubis
Level 109
God Stats
7W - 10L
1,536 SR
Queue Stats
66W - 48L
1,521 Elo+
Party 1
Athena
Athena
REZpin00
Athena
Level 30
God Stats
2W - 2L
1,757 SR
Queue Stats
125W - 126L
1,561 Elo+
Solo
Team Averages
Level 77
1,582 SR
1,531 Elo+

VS

Team Averages
Level 47
1,494 SR
1,389 Elo+
King Arthur
King Arthur
Bad4Health
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 42L
1,555 Elo+
Party 2
Hachiman
Hachiman
CaptainKitteh
Hachiman
Level 33
God Stats
3W - 6L
1,527 SR
Queue Stats
18W - 32L
1,269 Elo+
Party 3
Ah Puch
Ah Puch
Lheage
Ah Puch
Level 147
God Stats
14W - 14L
1,444 SR
Queue Stats
502W - 526L
1,516 Elo+
Party 2
Kuzenbo
Kuzenbo
Noccam
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,193 Elo+
Party 3
Janus
Janus
UPGLuna
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Brijan
Ravana
18
7 / 3 / 16
12,306
1,231
16,157
12,568
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
DSL9624
Nemesis
17
4 / 1 / 12
10,343
1,034
8,726
10,395
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Guthix202
Anhur
18
10 / 2 / 17
12,930
1,293
32,197
17,239
8,310
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Majawa
Anubis
18
8 / 3 / 17
12,494
1,249
21,997
15,966
9,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
REZpin00
Athena
16
2 / 3 / 12
10,249
1,025
7,661
12,122
10,866
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

250

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bad4Health
King Arthur
16
3 / 6 / 8
10,469
1,047
12,542
23,928
24,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
CaptainKitteh
Hachiman
15
1 / 10 / 7
9,651
965
11,491
22,340
8,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Lheage
Ah Puch
17
4 / 4 / 7
11,662
1,166
16,449
11,426
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Noccam
Kuzenbo
16
1 / 5 / 9
10,557
1,056
9,301
18,324
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
UPGLuna
Janus
16
3 / 6 / 6
10,277
1,028
14,306
13,920
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
31
Kills
12
12
Deaths
31
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bad4Health
King Arthur
3
6
8
1.17
W
Ravana
Brijan
Ravana
7
3
16
5
L
Hachiman
CaptainKitteh
Hachiman
1
10
7
0.45
W
Nemesis
DSL9624
Nemesis
4
1
12
10
W
Anhur
Guthix202
Anhur
10
2
17
9.25
L
Ah Puch
Lheage
Ah Puch
4
4
7
1.88
W
Anubis
Majawa
Anubis
8
3
17
5.5
L
Kuzenbo
Noccam
Kuzenbo
1
5
9
1.1
W
Athena
REZpin00
Athena
2
3
12
2.67
L
Janus
UPGLuna
Janus
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,738
Damage
64,089
68,290
Taken
89,938
42,219
Mitigated
65,874
14,805
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bad4Health
King Arthur
12,542
1,538
0
195
23,928
24,092
0
7,643
16,285
0
15,626
W
Ravana
Brijan
Ravana
16,157
5,429
0
773
12,568
8,256
0
6,486
6,082
0
26,150
L
Hachiman
CaptainKitteh
Hachiman
11,491
7,478
0
3,557
22,340
8,853
0
5,652
16,688
0
17,195
W
Nemesis
DSL9624
Nemesis
8,726
2,464
0
996
10,395
5,220
0
6,599
3,796
0
15,108
W
Anhur
Guthix202
Anhur
32,197
25,624
0
4,604
17,239
8,310
0
8,725
8,514
0
49,208
L
Ah Puch
Lheage
Ah Puch
16,449
836
0
1,277
11,426
4,532
0
2,812
8,614
65,661
0
W
Anubis
Majawa
Anubis
21,997
1,216
0
6,584
15,966
9,567
0
10,183
5,783
68,580
0
L
Kuzenbo
Noccam
Kuzenbo
9,301
2,888
0
965
18,324
23,238
0
6,697
11,627
11,708
0
W
Athena
REZpin00
Athena
7,661
2,088
0
1,848
12,122
10,866
0
8,063
4,059
18,399
0
L
Janus
UPGLuna
Janus
14,306
1,068
98
704
13,920
5,159
0
6,854
7,066
24,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
52,616
214
Minions Killed
170
11
Camps Cleared
4
961,323
Distance Traveled
929,322
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,469
1,047
1
0
0
197,167
1
W
Ravana
12,306
1,231
37
4
4
192,531
1
L
Hachiman
9,651
965
17
2
2
162,540
0
W
Nemesis
10,343
1,034
18
2
1
216,753
2
W
Anhur
12,930
1,293
24
2
2
189,219
0
L
Ah Puch
11,662
1,166
125
13
1
189,094
0
W
Anubis
12,494
1,249
109
11
2
165,625
0
L
Kuzenbo
10,557
1,056
5
1
0
195,741
1
W
Athena
10,249
1,025
26
3
2
197,195
2
L
Janus
10,277
1,028
22
2
1
184,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role