Player Matchup

Chaac
Chaac
Silver V
ITzAlucard0922
Chaac
Silver V
Level 41
God Stats
10W - 11L
1,408 SR
Queue Stats
64W - 86L
736 MMR
Solo
Artemis
Artemis
Silver IV
Kileroide93
Artemis
Silver IV
Level 107
God Stats
4W - 0L
1,292 SR
Queue Stats
58W - 77L
942 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Mr Pseudonym X
Kuzenbo
Silver II
Level 101
God Stats
11W - 6L
1,623 SR
Queue Stats
219W - 236L
902 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Ruru_kaUwu
Baron Samedi
Silver III
Level 97
God Stats
2W - 1L
1,506 SR
Queue Stats
100W - 105L
957 MMR
Solo
Serqet
Serqet
Silver IV
jafer3li
Serqet
Silver IV
Level 122
God Stats
2W - 2L
1,390 SR
Queue Stats
109W - 118L
623 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,444 SR
832 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,484 SR
971 MMR
Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
NoNeck J
Tsukuyomi
Bronze III
Level 68
God Stats
1W - 3L
1,403 SR
Queue Stats
80W - 109L
689 MMR
Solo
Vulcan
Vulcan
Silver I
badboydom18
Vulcan
Silver I
Level 158
God Stats
10W - 15L
1,505 SR
Queue Stats
227W - 249L
1,024 MMR
Solo
Ullr
Ullr
Silver V
iFq-Vlezd
Ullr
Silver V
Level 86
God Stats
6W - 10L
1,439 SR
Queue Stats
62W - 81L
793 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
valen_heredia
Sun Wukong
Silver IV
Level 86
God Stats
2W - 2L
1,573 SR
Queue Stats
35W - 56L
850 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
14,644
458
26,429
34,424
36,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Kileroide93
Artemis
20
6 / 6 / 3
15,538
486
26,415
33,064
16,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 2 / 9
13,901
434
16,235
29,928
48,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Ruru_kaUwu
Baron Samedi
20
10 / 3 / 5
15,659
489
24,146
23,482
13,169
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
jafer3li
Serqet
18
0 / 4 / 10
12,682
396
9,590
27,380
13,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabBacchusGilgameshCliodhnaCu Chulainn

VS

Bans
BastetArachneLokiBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 4
10,909
341
11,248
29,063
16,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
NoNeck J
Tsukuyomi
20
3 / 9 / 0
13,151
411
9,644
32,885
18,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
5 / 6 / 4
14,644
458
36,032
21,558
10,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
20
4 / 4 / 6
13,593
425
22,748
27,787
12,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
valen_heredia
Sun Wukong
20
3 / 4 / 7
13,721
429
17,717
30,467
29,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
25
Kills
17
18
Deaths
25
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
4
2
W
5
3
8
3
W
Artemis
Kileroide93
Artemis
6
6
3
1.25
W
4
2
9
4.25
L
Tsukuyomi
NoNeck J
Tsukuyomi
3
9
0
0.33
W
Baron Samedi
Ruru_kaUwu
Baron Samedi
10
3
5
4.17
L
Vulcan
5
6
4
1.17
L
Ullr
4
4
6
1.75
W
Serqet
jafer3li
Serqet
0
4
10
1.25
L
Sun Wukong
valen_heredia
Sun Wukong
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,815
Damage
97,389
148,278
Taken
141,760
128,740
Mitigated
88,149
59,897
Healing
40,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,248
576
288
14,567
29,063
16,842
234
8,588
20,475
58,978
0
W
26,429
8,407
746
12,850
34,424
36,334
1,356
9,474
24,950
0
116,720
W
Artemis
Kileroide93
Artemis
26,415
15,593
0
18,339
33,064
16,781
6,122
9,578
23,486
0
161,828
W
16,235
4,191
1,353
5,675
29,928
48,899
1,236
10,089
19,839
64,493
0
L
Tsukuyomi
NoNeck J
Tsukuyomi
9,644
2,546
0
8,772
32,885
18,818
0
8,423
23,466
0
141,885
W
Baron Samedi
Ruru_kaUwu
Baron Samedi
24,146
1,485
2,720
7,644
23,482
13,169
1,781
12,097
11,385
128,273
0
L
Vulcan
36,032
14,754
228
3,744
21,558
10,030
0
10,262
10,528
134,978
0
L
Ullr
22,748
7,028
0
1,211
27,787
12,646
0
6,242
21,257
0
107,194
W
Serqet
jafer3li
Serqet
9,590
1,395
0
10,570
27,380
13,557
885
6,042
21,338
0
88,601
L
Sun Wukong
valen_heredia
Sun Wukong
17,717
3,033
0
11,911
30,467
29,813
0
6,866
22,821
0
98,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,424
Gold Earned
66,018
786
Minions Killed
748
0
Camps Cleared
0
2,859,504
Distance Traveled
2,873,200
19
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,909
341
72
2
0
593,791
21
W
Chaac
14,644
458
194
6
0
622,269
4
W
Artemis
15,538
486
215
7
0
482,164
2
W
Kuzenbo
13,901
434
73
2
0
602,881
2
L
Tsukuyomi
13,151
411
176
6
0
590,863
1
W
Baron Samedi
15,659
489
185
6
0
581,926
3
L
Vulcan
14,644
458
197
6
0
579,130
4
L
Ullr
13,593
425
139
4
0
548,162
13
W
Serqet
12,682
396
119
4
0
570,264
8
L
Sun Wukong
13,721
429
164
5
0
561,254
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role