Player Matchup

Ratatoskr
Ratatoskr
AquaSaintess
Ratatoskr
Level 14
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 1
Odin
Odin
DeafGuardian
Odin
Level 25
God Stats
2W - 2L
1,216 SR
Queue Stats
4W - 2L
1,551 Elo+
Party 1
Cerberus
Cerberus
HoneyMonokuma
Cerberus
Level 16
God Stats
2W - 7L
1,424 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 1
Discordia
Discordia
HoneySenpaiii
Discordia
Level 21
God Stats
0W - 3L
1,267 SR
Queue Stats
12W - 16L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
dlittleb
Jing Wei
Level 75
God Stats
1W - 3L
1,475 SR
Queue Stats
62W - 83L
1,395 Elo+
Solo
Team Averages
Level 30
1,376 SR
1,437 Elo+

VS

Team Averages
Level 94
1,540 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GangSmiteGang
Guan Yu
Level 18
God Stats
3W - 3L
1,306 SR
Queue Stats
91W - 117L
1,478 Elo+
Solo
Ganesha
Ganesha
THELAST s0uLj4h
Ganesha
Level 129
God Stats
20W - 13L
1,635 SR
Queue Stats
145W - 144L
1,402 Elo+
Party 2
Merlin
Merlin
ZzEXODINzZ
Merlin
Level 133
God Stats
63W - 49L
1,594 SR
Queue Stats
222W - 212L
1,458 Elo+
Party 2
Artemis
Artemis
lllPlayMakelll
Artemis
Level 64
God Stats
6W - 5L
1,663 SR
Queue Stats
77W - 60L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AquaSaintess
Ratatoskr
15
1 / 4 / 3
8,490
708
7,042
16,328
10,159
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 2
7,860
655
7,357
13,293
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
HoneyMonokuma
Cerberus
13
1 / 5 / 3
7,812
651
5,963
20,021
13,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
HoneySenpaiii
Discordia
15
3 / 4 / 1
8,851
738
12,895
12,644
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
dlittleb
Jing Wei
14
1 / 7 / 3
8,256
688
9,033
16,790
6,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 13
9,536
795
16,106
8,950
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
16
4 / 2 / 6
9,257
771
9,043
13,641
12,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 15
10,005
834
7,596
11,542
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ZzEXODINzZ
Merlin
19
8 / 0 / 6
10,942
912
18,548
7,451
4,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 3 / 10
9,692
808
18,264
13,739
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
7
Kills
23
23
Deaths
7
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
13
11.5
L
Ratatoskr
AquaSaintess
Ratatoskr
1
4
3
0.63
L
1
3
2
0.67
W
Guan Yu
4
2
6
3.5
L
Cerberus
HoneyMonokuma
Cerberus
1
5
3
0.5
L
Discordia
HoneySenpaiii
Discordia
3
4
1
0.88
W
0
1
15
7.5
W
Merlin
ZzEXODINzZ
Merlin
8
0
6
11
L
Jing Wei
dlittleb
Jing Wei
1
7
3
0.36
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,290
Damage
69,557
79,076
Taken
55,323
45,473
Mitigated
40,393
13,604
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,106
1,711
0
1,213
8,950
3,873
554
2,328
6,459
34,058
0
L
Ratatoskr
AquaSaintess
Ratatoskr
7,042
1,145
0
2,907
16,328
10,159
0
9,414
6,914
0
20,716
L
7,357
700
0
958
13,293
11,306
0
5,347
7,946
0
15,682
W
Guan Yu
9,043
969
970
3,228
13,641
12,087
396
3,525
9,911
0
25,116
L
Cerberus
HoneyMonokuma
Cerberus
5,963
498
0
6,415
20,021
13,012
0
11,745
8,276
12,041
0
L
Discordia
HoneySenpaiii
Discordia
12,895
437
0
125
12,644
4,587
0
5,992
6,652
35,444
0
W
7,596
355
0
1,262
11,542
13,678
664
4,262
7,147
25,735
0
W
Merlin
ZzEXODINzZ
Merlin
18,548
1,941
0
250
7,451
4,204
2,150
2,322
5,088
65,362
0
L
Jing Wei
dlittleb
Jing Wei
9,033
7,378
0
3,199
16,790
6,409
330
9,752
7,038
0
26,615
W
18,264
10,671
0
2,796
13,739
6,551
1,531
6,375
7,250
0
35,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
49,432
146
Minions Killed
260
0
Camps Cleared
0
1,187,833
Distance Traveled
1,290,659
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,536
795
40
3
0
278,053
2
L
Ratatoskr
8,490
708
28
2
0
266,561
0
L
Odin
7,860
655
17
1
0
257,757
0
W
Guan Yu
9,257
771
33
3
0
256,437
5
L
Cerberus
7,812
651
19
2
0
213,385
0
L
Discordia
8,851
738
49
4
0
220,292
1
W
Ganesha
10,005
834
21
2
0
261,597
3
W
Merlin
10,942
912
131
11
0
252,819
2
L
Jing Wei
8,256
688
33
3
0
229,838
2
W
Artemis
9,692
808
35
3
0
241,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role