Player Matchup

Lancelot
Lancelot
DARKYO69
Lancelot
Level 105
God Stats
1W - 0L
1,844 SR
Queue Stats
13W - 29L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
JOHN78965
Ah Puch
Level 109
God Stats
45W - 39L
1,578 SR
Queue Stats
540W - 724L
1,410 Elo+
Party 1
Medusa
Medusa
Prop4g4ndaP4nda
Medusa
Level 83
God Stats
3W - 2L
1,482 SR
Queue Stats
57W - 58L
1,421 Elo+
Solo
Team Averages
Level 99
1,634 SR
1,383 Elo+

VS

Team Averages
Level 79
1,491 SR
1,487 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DontRunDontTrip
Gilgamesh
Level 24
God Stats
8W - 11L
1,474 SR
Queue Stats
15W - 17L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DARKYO69
Lancelot
18
7 / 2 / 11
14,113
743
12,050
21,160
21,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
JOHN78965
Ah Puch
19
3 / 4 / 17
13,839
728
21,837
16,366
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 4 / 5
15,334
807
19,007
17,598
8,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 5 / 7
13,540
713
18,376
20,802
8,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
 
Baron Samedi
17
0 / 10 / 7
11,532
607
7,651
17,110
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DontRunDontTrip
Gilgamesh
18
7 / 8 / 3
14,381
757
16,164
23,375
20,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
10
10
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
7
1.3
L
Baron Samedi
 
Baron Samedi
0
10
7
0.35
W
Lancelot
DARKYO69
Lancelot
7
2
11
6.25
L
Gilgamesh
DontRunDontTrip
Gilgamesh
7
8
3
1.06
W
Ah Puch
JOHN78965
Ah Puch
3
4
17
2.88
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
42,191
55,124
Taken
61,287
38,456
Mitigated
36,848
5,865
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
18,376
6,821
349
3,212
20,802
8,328
305
8,588
12,214
0
72,915
L
Baron Samedi
 
Baron Samedi
7,651
223
814
629
17,110
8,395
0
6,727
10,383
33,831
0
W
Lancelot
DARKYO69
Lancelot
12,050
1,141
0
507
21,160
21,938
171
4,543
16,259
0
31,549
L
Gilgamesh
DontRunDontTrip
Gilgamesh
16,164
4,672
0
766
23,375
20,125
0
7,670
15,705
0
37,373
W
Ah Puch
JOHN78965
Ah Puch
21,837
564
0
4,733
16,366
7,922
549
1,159
15,043
60,813
0
W
19,007
7,587
0
625
17,598
8,596
1,988
2,793
14,631
0
74,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
39,453
225
Minions Killed
239
10
Camps Cleared
8
1,066,902
Distance Traveled
943,737
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,540
713
147
8
3
300,418
0
L
Baron Samedi
11,532
607
60
3
2
305,328
3
W
Lancelot
14,113
743
32
2
2
400,777
3
L
Gilgamesh
14,381
757
32
2
3
337,991
3
W
Ah Puch
13,839
728
84
4
3
330,859
1
W
Medusa
15,334
807
109
6
5
335,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role