Player Matchup

Ullr
Ullr
Diamond IV
Lxrdd
Ullr
Diamond IV
Level 109
God Stats
49W - 52L
1,678 SR
Queue Stats
223W - 198L
2,176 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
SES44
Guan Yu
Diamond IV
Level 157
God Stats
57W - 33L
1,752 SR
Queue Stats
856W - 828L
2,183 MMR
Solo
Mercury
Mercury
Diamond I
Tactiqul
Mercury
Diamond I
Level 68
God Stats
16W - 7L
1,815 SR
Queue Stats
151W - 114L
2,381 MMR
Party 1
Zeus
Zeus
Diamond IV
UWUsForDaddy
Zeus
Diamond IV
Level 141
God Stats
6W - 8L
1,475 SR
Queue Stats
665W - 670L
2,192 MMR
Solo
Sylvanus
Sylvanus
Diamond III
oGanjii
Sylvanus
Diamond III
Level 160
God Stats
6W - 3L
1,900 SR
Queue Stats
681W - 670L
2,178 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,724 SR
2,222 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,769 SR
2,233 MMR
Ganesha
Ganesha
Diamond I
Chairocalipsis
Ganesha
Diamond I
Level 159
God Stats
10W - 6L
1,835 SR
Queue Stats
99W - 77L
2,416 MMR
Party 2
Bakasura
Bakasura
Diamond III
FaZe Binx01
Bakasura
Diamond III
Level 156
God Stats
4W - 3L
1,869 SR
Queue Stats
211W - 192L
2,169 MMR
Solo
Merlin
Merlin
Diamond V
Mr B Harmo
Merlin
Diamond V
Level 158
God Stats
1W - 2L
1,675 SR
Queue Stats
32W - 12L
2,380 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
PumpCovers
Ah Muzen Cab
Diamond V
Level 144
God Stats
4W - 4L
1,806 SR
Queue Stats
123W - 108L
2,160 MMR
Solo
Mulan
Mulan
Masters
xMacGyver117
Mulan
Masters
Level 157
God Stats
104W - 97L
1,657 SR
Queue Stats
1,550W - 1,549L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Lxrdd
Ullr
20
4 / 6 / 8
14,871
572
13,802
21,890
12,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
SES44
Guan Yu
20
5 / 2 / 5
14,794
569
19,585
28,990
37,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Tactiqul
Mercury
20
14 / 3 / 9
16,494
634
39,906
30,833
17,393
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 1 / 10
15,547
598
24,860
15,686
8,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
oGanjii
Sylvanus
19
2 / 2 / 13
13,662
525
7,559
29,026
35,227
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebAthenaChronosNemesis

VS

Bans
RavanaKing ArthurCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
11,389
438
7,138
26,637
35,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
FaZe Binx01
Bakasura
20
4 / 8 / 4
13,040
502
18,808
31,888
17,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Mr B Harmo
Merlin
18
1 / 5 / 4
11,423
439
14,271
17,158
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
PumpCovers
Ah Muzen Cab
20
5 / 6 / 2
12,994
500
18,163
23,198
11,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 3
12,945
498
21,939
35,950
40,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
29
Kills
14
14
Deaths
29
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Bakasura
FaZe Binx01
Bakasura
4
8
4
0.75
W
Ullr
Lxrdd
Ullr
4
6
8
1.33
L
Merlin
Mr B Harmo
Merlin
1
5
4
0.6
L
Ah Muzen Cab
PumpCovers
Ah Muzen Cab
5
6
2
1
W
Guan Yu
SES44
Guan Yu
5
2
5
3.75
W
Mercury
Tactiqul
Mercury
14
3
9
6.17
W
4
1
10
9
W
Sylvanus
oGanjii
Sylvanus
2
2
13
4.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,712
Damage
80,319
126,425
Taken
134,831
110,715
Mitigated
113,462
40,044
Healing
37,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,138
620
3,776
3,328
26,637
35,074
0
8,691
17,946
38,401
0
L
Bakasura
FaZe Binx01
Bakasura
18,808
10,598
0
7,386
31,888
17,169
0
5,531
26,357
0
123,138
W
Ullr
Lxrdd
Ullr
13,802
5,850
0
1,417
21,890
12,272
7,938
4,048
17,398
0
160,346
L
Merlin
Mr B Harmo
Merlin
14,271
142
0
1,386
17,158
8,828
0
5,082
12,076
113,066
0
L
Ah Muzen Cab
PumpCovers
Ah Muzen Cab
18,163
6,874
0
5,213
23,198
11,566
1,248
3,899
19,299
0
127,425
W
Guan Yu
SES44
Guan Yu
19,585
3,170
682
12,773
28,990
37,323
2,466
5,421
22,427
0
121,989
W
Mercury
Tactiqul
Mercury
39,906
29,136
0
3,320
30,833
17,393
0
5,097
24,609
0
195,161
W
24,860
2,897
0
2,133
15,686
8,500
1,112
3,630
11,364
170,118
0
W
Sylvanus
oGanjii
Sylvanus
7,559
2,128
8,473
11,246
29,026
35,227
126
6,520
21,163
32,573
0
L
21,939
2,997
0
16,261
35,950
40,825
0
9,678
26,272
1,235
91,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,368
Gold Earned
61,791
970
Minions Killed
715
0
Camps Cleared
0
2,583,391
Distance Traveled
2,441,222
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,389
438
14
1
0
496,483
5
L
Bakasura
13,040
502
183
7
0
544,723
2
W
Ullr
14,871
572
217
8
0
459,605
2
L
Merlin
11,423
439
195
8
0
487,848
8
L
Ah Muzen Cab
12,994
500
194
7
0
480,947
4
W
Guan Yu
14,794
569
204
8
0
522,337
1
W
Mercury
16,494
634
234
9
0
622,943
0
W
Zeus
15,547
598
253
10
0
494,017
10
W
Sylvanus
13,662
525
62
2
0
484,489
6
L
Mulan
12,945
498
129
5
0
431,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role