Player Matchup

Lancelot
Lancelot
DreadRowe
Lancelot
Level 75
God Stats
6W - 10L
1,303 SR
Queue Stats
218W - 247L
1,270 Elo+
Party 2
Atlas
Atlas
Hollow9213
Atlas
Level 15
God Stats
3W - 8L
1,136 SR
Queue Stats
49W - 87L
1,069 Elo+
Party 1
Sun Wukong
Sun Wukong
Larron-Prime
Sun Wukong
Level 83
God Stats
20W - 16L
1,377 SR
Queue Stats
205W - 251L
1,273 Elo+
Party 2
Chiron
Chiron
LukeDuke72
Chiron
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,096 Elo+
Party 1
Anubis
Anubis
RAINER BOSS
Anubis
Level 60
God Stats
5W - 9L
1,114 SR
Queue Stats
26W - 45L
1,041 Elo+
Party 1
Team Averages
Level 67
1,286 SR
1,150 Elo+

VS

Team Averages
Level 82
1,578 SR
1,332 Elo+
Cthulhu
Cthulhu
ADELGAN_BARADACH
Cthulhu
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
49W - 36L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
ChiefLlama6785
Zhong Kui
Level 67
God Stats
17W - 13L
1,693 SR
Queue Stats
224W - 235L
1,300 Elo+
Party 3
Kali
Kali
RagingRedChief
Kali
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
266W - 305L
1,284 Elo+
Party 3
Chiron
Chiron
ThaMADTappa
Chiron
Level 129
God Stats
8W - 5L
1,587 SR
Queue Stats
490W - 509L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
XxAmamar_melaxX
Sun Wukong
Level 86
God Stats
20W - 15L
1,611 SR
Queue Stats
193W - 209L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DreadRowe
Lancelot
19
7 / 13 / 5
13,278
443
28,413
35,705
20,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
16
0 / 4 / 10
11,553
385
9,363
34,319
49,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Larron-Prime
Sun Wukong
17
4 / 11 / 6
12,068
402
18,078
35,729
23,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
LukeDuke72
Chiron
16
0 / 5 / 1
9,901
330
6,560
19,430
16,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
19
6 / 6 / 3
13,147
438
24,313
26,695
18,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 16
14,763
492
15,935
18,867
19,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
ChiefLlama6785
Zhong Kui
19
3 / 6 / 8
13,024
434
21,389
23,589
26,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 6 / 12
12,735
425
9,887
26,401
11,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
20
11 / 2 / 15
14,883
496
43,072
29,403
14,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
XxAmamar_melaxX
Sun Wukong
20
15 / 4 / 12
16,758
559
38,248
42,181
43,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
17
Kills
38
39
Deaths
18
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
0
16
15
W
Zhong Kui
ChiefLlama6785
Zhong Kui
3
6
8
1.17
L
Lancelot
DreadRowe
Lancelot
7
13
5
0.73
L
Atlas
0
4
10
1.25
L
Sun Wukong
Larron-Prime
Sun Wukong
4
11
6
0.64
L
Chiron
LukeDuke72
Chiron
0
5
1
0.1
L
Anubis
6
6
3
1.25
W
2
6
12
1.33
W
Chiron
11
2
15
9.25
W
Sun Wukong
XxAmamar_melaxX
Sun Wukong
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,727
Damage
128,531
151,878
Taken
140,441
129,399
Mitigated
115,353
42,907
Healing
55,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,935
794
1,575
2,902
18,867
19,402
642
5,309
13,558
60,609
0
W
Zhong Kui
ChiefLlama6785
Zhong Kui
21,389
1,334
574
6,026
23,589
26,540
2,901
9,032
14,557
87,291
0
L
Lancelot
DreadRowe
Lancelot
28,413
12,011
369
5,893
35,705
20,986
664
8,045
27,440
0
104,969
L
Atlas
9,363
1,314
302
7,277
34,319
49,814
0
10,239
23,836
31,570
0
L
Sun Wukong
Larron-Prime
Sun Wukong
18,078
3,848
1,647
10,236
35,729
23,102
1,049
9,902
24,712
0
79,388
L
Chiron
LukeDuke72
Chiron
6,560
2,475
1,265
3,791
19,430
16,825
885
4,353
15,035
0
47,636
L
Anubis
24,313
888
550
11,577
26,695
18,672
650
7,742
18,633
96,432
0
W
9,887
5,063
248
5,356
26,401
11,692
1,607
6,283
20,118
0
62,678
W
Chiron
43,072
25,099
2,471
19,787
29,403
14,315
3,852
6,885
22,518
0
137,077
W
Sun Wukong
XxAmamar_melaxX
Sun Wukong
38,248
8,371
461
16,337
42,181
43,404
1,253
7,606
34,575
12,624
146,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
72,163
441
Minions Killed
609
0
Camps Cleared
0
2,395,694
Distance Traveled
2,667,720
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,763
492
89
3
0
588,069
0
W
Zhong Kui
13,024
434
90
3
0
471,312
0
L
Lancelot
13,278
443
121
4
0
496,592
0
L
Atlas
11,553
385
28
1
0
490,982
2
L
Sun Wukong
12,068
402
103
3
0
548,028
0
L
Chiron
9,901
330
62
2
0
467,802
0
L
Anubis
13,147
438
127
4
0
392,290
0
W
Kali
12,735
425
92
3
0
551,687
0
W
Chiron
14,883
496
145
5
0
512,915
2
W
Sun Wukong
16,758
559
193
6
0
543,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role