Player Matchup

Ra
Ra
AhMahp
Ra
Level 51
God Stats
3W - 2L
1,318 SR
Queue Stats
9W - 18L
1,254 Elo+
Solo
Fenrir
Fenrir
Ak0rt0117
Fenrir
Level 30
God Stats
173W - 194L
1,500 SR
Queue Stats
193W - 234L
1,500 Elo+
Solo
Merlin
Merlin
De47hscyth3
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,373 Elo+
Party 2
Lancelot
Lancelot
True_Gamer_81
Lancelot
Level 126
God Stats
1W - 3L
1,237 SR
Queue Stats
204W - 208L
1,458 Elo+
Solo
Heimdallr
Heimdallr
someones body
Heimdallr
Level 84
God Stats
6W - 6L
1,338 SR
Queue Stats
146W - 141L
1,471 Elo+
Party 2
Team Averages
Level 68
1,379 SR
1,411 Elo+

VS

Team Averages
Level 52
1,395 SR
1,303 Elo+
Nu Wa
Nu Wa
Aytengofrio
Nu Wa
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 287L
1,482 Elo+
Solo
Fenrir
Fenrir
CalebToWaVy
Fenrir
Level 61
God Stats
0W - 3L
1,201 SR
Queue Stats
81W - 107L
1,337 Elo+
Party 1
Xing Tian
Xing Tian
EMINENT THREAT
Xing Tian
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 178L
1,424 Elo+
Solo
Ne Zha
Ne Zha
LivinLavishly23
Ne Zha
Level 14
God Stats
27W - 32L
1,272 SR
Queue Stats
41W - 58L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
TestableBugle89
Danzaburou
Level 62
God Stats
9W - 7L
1,500 SR
Queue Stats
46W - 38L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 1 / 15
11,253
1,023
10,289
11,845
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ak0rt0117
Fenrir
18
7 / 2 / 6
12,117
1,102
16,109
12,836
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
19
2 / 4 / 20
11,981
1,089
23,295
12,306
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
True_Gamer_81
Lancelot
18
7 / 2 / 12
12,141
1,104
11,380
21,152
24,983
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
someones body
Heimdallr
18
8 / 1 / 9
12,442
1,131
20,715
14,756
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

223

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
11,625
1,057
17,359
11,970
4,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
16
0 / 8 / 7
10,614
965
13,826
22,543
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
EMINENT THREAT
Xing Tian
16
4 / 3 / 4
11,716
1,065
18,299
19,994
12,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 9 / 2
9,691
881
6,018
18,829
7,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TestableBugle89
Danzaburou
17
3 / 2 / 5
11,746
1,068
11,470
14,420
6,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
26
Kills
10
10
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
2
1
15
9.5
W
Fenrir
Ak0rt0117
Fenrir
7
2
6
5
L
3
4
5
1.38
L
Fenrir
0
8
7
0.44
W
Merlin
2
4
20
3
L
Xing Tian
EMINENT THREAT
Xing Tian
4
3
4
2
L
0
9
2
0.11
L
Danzaburou
TestableBugle89
Danzaburou
3
2
5
2.75
W
Lancelot
True_Gamer_81
Lancelot
7
2
12
6.5
W
Heimdallr
someones body
Heimdallr
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,788
Damage
66,972
72,895
Taken
87,756
50,203
Mitigated
44,388
13,099
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,289
627
4,659
1,611
11,845
5,778
0
5,661
5,937
33,848
0
W
Fenrir
Ak0rt0117
Fenrir
16,109
2,341
0
1,883
12,836
7,728
0
5,069
7,359
0
31,335
L
17,359
5,003
0
697
11,970
4,601
0
5,109
6,793
36,953
0
L
Fenrir
13,826
3,984
134
2,177
22,543
13,060
0
8,845
13,456
0
24,315
W
Merlin
23,295
1,074
0
1,106
12,306
5,724
0
7,630
4,434
46,777
0
L
Xing Tian
EMINENT THREAT
Xing Tian
18,299
457
0
0
19,994
12,860
0
7,102
12,753
34,038
0
L
6,018
1,784
0
300
18,829
7,561
0
6,966
11,636
0
14,048
L
Danzaburou
TestableBugle89
Danzaburou
11,470
6,574
0
6,819
14,420
6,306
0
5,885
8,357
0
40,142
W
Lancelot
True_Gamer_81
Lancelot
11,380
2,197
0
0
21,152
24,983
0
9,157
10,151
330
23,192
W
Heimdallr
someones body
Heimdallr
20,715
7,564
0
3,840
14,756
5,990
0
7,229
7,257
0
54,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
55,392
237
Minions Killed
199
12
Camps Cleared
2
1,069,074
Distance Traveled
1,053,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,253
1,023
61
6
0
186,911
1
W
Fenrir
12,117
1,102
28
3
9
253,937
2
L
Nu Wa
11,625
1,057
36
3
1
202,259
0
L
Fenrir
10,614
965
42
4
1
198,279
0
W
Merlin
11,981
1,089
52
5
0
198,593
0
L
Xing Tian
11,716
1,065
60
5
0
201,045
1
L
Ne Zha
9,691
881
17
2
0
248,800
1
L
Danzaburou
11,746
1,068
44
4
0
202,763
0
W
Lancelot
12,141
1,104
21
2
0
222,390
0
W
Heimdallr
12,442
1,131
75
7
3
207,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role