Player Matchup

Neith
Neith
Anna4u4u
Neith
Level 101
God Stats
206W - 270L
1,354 SR
Queue Stats
535W - 688L
1,240 Elo+
Party 1
Bastet
Bastet
CHEMAELCREMA
Bastet
Level 26
God Stats
0W - 5L
1,123 SR
Queue Stats
34W - 62L
1,120 Elo+
Party 2
Sol
Sol
crisos90
Sol
Level 32
God Stats
1W - 8L
1,500 SR
Queue Stats
64W - 92L
1,302 Elo+
Party 2
Loki
Loki
dooglaas
Loki
Level 48
God Stats
3W - 9L
1,262 SR
Queue Stats
46W - 79L
1,261 Elo+
Party 2
Gilgamesh
Gilgamesh
dual-guard5
Gilgamesh
Level 5
God Stats
1W - 4L
1,270 SR
Queue Stats
25W - 46L
976 Elo+
Party 1
Team Averages
Level 42
1,302 SR
1,180 Elo+

VS

Team Averages
Level 65
1,360 SR
1,241 Elo+
Cthulhu
Cthulhu
BORJAXD204
Cthulhu
Level 44
God Stats
12W - 18L
1,360 SR
Queue Stats
35W - 61L
1,197 Elo+
Party 3
Ra
Ra
KACTPAT0P
Ra
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 130L
1,234 Elo+
Solo
King Arthur
King Arthur
TheReaper09269
King Arthur
Level 107
God Stats
86W - 98L
1,481 SR
Queue Stats
178W - 259L
1,338 Elo+
Party 3
Hachiman
Hachiman
jabokov
Hachiman
Level 106
God Stats
3W - 2L
1,307 SR
Queue Stats
292W - 299L
1,383 Elo+
Solo
Cliodhna
Cliodhna
raulfola
Cliodhna
Level 26
God Stats
9W - 25L
1,151 SR
Queue Stats
46W - 121L
1,052 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anna4u4u
Neith
6
0 / 1 / 0
3,738
467
1,519
2,799
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
6
0 / 2 / 1
3,718
465
516
4,272
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
4 / 1 / 0
5,211
651
3,702
3,536
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
6
0 / 1 / 0
4,001
500
141
4,660
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
dual-guard5
Gilgamesh
5
0 / 0 / 0
3,444
431
485
1,961
1,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BORJAXD204
Cthulhu
6
1 / 0 / 0
4,276
535
821
2,487
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,210
526
730
4,378
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheReaper09269
King Arthur
8
2 / 1 / 1
4,964
621
3,824
3,554
2,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
jabokov
Hachiman
8
1 / 0 / 1
4,620
578
1,429
4,090
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
raulfola
Cliodhna
7
0 / 0 / 1
4,273
534
619
4,993
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Anna4u4u
Neith
0
1
0
0
W
Cthulhu
BORJAXD204
Cthulhu
1
0
0
1
L
Bastet
0
2
1
0.25
W
0
3
0
0
W
King Arthur
TheReaper09269
King Arthur
2
1
1
2.5
L
4
1
0
4
L
Loki
0
1
0
0
L
Gilgamesh
dual-guard5
Gilgamesh
0
0
0
0
W
Hachiman
jabokov
Hachiman
1
0
1
1.5
W
Cliodhna
raulfola
Cliodhna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,363
Damage
7,423
17,228
Taken
19,502
5,565
Mitigated
7,948
4,443
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anna4u4u
Neith
1,519
246
0
788
2,799
928
0
613
2,186
0
15,291
W
Cthulhu
BORJAXD204
Cthulhu
821
68
0
521
2,487
1,218
23
0
2,487
11,131
0
L
Bastet
516
219
0
463
4,272
1,017
0
140
4,132
0
8,471
W
730
33
63
1,410
4,378
1,282
0
1,101
3,277
21,432
0
W
King Arthur
TheReaper09269
King Arthur
3,824
888
0
93
3,554
2,537
220
205
3,349
0
27,807
L
3,702
1,557
0
1,063
3,536
1,058
265
798
2,738
22,586
0
L
Loki
141
0
0
1,267
4,660
1,221
0
0
4,660
0
17,484
L
Gilgamesh
dual-guard5
Gilgamesh
485
160
0
862
1,961
1,341
0
0
1,961
0
4,875
W
Hachiman
jabokov
Hachiman
1,429
775
0
2,507
4,090
1,245
0
0
4,090
0
29,309
W
Cliodhna
raulfola
Cliodhna
619
185
0
2,121
4,993
1,666
48
2,396
2,597
0
17,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,112
Gold Earned
22,343
118
Minions Killed
192
0
Camps Cleared
0
648,867
Distance Traveled
713,019
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,738
467
19
2
0
92,421
3
W
Cthulhu
4,276
535
19
2
0
145,607
0
L
Bastet
3,718
465
12
2
0
178,638
1
W
Ra
4,210
526
35
4
0
138,776
2
W
King Arthur
4,964
621
40
5
0
138,163
0
L
Sol
5,211
651
35
4
0
147,178
1
L
Loki
4,001
500
44
6
0
155,699
0
L
Gilgamesh
3,444
431
8
1
0
74,931
1
W
Hachiman
4,620
578
55
7
0
143,415
1
W
Cliodhna
4,273
534
43
5
0
147,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role