Player Matchup

Artemis
Artemis
Leeeeireee_
Artemis
Level 6
God Stats
2W - 5L
1,365 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 1
Izanami
Izanami
MR_PROARIES
Izanami
Level 86
God Stats
10W - 7L
1,503 SR
Queue Stats
68W - 100L
1,306 Elo+
Party 1
Geb
Geb
Marcos888pro
Geb
Level 22
God Stats
0W - 3L
1,249 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1
Anubis
Anubis
TTV_EmbiD
Anubis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
noemonzon
Bakasura
Level 62
God Stats
9W - 8L
1,441 SR
Queue Stats
70W - 95L
1,362 Elo+
Party 1
Team Averages
Level 39
1,412 SR
1,371 Elo+

VS

Team Averages
Level 62
1,447 SR
1,404 Elo+
Bakasura
Bakasura
Daniiicl-SW
Bakasura
Level 47
God Stats
11W - 8L
1,539 SR
Queue Stats
67W - 79L
1,378 Elo+
Party 3
Ymir
Ymir
IIIWxMiIII
Ymir
Level 47
God Stats
13W - 10L
1,350 SR
Queue Stats
106W - 110L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Jordef_joc
Guan Yu
Level 76
God Stats
7W - 4L
1,589 SR
Queue Stats
177W - 168L
1,432 Elo+
Party 3
Jing Wei
Jing Wei
NJR 101
Jing Wei
Level 20
God Stats
9W - 11L
1,279 SR
Queue Stats
44W - 68L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
OUFCDM
Nu Wa
Level 120
God Stats
6W - 5L
1,478 SR
Queue Stats
164W - 216L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Leeeeireee_
Artemis
6
1 / 4 / 1
4,368
437
1,700
7,325
2,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
MR_PROARIES
Izanami
10
0 / 1 / 0
5,445
545
3,024
5,941
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 2
4,601
460
3,187
10,074
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
TTV_EmbiD
Anubis
7
0 / 2 / 0
4,147
415
590
5,593
2,473
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
noemonzon
Bakasura
8
0 / 2 / 0
4,887
489
3,352
8,402
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Daniiicl-SW
Bakasura
10
5 / 0 / 3
6,261
626
6,886
6,233
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
4 / 2 / 2
5,453
545
5,534
6,768
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Jordef_joc
Guan Yu
10
1 / 0 / 1
5,881
588
2,698
4,986
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
NJR 101
Jing Wei
7
0 / 1 / 2
4,663
466
6,185
4,568
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
OUFCDM
Nu Wa
10
3 / 0 / 1
6,182
618
4,478
3,005
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Daniiicl-SW
Bakasura
5
0
3
6.5
W
4
2
2
2.5
W
Guan Yu
Jordef_joc
Guan Yu
1
0
1
1.5
L
Artemis
Leeeeireee_
Artemis
1
4
1
0.38
L
Izanami
MR_PROARIES
Izanami
0
1
0
0
L
0
4
2
0.25
W
Jing Wei
NJR 101
Jing Wei
0
1
2
1
W
Nu Wa
OUFCDM
Nu Wa
3
0
1
3.5
L
Anubis
TTV_EmbiD
Anubis
0
2
0
0
L
Bakasura
noemonzon
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,853
Damage
25,781
37,335
Taken
25,560
15,126
Mitigated
12,302
6,707
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Daniiicl-SW
Bakasura
6,886
4,337
0
1,216
6,233
2,253
0
382
5,801
0
38,580
W
5,534
2,454
1,077
1,632
6,768
4,100
0
2,198
4,570
14,675
0
W
Guan Yu
Jordef_joc
Guan Yu
2,698
634
30
1,785
4,986
3,794
342
0
4,986
0
36,100
L
Artemis
Leeeeireee_
Artemis
1,700
1,148
0
627
7,325
2,192
15
2,055
5,006
0
13,237
L
Izanami
MR_PROARIES
Izanami
3,024
2,157
0
1,670
5,941
1,648
0
253
5,023
0
40,744
L
3,187
556
0
596
10,074
5,713
0
3,136
6,517
14,558
0
W
Jing Wei
NJR 101
Jing Wei
6,185
4,797
0
690
4,568
1,294
535
764
3,776
0
26,267
W
Nu Wa
OUFCDM
Nu Wa
4,478
848
0
405
3,005
861
249
433
2,485
45,786
0
L
Anubis
TTV_EmbiD
Anubis
590
307
0
1,779
5,593
2,473
0
3,018
2,575
17,423
0
L
Bakasura
noemonzon
Bakasura
3,352
1,668
0
2,035
8,402
3,100
0
1,550
6,622
0
28,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
28,440
212
Minions Killed
279
0
Camps Cleared
0
869,039
Distance Traveled
1,020,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,261
626
83
8
0
261,250
0
W
Ymir
5,453
545
15
2
0
172,140
0
W
Guan Yu
5,881
588
77
8
0
219,483
1
L
Artemis
4,368
437
32
3
0
155,610
0
L
Izanami
5,445
545
75
8
0
144,415
0
L
Geb
4,601
460
16
2
0
186,974
4
W
Jing Wei
4,663
466
37
4
0
188,477
2
W
Nu Wa
6,182
618
67
7
0
179,504
1
L
Anubis
4,147
415
22
2
0
153,627
0
L
Bakasura
4,887
489
67
7
0
228,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role