Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DeusEros
Medusa
Level 129
God Stats
2W - 6L
1,249 SR
Queue Stats
133W - 220L
1,374 Elo+
Solo
Poseidon
Poseidon
borkitorki
Poseidon
Level 54
God Stats
55W - 102L
1,344 SR
Queue Stats
61W - 134L
1,300 Elo+
Party 1
Team Averages
Level 101
1,364 SR
1,391 Elo+

VS

Team Averages
Level 63
1,580 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
Antrock989
Ah Muzen Cab
Level 36
God Stats
2W - 4L
1,546 SR
Queue Stats
2W - 8L
1,442 Elo+
Solo
Sol
Sol
Darbzzzz
Sol
Level 114
God Stats
12W - 8L
1,570 SR
Queue Stats
156W - 189L
1,410 Elo+
Solo
Jormungandr
Jormungandr
ProstoDi
Jormungandr
Level 40
God Stats
14W - 16L
1,624 SR
Queue Stats
73W - 108L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 1 / 0
4,867
374
0
1,762
595
Medusa
DeusEros
Medusa
13
1 / 6 / 3
8,139
626
10,838
12,257
5,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
borkitorki
Poseidon
14
3 / 3 / 1
9,059
697
7,925
12,590
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Antrock989
Ah Muzen Cab
12
0 / 2 / 5
8,305
639
3,994
7,038
3,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 5
9,928
764
12,489
11,201
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
ProstoDi
Jormungandr
15
5 / 0 / 5
10,563
813
6,921
13,732
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
10
10
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
Ah Muzen Cab
Antrock989
Ah Muzen Cab
0
2
5
1.25
W
5
2
5
3.75
L
Medusa
DeusEros
Medusa
1
6
3
0.42
W
Jormungandr
ProstoDi
Jormungandr
5
0
5
7.5
L
Poseidon
borkitorki
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
23,404
26,609
Taken
31,971
11,656
Mitigated
22,651
813
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
1,762
595
0
1,722
40
0
0
W
Ah Muzen Cab
Antrock989
Ah Muzen Cab
3,994
919
371
1,858
7,038
3,212
723
2,423
4,503
0
25,658
W
12,489
3,514
215
5,878
11,201
5,463
2,132
2,590
8,377
26,816
3,015
L
Medusa
DeusEros
Medusa
10,838
2,123
0
53
12,257
5,642
0
7,392
4,865
497
27,769
W
Jormungandr
ProstoDi
Jormungandr
6,921
1,274
283
4,028
13,732
13,976
217
3,592
9,608
43,851
0
L
Poseidon
borkitorki
Poseidon
7,925
455
0
760
12,590
5,419
0
9,569
3,021
32,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,065
Gold Earned
28,796
124
Minions Killed
142
1
Camps Cleared
9
398,226
Distance Traveled
550,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,867
374
0
0
0
500
0
W
Ah Muzen Cab
8,305
639
30
2
0
178,758
0
W
Sol
9,928
764
37
3
2
172,055
2
L
Medusa
8,139
626
43
3
1
198,900
2
W
Jormungandr
10,563
813
75
6
7
199,236
3
L
Poseidon
9,059
697
81
6
0
198,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role