Player Matchup

Yemoja
Yemoja
BURST_OnLiNe
Yemoja
Level 39
God Stats
1W - 4L
1,274 SR
Queue Stats
2W - 14L
1,004 Elo+
Party 4
Janus
Janus
BURST_PePiTo
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 15L
1,021 Elo+
Party 4
Izanami
Izanami
PLCryptex
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Palminox
Tsukuyomi
Level 112
God Stats
7W - 6L
1,735 SR
Queue Stats
622W - 736L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMorro1987
Gilgamesh
Level 16
God Stats
1W - 2L
1,697 SR
Queue Stats
43W - 49L
1,411 Elo+
Party 1
Team Averages
Level 45
1,541 SR
1,256 Elo+

VS

Team Averages
Level 66
1,466 SR
1,416 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Degarnz
Jing Wei
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,331 Elo+
Party 2
Ra
Ra
Higuera_nois_13
Ra
Level 108
God Stats
3W - 3L
1,549 SR
Queue Stats
46W - 34L
1,485 Elo+
Party 3
Bellona
Bellona
ItsPaablo29
Bellona
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 68L
1,474 Elo+
Party 3
Thanatos
Thanatos
Metrokapabel
Thanatos
Level 46
God Stats
7W - 9L
1,283 SR
Queue Stats
160W - 162L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 1
8,035
473
6,102
12,296
10,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 0
7,943
467
3,247
9,731
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PLCryptex
Izanami
11
1 / 4 / 0
6,879
405
12,817
15,541
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Palminox
Tsukuyomi
16
2 / 0 / 1
9,344
550
12,628
11,774
8,370
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TheMorro1987
Gilgamesh
13
4 / 1 / 0
8,395
494
6,179
11,234
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 0 / 4
8,660
509
7,112
15,275
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Degarnz
Jing Wei
13
3 / 2 / 1
7,839
461
11,781
12,122
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 1
9,981
587
6,661
7,507
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ItsPaablo29
Bellona
14
0 / 2 / 0
8,700
512
5,345
16,389
15,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Metrokapabel
Thanatos
14
4 / 2 / 0
9,124
537
6,159
17,769
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
7
7
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Yemoja
0
0
1
0.5
L
0
2
0
0
W
Jing Wei
Degarnz
Jing Wei
3
2
1
1.75
W
0
1
1
0.5
W
Bellona
ItsPaablo29
Bellona
0
2
0
0
W
Thanatos
Metrokapabel
Thanatos
4
2
0
2
L
Izanami
PLCryptex
Izanami
1
4
0
0.25
L
Tsukuyomi
Palminox
Tsukuyomi
2
0
1
2.5
L
Gilgamesh
TheMorro1987
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
37,058
60,576
Taken
69,062
35,406
Mitigated
50,521
20,739
Healing
39,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,112
3,218
349
4,924
15,275
18,698
166
3,618
11,657
41,290
0
L
Yemoja
6,102
1,399
4,687
3,334
12,296
10,945
532
3,230
9,066
30,129
0
L
3,247
234
0
2,203
9,731
3,854
208
3,681
6,050
69,872
0
W
Jing Wei
Degarnz
Jing Wei
11,781
8,984
0
5,996
12,122
4,663
620
2,699
9,423
0
53,864
W
6,661
648
850
3,874
7,507
3,546
0
3,147
4,360
86,332
0
W
Bellona
ItsPaablo29
Bellona
5,345
1,677
0
6,085
16,389
15,959
0
0
16,389
0
57,773
W
Thanatos
Metrokapabel
Thanatos
6,159
2,052
144
17,055
17,769
7,655
0
570
17,199
0
69,548
L
Izanami
PLCryptex
Izanami
12,817
7,133
0
3,597
15,541
6,305
1,112
4,856
10,685
0
61,717
L
Tsukuyomi
Palminox
Tsukuyomi
12,628
2,292
0
2,793
11,774
8,370
247
347
11,427
0
78,796
L
Gilgamesh
TheMorro1987
Gilgamesh
6,179
2,336
0
4,125
11,234
5,932
0
1,659
9,575
0
58,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
44,304
414
Minions Killed
504
0
Camps Cleared
0
1,562,033
Distance Traveled
1,707,920
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,660
509
45
3
0
319,846
5
L
Yemoja
8,035
473
31
2
0
322,222
1
L
Janus
7,943
467
98
6
0
326,411
1
W
Jing Wei
7,839
461
78
5
0
323,831
0
W
Ra
9,981
587
138
8
0
341,424
2
W
Bellona
8,700
512
123
7
0
337,850
0
W
Thanatos
9,124
537
120
7
0
384,969
0
L
Izanami
6,879
405
86
5
0
267,969
0
L
Tsukuyomi
9,344
550
115
7
0
329,335
6
L
Gilgamesh
8,395
494
84
5
0
316,096
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role