Player Matchup

Freya
Freya
 
Freya
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Saile75
Lancelot
Level 29
God Stats
3W - 3L
1,281 SR
Queue Stats
62W - 64L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
Samidas55
Ah Puch
Level 79
God Stats
2W - 4L
1,774 SR
Queue Stats
179W - 188L
1,463 Elo+
Party 3
Achilles
Achilles
oulala R6
Achilles
Level 106
God Stats
0W - 6L
1,063 SR
Queue Stats
241W - 253L
1,463 Elo+
Party 3
Ymir
Ymir
xx loxt xx
Ymir
Level 105
God Stats
3W - 2L
1,623 SR
Queue Stats
179W - 213L
1,346 Elo+
Party 1
Team Averages
Level 73
1,448 SR
1,444 Elo+

VS

Team Averages
Level 51
1,568 SR
1,427 Elo+
Kukulkan
Kukulkan
Coreyy212
Kukulkan
Level 35
God Stats
4W - 5L
1,779 SR
Queue Stats
169W - 191L
1,497 Elo+
Party 2
Skadi
Skadi
GARZA-BRUTUS
Skadi
Level 45
God Stats
15W - 18L
1,355 SR
Queue Stats
118W - 152L
1,295 Elo+
Solo
Ymir
Ymir
Jamie_Francke
Ymir
Level 51
God Stats
6W - 4L
1,546 SR
Queue Stats
115W - 122L
1,360 Elo+
Solo
Lancelot
Lancelot
T1bsy
Lancelot
Level 88
God Stats
19W - 14L
1,659 SR
Queue Stats
228W - 256L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Tibsy15
Hun Batz
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
236W - 256L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 5 / 3
8,832
421
8,368
16,867
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
Saile75
Lancelot
15
4 / 6 / 0
9,817
467
14,440
20,296
14,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Samidas55
Ah Puch
17
2 / 3 / 1
10,385
495
10,864
15,468
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
oulala R6
Achilles
15
3 / 7 / 3
9,500
452
13,103
22,637
11,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 3
8,871
422
11,263
20,414
18,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coreyy212
Kukulkan
17
1 / 2 / 1
10,186
485
8,508
10,512
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 7
10,618
506
15,965
14,481
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 7
10,281
490
6,523
19,148
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
T1bsy
Lancelot
18
7 / 1 / 3
12,211
581
21,629
23,327
14,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Tibsy15
Hun Batz
20
12 / 4 / 3
12,496
595
19,121
18,899
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
14
Kills
27
27
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
3
0.7
W
Kukulkan
Coreyy212
Kukulkan
1
2
1
0.75
W
4
3
7
2.5
W
3
4
7
1.63
L
Lancelot
Saile75
Lancelot
4
6
0
0.67
L
Ah Puch
Samidas55
Ah Puch
2
3
1
0.83
W
Lancelot
T1bsy
Lancelot
7
1
3
8.5
W
Hun Batz
Tibsy15
Hun Batz
12
4
3
3.38
L
Achilles
oulala R6
Achilles
3
7
3
0.64
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
71,746
95,682
Taken
86,367
58,265
Mitigated
52,338
23,173
Healing
22,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,368
3,106
0
4,896
16,867
6,828
0
2,694
14,173
52,399
0
W
Kukulkan
Coreyy212
Kukulkan
8,508
506
0
1,262
10,512
4,595
0
5,208
5,207
78,498
0
W
15,965
9,690
0
2,649
14,481
5,741
2,846
7,690
6,604
0
78,908
W
6,523
1,570
0
2,782
19,148
18,990
304
10,318
8,371
42,415
0
L
Lancelot
Saile75
Lancelot
14,440
2,172
0
1,680
20,296
14,706
0
2,237
18,059
0
58,907
L
Ah Puch
Samidas55
Ah Puch
10,864
766
0
4,624
15,468
7,053
0
4,400
11,068
86,029
0
W
Lancelot
T1bsy
Lancelot
21,629
3,506
0
10,612
23,327
14,414
0
2,803
20,448
0
102,596
W
Hun Batz
Tibsy15
Hun Batz
19,121
7,620
0
5,673
18,899
8,598
126
4,328
14,571
0
101,769
L
Achilles
oulala R6
Achilles
13,103
6,189
0
7,512
22,637
11,213
0
2,119
20,518
0
86,492
L
11,263
2,623
317
4,144
20,414
18,465
0
3,581
16,833
51,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
55,792
557
Minions Killed
584
0
Camps Cleared
0
1,939,196
Distance Traveled
1,993,889
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,832
421
94
4
0
371,212
2
W
Kukulkan
10,186
485
136
6
0
359,111
0
W
Skadi
10,618
506
111
5
0
340,838
0
W
Ymir
10,281
490
38
2
0
349,192
1
L
Lancelot
9,817
467
99
5
0
399,115
6
L
Ah Puch
10,385
495
161
8
0
400,590
8
W
Lancelot
12,211
581
148
7
0
483,907
7
W
Hun Batz
12,496
595
151
7
0
460,841
0
L
Achilles
9,500
452
122
6
0
409,087
6
L
Ymir
8,871
422
81
4
0
359,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role