Player Matchup

Ra
Ra
Arklegend88
Ra
Level 123
God Stats
17W - 21L
1,394 SR
Queue Stats
357W - 307L
1,562 Elo+
Party 2
Neith
Neith
Ba11isticBa11
Neith
Level 29
God Stats
37W - 31L
1,488 SR
Queue Stats
328W - 248L
1,601 Elo+
Party 4
Thoth
Thoth
J4CK1219
Thoth
Level 121
God Stats
9W - 6L
1,680 SR
Queue Stats
395W - 328L
1,638 Elo+
Party 4
Hun Batz
Hun Batz
iconic-plagueYT
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,500 Elo+
Party 2
Da Ji
Da Ji
xFUNNyx8044
Da Ji
Level 119
God Stats
29W - 18L
1,713 SR
Queue Stats
128W - 94L
1,670 Elo+
Party 4
Team Averages
Level 84
1,555 SR
1,594 Elo+

VS

Team Averages
Level 78
1,480 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KKRFL
Sobek
Level 119
God Stats
8W - 7L
1,589 SR
Queue Stats
588W - 541L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
hajavinho97
Heimdallr
Level 129
God Stats
324W - 299L
1,538 SR
Queue Stats
470W - 445L
1,526 Elo+
Party 3
Skadi
Skadi
iix_29
Skadi
Level 2
God Stats
0W - 2L
1,358 SR
Queue Stats
8W - 16L
1,288 Elo+
Party 1
Chang'e
Chang'e
yaya-torres-68-
Chang'e
Level 41
God Stats
89W - 78L
1,417 SR
Queue Stats
142W - 130L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,382
532
6,293
8,616
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
7,574
631
6,169
4,211
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
J4CK1219
Thoth
12
3 / 0 / 3
7,024
585
6,300
3,011
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
8
0 / 5 / 1
5,302
442
2,313
9,290
3,363
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 2
6,841
570
8,323
8,725
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 4 / 1
5,784
482
3,443
10,166
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
KKRFL
Sobek
8
0 / 3 / 2
5,318
443
2,001
10,118
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
hajavinho97
Heimdallr
12
5 / 1 / 0
6,992
583
9,387
9,504
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
iix_29
Skadi
8
0 / 5 / 0
4,881
407
1,008
6,264
1,487
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,584
465
3,381
7,736
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
7
8
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
W
3
2
4
2.5
W
5
0
0
5
W
Thoth
J4CK1219
Thoth
3
0
3
4.5
L
Sobek
KKRFL
Sobek
0
3
2
0.33
L
Heimdallr
hajavinho97
Heimdallr
5
1
0
5
W
Hun Batz
0
5
1
0.1
L
Skadi
iix_29
Skadi
0
5
0
0
W
4
1
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
19,220
33,853
Taken
43,788
13,366
Mitigated
19,118
10,396
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,443
1,261
0
1,060
10,166
3,405
0
2,501
7,509
0
30,541
W
6,293
771
690
2,433
8,616
3,104
0
3,517
5,099
39,277
0
W
6,169
3,473
0
1,855
4,211
2,134
1,026
60
4,151
0
60,570
W
Thoth
J4CK1219
Thoth
6,300
412
0
490
3,011
1,030
0
852
2,159
48,400
0
L
Sobek
KKRFL
Sobek
2,001
252
393
2,303
10,118
7,815
0
4,066
5,884
11,139
0
L
Heimdallr
hajavinho97
Heimdallr
9,387
4,397
0
3,626
9,504
3,768
0
363
9,115
0
46,398
W
Hun Batz
2,313
242
0
1,511
9,290
3,363
0
353
8,926
0
24,204
L
Skadi
iix_29
Skadi
1,008
555
0
0
6,264
1,487
0
320
5,944
0
16,877
W
8,323
2,237
0
3,417
8,725
3,735
456
600
8,125
0
43,489
L
3,381
199
762
2,092
7,736
2,643
0
4,779
2,743
46,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
28,559
376
Minions Killed
264
0
Camps Cleared
0
1,230,392
Distance Traveled
1,119,938
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,784
482
54
5
0
263,279
0
W
Ra
6,382
532
61
5
0
210,355
3
W
Neith
7,574
631
112
9
0
207,368
0
W
Thoth
7,024
585
96
8
0
218,034
2
L
Sobek
5,318
443
15
1
0
207,934
1
L
Heimdallr
6,992
583
78
7
0
222,006
2
W
Hun Batz
5,302
442
32
3
0
310,898
2
L
Skadi
4,881
407
24
2
0
219,113
1
W
Da Ji
6,841
570
75
6
0
283,737
2
L
Chang'e
5,584
465
93
8
0
207,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role