Player Matchup

Pele
Pele
Icoming
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,309 Elo+
Solo
Arachne
Arachne
Newhold94
Arachne
Level 105
God Stats
15W - 14L
1,616 SR
Queue Stats
478W - 494L
1,444 Elo+
Solo
Fafnir
Fafnir
NimbleGimble
Fafnir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 2
Hun Batz
Hun Batz
PoorOldNattyV2
Hun Batz
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 218L
1,455 Elo+
Solo
Skadi
Skadi
ZombieMad360
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Team Averages
Level 88
1,523 SR
1,367 Elo+

VS

Team Averages
Level 96
1,596 SR
1,689 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CaBratoN
Mulan
Level 145
God Stats
4W - 1L
1,717 SR
Queue Stats
168W - 53L
1,695 Elo+
Party 1
Neith
Neith
Cèreza
Neith
Level 117
God Stats
2W - 3L
1,521 SR
Queue Stats
232W - 118L
1,706 Elo+
Party 1
Skadi
Skadi
PandaKayOh
Skadi
Level 22
God Stats
3W - 0L
1,742 SR
Queue Stats
121W - 23L
1,800 Elo+
Party 1
Baba Yaga
Baba Yaga
Reynaerdus
Baba Yaga
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 44L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Icoming
Pele
20
5 / 9 / 6
12,649
703
19,249
28,467
14,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Newhold94
Arachne
18
2 / 8 / 5
10,913
606
12,716
21,722
12,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
19
4 / 5 / 5
12,628
702
11,110
28,529
49,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
18
2 / 9 / 4
11,336
630
14,235
24,900
17,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 7 / 5
10,851
603
19,123
22,000
11,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 3 / 25
11,718
651
8,368
16,787
8,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
CaBratoN
Mulan
20
6 / 2 / 30
13,410
745
24,494
31,255
41,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Cèreza
Neith
20
10 / 3 / 22
13,720
762
28,289
16,963
9,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
20
11 / 5 / 17
13,283
738
25,975
17,294
9,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Reynaerdus
Baba Yaga
20
9 / 2 / 25
13,465
748
28,183
14,568
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
157
14
Kills
38
38
Deaths
15
25
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
25
4.83
W
Mulan
CaBratoN
Mulan
6
2
30
10.5
W
Neith
Cèreza
Neith
10
3
22
7
L
Pele
Icoming
Pele
5
9
6
0.89
L
Arachne
Newhold94
Arachne
2
8
5
0.56
L
Fafnir
4
5
5
1.3
W
Skadi
11
5
17
3.9
L
Hun Batz
2
9
4
0.44
W
Baba Yaga
Reynaerdus
Baba Yaga
9
2
25
10.75
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,433
Damage
115,309
125,618
Taken
96,867
105,223
Mitigated
77,343
29,721
Healing
35,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,368
1,837
3,413
4,684
16,787
8,350
1,751
1,310
15,477
0
25,534
W
Mulan
CaBratoN
Mulan
24,494
3,519
1,197
11,658
31,255
41,742
1,167
6,760
24,495
0
44,627
W
Neith
Cèreza
Neith
28,289
16,674
2,245
5,428
16,963
9,817
3,823
860
16,103
0
57,544
L
Pele
Icoming
Pele
19,249
1,966
1,292
6,628
28,467
14,931
310
5,314
22,942
0
42,389
L
Arachne
Newhold94
Arachne
12,716
9,527
1,877
3,309
21,722
12,050
1,389
3,872
17,659
0
17,405
L
Fafnir
11,110
3,589
649
5,356
28,529
49,486
428
7,805
20,176
16,569
0
W
Skadi
25,975
8,805
507
1,529
17,294
9,448
1,585
991
16,303
0
50,849
L
Hun Batz
14,235
161
1,506
2,303
24,900
17,590
870
7,580
16,999
0
35,867
W
Baba Yaga
Reynaerdus
Baba Yaga
28,183
281
407
4,466
14,568
7,986
241
1,189
13,379
54,433
0
L
19,123
6,405
3,740
3,061
22,000
11,166
1,743
3,612
18,159
0
42,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,377
Gold Earned
65,596
167
Minions Killed
278
0
Camps Cleared
0
1,504,921
Distance Traveled
1,641,442
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,718
651
46
3
0
322,247
1
W
Mulan
13,410
745
59
3
0
323,554
2
W
Neith
13,720
762
67
4
0
345,038
0
L
Pele
12,649
703
31
2
0
308,019
2
L
Arachne
10,913
606
11
1
0
311,029
3
L
Fafnir
12,628
702
10
1
0
283,839
0
W
Skadi
13,283
738
54
3
0
300,338
0
L
Hun Batz
11,336
630
51
3
0
295,994
4
W
Baba Yaga
13,465
748
52
3
0
350,265
1
L
Skadi
10,851
603
64
4
0
306,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role