Player Matchup

Kukulkan
Kukulkan
Cherro
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,408 Elo+
Solo
Serqet
Serqet
Miraak33
Serqet
Level 95
God Stats
4W - 4L
1,571 SR
Queue Stats
143W - 139L
1,344 Elo+
Solo
Xing Tian
Xing Tian
Ohhh wheatyyy
Xing Tian
Level 46
God Stats
2W - 5L
1,282 SR
Queue Stats
42W - 84L
1,195 Elo+
Party 1
Cupid
Cupid
UpLoadingHDz
Cupid
Level 158
God Stats
0W - 1L
1,790 SR
Queue Stats
37W - 33L
1,598 Elo+
Party 1
Tyr
Tyr
XxB1G0UNCExX
Tyr
Level 96
God Stats
24W - 24L
1,421 SR
Queue Stats
415W - 493L
1,322 Elo+
Party 1
Team Averages
Level 100
1,513 SR
1,373 Elo+

VS

Team Averages
Level 100
1,476 SR
1,399 Elo+
Lancelot
Lancelot
IThatGuy144
Lancelot
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 162L
1,394 Elo+
Solo
Sol
Sol
Wess4766
Sol
Level 104
God Stats
101W - 109L
1,434 SR
Queue Stats
333W - 373L
1,433 Elo+
Solo
Jormungandr
Jormungandr
docoduber
Jormungandr
Level 43
God Stats
3W - 6L
1,255 SR
Queue Stats
8W - 18L
1,293 Elo+
Solo
Shiva
Shiva
edrblowout
Shiva
Level 107
God Stats
32W - 17L
1,699 SR
Queue Stats
366W - 343L
1,421 Elo+
Solo
Kukulkan
Kukulkan
george_adriano
Kukulkan
Level 160
God Stats
57W - 58L
1,493 SR
Queue Stats
554W - 639L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cherro
Kukulkan
15
0 / 6 / 2
10,062
419
13,060
16,202
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Miraak33
Serqet
16
2 / 5 / 1
10,637
443
4,624
25,940
12,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Ohhh wheatyyy
Xing Tian
2
0 / 0 / 0
6,711
280
0
1,210
444
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 7 / 1
14,908
621
31,632
29,855
15,050
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 5 / 4
10,875
453
6,882
23,857
30,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IThatGuy144
Lancelot
18
3 / 4 / 12
12,553
523
13,172
19,145
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 7 / 8
13,170
549
19,579
20,336
8,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
docoduber
Jormungandr
16
3 / 2 / 4
11,642
485
3,662
20,131
25,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
19
6 / 2 / 6
13,108
546
19,939
28,209
32,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
4 / 1 / 3
12,314
513
9,393
10,521
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
16
Kills
23
23
Deaths
16
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cherro
Kukulkan
0
6
2
0.17
W
Lancelot
IThatGuy144
Lancelot
3
4
12
2.25
L
Serqet
Miraak33
Serqet
2
5
1
0.5
L
Xing Tian
Ohhh wheatyyy
Xing Tian
0
0
0
0
L
13
7
1
1.93
W
7
7
8
1.57
L
1
5
4
0.6
W
Jormungandr
docoduber
Jormungandr
3
2
4
2.5
W
Shiva
6
2
6
4.5
W
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
65,745
97,064
Taken
98,342
65,303
Mitigated
83,020
29,583
Healing
31,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cherro
Kukulkan
13,060
1,505
0
1,574
16,202
7,567
0
7,779
8,423
78,699
0
W
Lancelot
IThatGuy144
Lancelot
13,172
3,054
782
6,266
19,145
9,540
878
3,282
15,863
0
83,019
L
Serqet
Miraak33
Serqet
4,624
1,939
0
6,597
25,940
12,076
0
8,908
17,032
0
67,652
L
Xing Tian
Ohhh wheatyyy
Xing Tian
0
0
0
47
1,210
444
0
1,210
0
0
0
L
31,632
22,993
367
14,746
29,855
15,050
0
10,624
19,231
0
172,519
W
19,579
7,539
587
8,613
20,336
8,852
6,006
2,693
17,486
92,650
12,650
L
6,882
405
0
6,252
23,857
30,166
0
5,139
18,718
0
60,749
W
Jormungandr
docoduber
Jormungandr
3,662
645
0
3,300
20,131
25,070
1,868
1,170
18,961
55,496
0
W
Shiva
19,939
4,998
439
10,655
28,209
32,253
1,876
4,292
23,917
0
99,388
W
Kukulkan
9,393
568
0
1,040
10,521
7,305
834
2,639
7,882
95,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,193
Gold Earned
62,787
516
Minions Killed
657
0
Camps Cleared
0
1,712,452
Distance Traveled
2,262,012
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,062
419
118
5
0
405,251
6
W
Lancelot
12,553
523
110
5
0
536,902
6
L
Serqet
10,637
443
104
4
0
461,568
0
L
Xing Tian
6,711
280
0
0
0
3,518
0
L
Cupid
14,908
621
207
9
0
402,057
5
W
Sol
13,170
549
151
6
0
422,320
0
L
Tyr
10,875
453
87
4
0
440,058
0
W
Jormungandr
11,642
485
82
3
0
427,167
1
W
Shiva
13,108
546
158
7
0
455,894
3
W
Kukulkan
12,314
513
156
7
0
419,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role