Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Ayotage
Ratatoskr
Level 119
God Stats
0W - 2L
1,252 SR
Queue Stats
26W - 32L
1,418 Elo+
Solo
Nox
Nox
Gwerk
Nox
Level 160
God Stats
10W - 24L
1,500 SR
Queue Stats
381W - 390L
1,491 Elo+
Solo
Set
Set
Zcksmack
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Team Averages
Level 98
1,450 SR
1,451 Elo+

VS

Team Averages
Level 124
1,546 SR
1,414 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hamthepig95
Discordia
Level 122
God Stats
7W - 7L
1,617 SR
Queue Stats
162W - 149L
1,606 Elo+
Solo
Odin
Odin
JulioCardin
Odin
Level 123
God Stats
5W - 5L
1,488 SR
Queue Stats
213W - 213L
1,343 Elo+
Solo
Cupid
Cupid
SlaaneshyPoo
Cupid
Level 103
God Stats
3W - 1L
1,695 SR
Queue Stats
89W - 86L
1,393 Elo+
Solo
Loki
Loki
ThaLightBringer-
Loki
Level 124
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 1
6,819
758
4,602
10,883
7,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
 
Neith
12
0 / 2 / 3
6,428
714
2,236
4,466
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Ayotage
Ratatoskr
12
2 / 4 / 1
6,562
729
4,098
6,332
2,481
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Gwerk
Nox
14
3 / 2 / 1
7,179
798
5,011
6,814
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,562
618
1,687
4,605
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 3
6,170
686
3,579
6,542
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Hamthepig95
Discordia
15
1 / 0 / 3
7,498
833
6,324
2,251
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 2 / 6
6,488
721
2,433
6,756
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 3
7,194
799
8,474
6,794
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 1
7,599
844
6,051
5,278
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
11
11
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
L
Neith
 
Neith
0
2
3
0.75
W
Terra
 
Terra
0
1
3
1.5
L
Ratatoskr
Ayotage
Ratatoskr
2
4
1
0.63
L
Nox
Gwerk
Nox
3
2
1
1.75
W
Discordia
Hamthepig95
Discordia
1
0
3
2.5
W
0
2
6
1.5
W
4
2
3
2.75
W
6
1
1
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
26,861
33,100
Taken
27,621
17,719
Mitigated
19,374
5,344
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,602
222
1,381
2,133
10,883
7,146
0
2,834
7,905
16,785
0
L
Neith
 
Neith
2,236
507
206
486
4,466
2,060
0
1,191
3,237
0
15,838
W
Terra
 
Terra
3,579
1,175
1,413
1,603
6,542
5,944
38
2,664
3,822
8,697
1,292
L
Ratatoskr
Ayotage
Ratatoskr
4,098
779
0
258
6,332
2,481
0
613
5,657
0
11,326
L
Nox
Gwerk
Nox
5,011
310
0
784
6,814
3,089
0
2,903
3,911
22,675
0
W
Discordia
Hamthepig95
Discordia
6,324
795
0
120
2,251
941
195
1,061
1,190
35,333
0
W
2,433
321
0
278
6,756
7,278
181
1,326
5,399
0
13,853
W
8,474
5,503
402
1,234
6,794
2,719
1,380
2,284
4,485
0
22,171
W
6,051
1,162
0
836
5,278
2,492
0
2,278
2,943
0
20,297
L
1,687
764
0
96
4,605
2,943
0
2,020
2,521
0
3,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,550
Gold Earned
34,949
128
Minions Killed
184
0
Camps Cleared
0
740,855
Distance Traveled
932,273
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,819
758
32
4
0
173,654
0
L
Neith
6,428
714
30
3
0
154,408
0
W
Terra
6,170
686
22
2
0
196,581
1
L
Ratatoskr
6,562
729
17
2
0
134,517
0
L
Nox
7,179
798
45
5
0
190,314
4
W
Discordia
7,498
833
70
8
0
187,349
3
W
Odin
6,488
721
23
3
0
188,071
0
W
Cupid
7,194
799
40
4
0
170,572
2
W
Loki
7,599
844
29
3
0
189,700
2
L
Set
5,562
618
4
0
0
87,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role