Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
PremiumSuccess
Ravana
Gold II
Level 156
God Stats
7W - 8L
1,676 SR
Queue Stats
178W - 176L
1,647 MMR
Party 1
Vulcan
Vulcan
Gold IV
SacredWolf1135
Vulcan
Gold IV
Level 124
God Stats
35W - 20L
1,561 SR
Queue Stats
177W - 170L
1,461 MMR
Party 1
Geb
Geb
Gold IV
Swaggatron96
Geb
Gold IV
Level 145
God Stats
5W - 5L
1,111 SR
Queue Stats
106W - 109L
1,469 MMR
Solo
Chiron
Chiron
Bronze V
VoidableCecil
Chiron
Bronze V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,470 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,496 SR
1,517 MMR
Sylvanus
Sylvanus
Gold II
AngelPlayz
Sylvanus
Gold II
Level 156
God Stats
4W - 4L
1,461 SR
Queue Stats
122W - 114L
1,559 MMR
Solo
Arachne
Arachne
Gold III
Senior Arepa
Arachne
Gold III
Level 160
God Stats
4W - 0L
1,731 SR
Queue Stats
276W - 257L
1,563 MMR
Solo
Hachiman
Hachiman
Platinum IV
VaporCoast
Hachiman
Platinum IV
Level 128
God Stats
8W - 12L
1,471 SR
Queue Stats
517W - 542L
1,529 MMR
Solo
Poseidon
Poseidon
Silver I
WildAceJoker
Poseidon
Silver I
Level 148
God Stats
3W - 2L
1,644 SR
Queue Stats
44W - 54L
1,429 MMR
Solo
Cthulhu
Cthulhu
Gold IV
hoboemike25
Cthulhu
Gold IV
Level 157
God Stats
7W - 3L
1,174 SR
Queue Stats
83W - 78L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
0 / 2 / 0
11,034
480
9,943
20,595
21,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 5 / 2
10,265
446
11,041
14,551
8,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 2
9,506
413
9,272
12,088
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 6
9,010
392
5,692
22,082
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 5 / 2
10,744
467
13,309
19,597
8,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaHeraBakasuraKali

VS

Bans
BellonaBastetUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelPlayz
Sylvanus
20
2 / 0 / 2
13,803
600
13,057
16,147
23,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Senior Arepa
Arachne
19
8 / 1 / 7
13,102
570
13,523
21,571
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
VaporCoast
Hachiman
18
2 / 1 / 9
11,866
516
11,369
16,223
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
WildAceJoker
Poseidon
18
2 / 5 / 9
11,837
515
12,308
13,301
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hoboemike25
Cthulhu
18
8 / 3 / 7
12,833
558
14,932
26,549
27,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
22
22
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Sylvanus
AngelPlayz
Sylvanus
2
0
2
3
L
3
5
2
0.8
L
3
6
2
0.67
W
Arachne
Senior Arepa
Arachne
8
1
7
11.5
L
0
4
6
0.75
W
Hachiman
VaporCoast
Hachiman
2
1
9
6.5
L
4
5
2
1
W
Poseidon
WildAceJoker
Poseidon
2
5
9
1.3
W
Cthulhu
hoboemike25
Cthulhu
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
65,189
88,913
Taken
93,791
66,907
Mitigated
72,741
16,185
Healing
41,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,943
482
0
3,450
20,595
21,300
0
8,707
11,888
0
105,767
W
Sylvanus
AngelPlayz
Sylvanus
13,057
3,415
2,910
10,056
16,147
23,196
756
556
15,591
93,887
20,640
L
11,041
2,392
0
3,794
14,551
8,852
0
4,291
10,260
0
94,470
L
9,272
3,278
0
694
12,088
5,712
0
6,291
5,797
69,822
0
W
Arachne
Senior Arepa
Arachne
13,523
7,713
0
12,709
21,571
10,772
496
3,472
18,099
0
104,609
L
5,692
903
0
3,663
22,082
22,362
0
13,316
8,766
25,357
0
W
Hachiman
VaporCoast
Hachiman
11,369
6,066
0
7,161
16,223
6,869
5,098
3,088
13,135
0
111,831
L
13,309
4,887
952
3,632
19,597
8,681
1,631
6,139
13,458
0
78,076
W
Poseidon
WildAceJoker
Poseidon
12,308
1,388
0
1,945
13,301
4,415
1,643
3,761
9,540
116,029
0
W
Cthulhu
hoboemike25
Cthulhu
14,932
709
621
5,701
26,549
27,489
0
5,039
21,510
59,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
63,441
613
Minions Killed
682
0
Camps Cleared
0
1,955,755
Distance Traveled
2,151,796
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,034
480
188
8
0
401,983
3
W
Sylvanus
13,803
600
193
8
0
368,134
1
L
Ravana
10,265
446
154
7
0
423,226
3
L
Vulcan
9,506
413
123
5
0
305,511
4
W
Arachne
13,102
570
125
5
0
456,188
3
L
Geb
9,010
392
25
1
0
412,645
10
W
Hachiman
11,866
516
131
6
0
445,711
4
L
Chiron
10,744
467
123
5
0
412,390
0
W
Poseidon
11,837
515
167
7
0
430,826
1
W
Cthulhu
12,833
558
66
3
0
450,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role