Player Matchup

Bastet
Bastet
BóhbTheDad
Bastet
Level 160
God Stats
2W - 2L
1,281 SR
Queue Stats
317W - 288L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
ChickenTaco45
Xbalanque
Level 18
God Stats
1W - 0L
1,796 SR
Queue Stats
25W - 12L
1,850 Elo+
Party 4
Atlas
Atlas
ReportOrSupport
Atlas
Level 98
God Stats
4W - 2L
1,217 SR
Queue Stats
385W - 357L
1,633 Elo+
Party 4
Ravana
Ravana
RideVII
Ravana
Level 63
God Stats
4W - 1L
1,333 SR
Queue Stats
77W - 46L
1,644 Elo+
Party 1
Vulcan
Vulcan
RøninXV
Vulcan
Level 155
God Stats
1W - 1L
1,664 SR
Queue Stats
96W - 93L
1,562 Elo+
Party 1
Team Averages
Level 99
1,458 SR
1,660 Elo+

VS

Team Averages
Level 106
1,642 SR
1,563 Elo+
Tyr
Tyr
Astinash04
Tyr
Level 50
God Stats
9W - 8L
1,774 SR
Queue Stats
212W - 236L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EdenTheGod420
Ah Muzen Cab
Level 129
God Stats
2W - 4L
1,518 SR
Queue Stats
14W - 16L
1,517 Elo+
Party 2
Lancelot
Lancelot
MyNamesDad
Lancelot
Level 98
God Stats
3W - 2L
1,831 SR
Queue Stats
234W - 216L
1,555 Elo+
Party 3
Cerberus
Cerberus
Nonco
Cerberus
Level 102
God Stats
0W - 1L
1,302 SR
Queue Stats
274W - 267L
1,540 Elo+
Party 3
Sol
Sol
YoungMcBad
Sol
Level 149
God Stats
7W - 4L
1,787 SR
Queue Stats
135W - 136L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 5 / 6
12,765
491
17,437
28,758
15,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
ChickenTaco45
Xbalanque
20
6 / 1 / 7
14,565
560
31,108
22,585
12,335
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 12
12,245
471
10,576
22,946
19,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
RideVII
Ravana
20
5 / 1 / 2
14,544
559
11,931
14,591
21,324
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
RøninXV
Vulcan
19
5 / 6 / 7
13,825
532
17,681
16,859
8,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 1
13,212
508
16,787
26,526
38,076
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
EdenTheGod420
Ah Muzen Cab
20
7 / 3 / 2
13,498
519
23,609
22,442
10,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MyNamesDad
Lancelot
16
2 / 6 / 3
11,156
429
13,811
24,162
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Nonco
Cerberus
14
1 / 6 / 7
9,873
380
8,799
27,277
28,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 3
12,073
464
10,275
24,578
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
25
Kills
17
17
Deaths
26
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Bastet
5
5
6
1.6
W
Xbalanque
ChickenTaco45
Xbalanque
6
1
7
9.5
L
Ah Muzen Cab
EdenTheGod420
Ah Muzen Cab
7
3
2
2.67
L
Lancelot
MyNamesDad
Lancelot
2
6
3
0.58
L
Cerberus
Nonco
Cerberus
1
6
7
0.75
W
4
4
12
2.5
W
Ravana
RideVII
Ravana
5
1
2
6
W
Vulcan
RøninXV
Vulcan
5
6
7
1.42
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,733
Damage
73,281
105,739
Taken
124,985
78,066
Mitigated
95,732
36,223
Healing
35,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,787
2,473
0
7,507
26,526
38,076
66
7,364
19,027
0
109,178
W
Bastet
17,437
5,372
0
11,175
28,758
15,559
0
3,910
24,848
0
119,150
W
Xbalanque
ChickenTaco45
Xbalanque
31,108
17,618
0
14,455
22,585
12,335
4,029
4,219
18,366
0
201,547
L
Ah Muzen Cab
EdenTheGod420
Ah Muzen Cab
23,609
9,026
0
6,773
22,442
10,338
3,142
5,120
17,018
0
139,754
L
Lancelot
MyNamesDad
Lancelot
13,811
1,254
0
5,248
24,162
9,751
0
5,574
18,428
0
94,091
L
Cerberus
Nonco
Cerberus
8,799
616
0
3,677
27,277
28,664
0
8,777
18,350
34,742
0
W
10,576
3,424
0
2,229
22,946
19,964
120
8,113
14,833
26,074
0
W
Ravana
RideVII
Ravana
11,931
2,513
0
7,322
14,591
21,324
18
1,095
13,496
0
121,191
W
Vulcan
RøninXV
Vulcan
17,681
3,754
0
1,042
16,859
8,884
183
2,458
14,401
87,327
0
L
10,275
4,430
0
12,238
24,578
8,903
4,894
4,023
20,485
98,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,944
Gold Earned
59,812
782
Minions Killed
749
0
Camps Cleared
0
2,499,493
Distance Traveled
2,482,688
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,212
508
186
7
0
544,864
7
W
Bastet
12,765
491
138
5
0
533,416
1
W
Xbalanque
14,565
560
244
9
0
494,806
3
L
Ah Muzen Cab
13,498
519
211
8
0
492,611
1
L
Lancelot
11,156
429
135
5
0
571,315
1
L
Cerberus
9,873
380
66
3
0
483,101
5
W
Atlas
12,245
471
42
2
0
511,021
9
W
Ravana
14,544
559
222
9
0
495,919
8
W
Vulcan
13,825
532
136
5
0
464,331
2
L
Sol
12,073
464
151
6
0
390,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role