Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alex_zander19
Neith
Level 65
God Stats
14W - 12L
1,504 SR
Queue Stats
297W - 293L
1,345 Elo+
Solo
King Arthur
King Arthur
Ray8955
King Arthur
Level 58
God Stats
2W - 2L
1,536 SR
Queue Stats
169W - 183L
1,370 Elo+
Solo
Anubis
Anubis
Saratrikis
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
jiggyjuice
Ao Kuang
Level 54
God Stats
13W - 20L
1,449 SR
Queue Stats
129W - 168L
1,274 Elo+
Solo
Team Averages
Level 66
1,498 SR
1,353 Elo+

VS

Team Averages
Level 92
1,512 SR
1,332 Elo+
Ra
Ra
Domspart
Ra
Level 69
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 4L
1,272 Elo+
Solo
Ymir
Ymir
ElScholl
Ymir
Level 160
God Stats
16W - 20L
1,508 SR
Queue Stats
437W - 477L
1,375 Elo+
Solo
Janus
Janus
LazerSplyf
Janus
Level 89
God Stats
137W - 154L
1,366 SR
Queue Stats
138W - 157L
1,324 Elo+
Solo
Mulan
Mulan
LeBlogard
Mulan
Level 71
God Stats
2W - 3L
1,696 SR
Queue Stats
74W - 83L
1,302 Elo+
Solo
Nemesis
Nemesis
chilln00b
Nemesis
Level 69
God Stats
2W - 3L
1,308 SR
Queue Stats
30W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 1
6,900
383
5,332
13,304
8,847
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 1
8,106
450
8,326
10,999
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Ray8955
King Arthur
12
1 / 3 / 0
7,625
424
8,322
13,222
12,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Saratrikis
Anubis
12
1 / 4 / 0
7,391
411
3,848
10,791
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
jiggyjuice
Ao Kuang
13
1 / 2 / 1
7,982
443
8,991
16,341
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
10,050
558
8,940
7,627
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
4 / 0 / 6
9,425
524
7,324
16,724
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
15
3 / 0 / 3
9,149
508
7,645
11,694
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
LeBlogard
Mulan
16
0 / 1 / 4
10,355
575
7,457
16,002
12,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
chilln00b
Nemesis
16
7 / 3 / 3
10,262
570
9,564
12,282
5,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
1
5
1
0.3
W
5
1
2
6
W
Ymir
4
0
6
7
W
Janus
3
0
3
4.5
W
Mulan
LeBlogard
Mulan
0
1
4
2
L
King Arthur
Ray8955
King Arthur
1
3
0
0.33
L
Anubis
Saratrikis
Anubis
1
4
0
0.25
W
Nemesis
chilln00b
Nemesis
7
3
3
2.83
L
Ao Kuang
jiggyjuice
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,819
Damage
40,930
64,657
Taken
64,329
36,356
Mitigated
38,640
17,157
Healing
26,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,332
282
218
1,196
13,304
8,847
0
7,424
5,880
26,900
0
L
8,326
3,148
399
3,833
10,999
4,580
0
7,118
3,881
0
59,261
W
8,940
970
1,362
2,949
7,627
3,261
2,000
5,069
2,558
74,770
0
W
Ymir
7,324
2,148
278
10,030
16,724
13,529
320
4,320
12,404
38,556
0
W
Janus
7,645
489
31
4,028
11,694
3,997
99
2,587
9,107
68,430
0
W
Mulan
LeBlogard
Mulan
7,457
1,905
0
7,097
16,002
12,325
215
3,594
12,408
0
67,594
L
King Arthur
Ray8955
King Arthur
8,322
1,270
0
1,500
13,222
12,340
0
1,434
11,788
0
50,741
L
Anubis
Saratrikis
Anubis
3,848
87
0
2,530
10,791
3,940
120
4,293
6,498
50,235
0
W
Nemesis
chilln00b
Nemesis
9,564
5,369
0
635
12,282
5,528
2,791
2,601
9,681
0
83,617
L
Ao Kuang
jiggyjuice
Ao Kuang
8,991
3,008
0
7,481
16,341
6,649
0
3,640
12,701
65,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
49,241
385
Minions Killed
569
0
Camps Cleared
0
1,472,770
Distance Traveled
1,692,146
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,900
383
56
3
0
307,925
0
L
Neith
8,106
450
91
5
0
315,869
2
W
Ra
10,050
558
130
7
0
314,885
0
W
Ymir
9,425
524
56
3
0
334,373
3
W
Janus
9,149
508
107
6
0
350,126
0
W
Mulan
10,355
575
157
9
0
304,842
4
L
King Arthur
7,625
424
65
4
0
262,272
0
L
Anubis
7,391
411
75
4
0
225,918
0
W
Nemesis
10,262
570
119
7
0
387,920
8
L
Ao Kuang
7,982
443
98
5
0
360,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role