Player Matchup

Khepri
Khepri
Pla5
Khepri
Level 134
God Stats
2W - 3L
1,297 SR
Queue Stats
285W - 225L
1,638 Elo+
Solo
Ullr
Ullr
Raymondabro
Ullr
Level 125
God Stats
2W - 4L
1,528 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 1
Lancelot
Lancelot
oO DEADTACO Oo
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,602 Elo+
Party 1
Team Averages
Level 120
1,442 SR
1,593 Elo+

VS

Team Averages
Level 122
1,584 SR
1,797 Elo+
Baron Samedi
Baron Samedi
Juneosaurus
Baron Samedi
Level 148
God Stats
4W - 0L
1,821 SR
Queue Stats
46W - 15L
1,863 Elo+
Party 2
Hou Yi
Hou Yi
ineenerneener
Hou Yi
Level 123
God Stats
1W - 0L
1,432 SR
Queue Stats
6W - 2L
1,753 Elo+
Party 2
Chaac
Chaac
unhued
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Pla5
Khepri
20
2 / 2 / 8
14,322
682
9,082
22,922
37,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 1 / 6
14,388
685
19,706
17,987
9,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
18
6 / 7 / 3
14,403
686
19,001
25,310
16,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juneosaurus
Baron Samedi
20
3 / 5 / 7
14,370
684
23,695
25,066
24,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 2
15,416
734
25,586
28,458
13,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
unhued
Chaac
7
0 / 0 / 2
10,159
484
0
799
63

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
10
10
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Juneosaurus
Baron Samedi
3
5
7
1.3
L
Khepri
Pla5
Khepri
2
2
8
3
L
2
1
6
5
W
7
5
2
1.6
L
Lancelot
6
7
3
1.07
W
Chaac
unhued
Chaac
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
49,281
66,219
Taken
54,323
64,181
Mitigated
38,141
8,072
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Juneosaurus
Baron Samedi
23,695
3,066
3,544
7,945
25,066
24,483
0
5,007
20,059
61,994
0
L
Khepri
Pla5
Khepri
9,082
816
0
1,080
22,922
37,737
414
7,534
14,936
42,940
0
L
19,706
6,202
0
1,191
17,987
9,646
2,528
7,716
9,730
0
80,045
W
25,586
15,531
0
5,322
28,458
13,595
92
4,668
23,790
0
88,557
L
Lancelot
19,001
5,383
0
5,801
25,310
16,798
253
7,788
17,091
0
54,688
W
Chaac
unhued
Chaac
0
0
0
25
799
63
0
0
799
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
39,945
255
Minions Killed
205
14
Camps Cleared
4
1,209,119
Distance Traveled
633,452
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,370
684
77
4
3
312,541
3
L
Khepri
14,322
682
44
2
1
377,337
2
L
Ullr
14,388
685
137
7
5
428,655
2
W
Hou Yi
15,416
734
128
6
1
320,911
3
L
Lancelot
14,403
686
74
4
8
403,127
1
W
Chaac
10,159
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role