Player Matchup

Cliodhna
Cliodhna
Ace PanicK
Cliodhna
Level 124
God Stats
2W - 3L
1,307 SR
Queue Stats
148W - 114L
1,530 Elo+
Party 1
Skadi
Skadi
Codered44
Skadi
Level 109
God Stats
7W - 9L
1,444 SR
Queue Stats
105W - 83L
1,531 Elo+
Party 1
Merlin
Merlin
Whats-Crouchspam
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,711 Elo+
Party 4
Cthulhu
Cthulhu
crawdad12
Cthulhu
Level 18
God Stats
9W - 10L
1,502 SR
Queue Stats
13W - 13L
1,506 Elo+
Party 1
Shiva
Shiva
i-LibraPower
Shiva
Level 121
God Stats
0W - 1L
1,432 SR
Queue Stats
17W - 16L
1,566 Elo+
Party 4
Team Averages
Level 80
1,437 SR
1,569 Elo+

VS

Team Averages
Level 94
1,510 SR
1,517 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Aythor4
Ares
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 56L
1,334 Elo+
Party 3
Loki
Loki
Janitorgod
Loki
Level 45
God Stats
36W - 24L
1,652 SR
Queue Stats
239W - 173L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
KiNG_K1LLZ
Ah Puch
Level 150
God Stats
3W - 2L
1,463 SR
Queue Stats
156W - 164L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RaikiriKami
Cu Chulainn
Level 147
God Stats
21W - 17L
1,437 SR
Queue Stats
181W - 151L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ace PanicK
Cliodhna
14
1 / 11 / 1
9,319
373
13,470
31,719
14,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
Codered44
Skadi
11
0 / 10 / 1
8,335
333
6,741
18,026
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 10 / 4
10,986
439
19,414
21,505
10,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
crawdad12
Cthulhu
15
2 / 4 / 3
10,774
431
8,598
27,410
35,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 1 / 1
11,734
469
12,461
31,542
36,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
9 / 0 / 11
14,721
589
30,319
25,173
15,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Aythor4
Ares
18
3 / 2 / 12
13,340
534
12,446
24,399
40,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 4 / 5
14,608
584
15,041
26,133
13,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
KiNG_K1LLZ
Ah Puch
20
9 / 0 / 11
14,894
596
26,001
19,758
10,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
RaikiriKami
Cu Chulainn
20
7 / 1 / 7
15,140
606
24,047
27,114
38,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
36
36
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
0
11
14.5
L
Cliodhna
Ace PanicK
Cliodhna
1
11
1
0.14
W
Ares
Aythor4
Ares
3
2
12
4.5
L
Skadi
Codered44
Skadi
0
10
1
0.05
W
8
4
5
2.63
W
Ah Puch
KiNG_K1LLZ
Ah Puch
9
0
11
14.5
W
Cu Chulainn
RaikiriKami
Cu Chulainn
7
1
7
10.5
L
1
10
4
0.3
L
Cthulhu
crawdad12
Cthulhu
2
4
3
0.88
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
107,854
130,202
Taken
122,577
104,473
Mitigated
117,581
12,896
Healing
46,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
30,319
16,548
0
14,231
25,173
15,417
2,789
5,425
19,748
0
168,303
L
Cliodhna
Ace PanicK
Cliodhna
13,470
1,198
0
5,443
31,719
14,984
0
9,401
22,318
0
65,171
W
Ares
Aythor4
Ares
12,446
965
0
4,652
24,399
40,375
1,533
7,808
16,591
57,442
0
L
Skadi
Codered44
Skadi
6,741
2,989
0
500
18,026
7,096
140
3,203
14,823
0
48,100
W
15,041
5,680
0
10,842
26,133
13,127
7,386
6,044
20,089
0
147,050
W
Ah Puch
KiNG_K1LLZ
Ah Puch
26,001
1,752
0
11,362
19,758
10,348
2,350
7,864
11,894
138,489
0
W
Cu Chulainn
RaikiriKami
Cu Chulainn
24,047
4,692
0
5,402
27,114
38,314
1,360
4,213
22,901
0
124,875
L
19,414
1,231
0
1,835
21,505
10,498
0
7,467
14,038
108,074
0
L
Cthulhu
crawdad12
Cthulhu
8,598
1,147
429
2,210
27,410
35,503
0
9,676
17,734
57,027
0
L
12,461
2,230
769
1,710
31,542
36,392
0
8,700
22,842
0
82,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
72,703
579
Minions Killed
808
0
Camps Cleared
0
2,128,422
Distance Traveled
2,538,973
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,721
589
183
7
0
481,132
9
L
Cliodhna
9,319
373
109
4
0
450,991
8
W
Ares
13,340
534
52
2
0
487,388
4
L
Skadi
8,335
333
78
3
0
359,980
2
W
Loki
14,608
584
192
8
0
559,720
1
W
Ah Puch
14,894
596
185
7
0
491,614
5
W
Cu Chulainn
15,140
606
196
8
0
519,119
2
L
Merlin
10,986
439
173
7
0
395,822
3
L
Cthulhu
10,774
431
84
3
0
389,540
4
L
Shiva
11,734
469
135
5
0
532,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role