Player Matchup

Bakasura
Bakasura
Platinum II
Inestable_17
Bakasura
Platinum II
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 145L
1,799 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
PoppaSmurf6479
Xbalanque
Platinum I
Level 58
God Stats
4W - 8L
1,386 SR
Queue Stats
92W - 84L
2,025 MMR
Party 3
Bacchus
Bacchus
Platinum II
Zmiguel02
Bacchus
Platinum II
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
361W - 364L
1,825 MMR
Party 2
Vulcan
Vulcan
Platinum III
elguajeavuelto
Vulcan
Platinum III
Level 159
God Stats
6W - 5L
1,532 SR
Queue Stats
503W - 500L
1,858 MMR
Solo
Chaac
Chaac
Gold I
theweak1ink
Chaac
Gold I
Level 87
God Stats
61W - 45L
1,697 SR
Queue Stats
91W - 86L
1,718 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,523 SR
1,845 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,596 SR
1,842 MMR
Bastet
Bastet
Platinum IV
APJAY
Bastet
Platinum IV
Level 128
God Stats
4W - 1L
1,622 SR
Queue Stats
72W - 70L
1,782 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
SeeYaMid69
Kumbhakarna
Masters
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 123L
1,808 MMR
Solo
Ra
Ra
Platinum III
Zedbruh99
Ra
Platinum III
Level 156
God Stats
2W - 2L
1,713 SR
Queue Stats
92W - 83L
1,810 MMR
Party 1
Nemesis
Nemesis
Platinum I
Zigemm
Nemesis
Platinum I
Level 155
God Stats
3W - 0L
1,845 SR
Queue Stats
83W - 69L
1,940 MMR
Party 1
Medusa
Medusa
Platinum IV
smurf-pirateking
Medusa
Platinum IV
Level 43
God Stats
1W - 0L
1,303 SR
Queue Stats
75W - 74L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Inestable_17
Bakasura
20
10 / 7 / 8
19,236
566
33,961
40,476
30,562
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
PoppaSmurf6479
Xbalanque
20
5 / 6 / 6
18,732
551
29,791
26,683
14,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
Zmiguel02
Bacchus
18
1 / 5 / 8
14,135
416
12,574
32,570
63,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 6 / 3
15,494
456
25,897
19,634
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 3 / 8
16,761
493
35,371
44,341
50,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ChernobogJing WeiMercuryCliodhna

VS

Bans
KaliFreyaUllrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
APJAY
Bastet
20
4 / 4 / 8
18,868
555
35,998
56,620
63,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
SeeYaMid69
Kumbhakarna
20
1 / 1 / 19
15,907
468
8,834
36,089
58,869
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 13
18,071
532
27,318
23,385
14,825
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Zigemm
Nemesis
20
13 / 4 / 8
20,080
591
29,895
34,593
25,902
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
4 / 6 / 4
17,467
514
16,640
35,005
21,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
19
Kills
27
27
Deaths
19
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
APJAY
Bastet
4
4
8
2
L
Bakasura
Inestable_17
Bakasura
10
7
8
2
L
Xbalanque
PoppaSmurf6479
Xbalanque
5
6
6
1.33
W
Kumbhakarna
SeeYaMid69
Kumbhakarna
1
1
19
10.5
W
5
4
13
2.88
W
Nemesis
Zigemm
Nemesis
13
4
8
4.25
L
Bacchus
Zmiguel02
Bacchus
1
5
8
1
L
1
6
3
0.42
W
4
6
4
1
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,594
Damage
118,685
163,704
Taken
185,692
172,001
Mitigated
184,237
47,018
Healing
78,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
APJAY
Bastet
35,998
11,594
0
31,696
56,620
63,494
1,005
4,154
50,478
0
163,959
L
Bakasura
Inestable_17
Bakasura
33,961
19,392
0
11,225
40,476
30,562
916
8,875
31,329
220
196,791
L
Xbalanque
PoppaSmurf6479
Xbalanque
29,791
18,657
0
6,701
26,683
14,895
3,118
5,327
21,168
0
227,705
W
Kumbhakarna
SeeYaMid69
Kumbhakarna
8,834
1,123
0
7,633
36,089
58,869
600
11,480
23,376
29,598
0
W
27,318
1,791
11,562
9,838
23,385
14,825
2,906
8,889
13,732
177,839
0
W
Nemesis
Zigemm
Nemesis
29,895
18,213
0
6,896
34,593
25,902
2,802
7,116
25,525
0
253,716
L
Bacchus
Zmiguel02
Bacchus
12,574
1,439
0
2,703
32,570
63,472
76
9,394
22,602
36,776
0
L
25,897
4,459
0
1,458
19,634
12,124
1,712
5,876
13,570
161,947
0
W
16,640
6,521
0
10,910
35,005
21,147
5,446
12,217
21,850
0
172,871
L
35,371
9,342
0
24,931
44,341
50,948
1,624
6,103
38,089
0
151,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,358
Gold Earned
90,393
1,051
Minions Killed
1,040
0
Camps Cleared
0
3,187,299
Distance Traveled
3,334,090
25
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,868
555
236
7
0
681,231
9
L
Bakasura
19,236
566
250
7
0
759,011
5
L
Xbalanque
18,732
551
292
9
0
558,289
0
W
Kumbhakarna
15,907
468
29
1
0
640,778
8
W
Ra
18,071
532
251
7
0
682,033
5
W
Nemesis
20,080
591
277
8
0
740,745
10
L
Bacchus
14,135
416
32
1
0
666,245
9
L
Vulcan
15,494
456
245
7
0
623,500
10
W
Medusa
17,467
514
247
7
0
589,303
12
L
Chaac
16,761
493
232
7
0
580,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role