Player Matchup

Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond V
BingoFrombus
Yu Huang
Diamond V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 24L
2,375 MMR
Party 1
Artemis
Artemis
Gold IV
Sriram1129
Artemis
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 163L
1,780 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,500 SR
1,885 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,575 SR
2,016 MMR
Cabrakan
Cabrakan
Diamond III
BootyNectar
Cabrakan
Diamond III
Level 127
God Stats
16W - 13L
1,791 SR
Queue Stats
26W - 31L
2,204 MMR
Solo
Guan Yu
Guan Yu
Gold IV
JMEP1429
Guan Yu
Gold IV
Level 124
God Stats
0W - 1L
1,310 SR
Queue Stats
20W - 25L
1,744 MMR
Solo
Ah Puch
Ah Puch
Diamond V
KEN R MASTERS
Ah Puch
Diamond V
Level 143
God Stats
2W - 3L
1,623 SR
Queue Stats
117W - 137L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 10
9,716
694
14,783
16,483
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
BingoFrombus
Yu Huang
16
8 / 1 / 3
10,715
765
16,283
9,885
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Sriram1129
Artemis
15
3 / 0 / 7
10,104
722
15,462
11,283
7,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AresAh Muzen CabBaron SamediShivaFenrir

VS

Bans
BastetAchillesHorusHou YiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BootyNectar
Cabrakan
13
0 / 2 / 1
9,472
677
7,063
18,073
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
JMEP1429
Guan Yu
13
1 / 5 / 0
8,778
627
7,874
19,973
15,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
13
0 / 5 / 0
8,618
616
15,121
13,510
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
10
6
W
Yu Huang
BingoFrombus
Yu Huang
8
1
3
9.5
L
Cabrakan
BootyNectar
Cabrakan
0
2
1
0.25
L
Guan Yu
JMEP1429
Guan Yu
1
5
0
0.2
L
Ah Puch
0
5
0
0
W
Artemis
Sriram1129
Artemis
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
30,058
37,651
Taken
51,556
29,886
Mitigated
44,886
12,189
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,783
1,015
917
6,250
16,483
17,814
202
10,059
5,983
33,123
0
W
Yu Huang
BingoFrombus
Yu Huang
16,283
1,964
0
3,363
9,885
5,048
490
5,625
4,198
52,769
0
L
Cabrakan
BootyNectar
Cabrakan
7,063
1,134
0
1,941
18,073
22,931
0
11,076
6,446
15,582
0
L
Guan Yu
JMEP1429
Guan Yu
7,874
1,405
638
1,954
19,973
15,965
0
11,101
8,479
0
18,877
L
Ah Puch
15,121
955
711
2,530
13,510
5,990
0
7,996
5,309
63,392
0
W
Artemis
Sriram1129
Artemis
15,462
6,211
0
1,659
11,283
7,024
1,928
6,887
4,197
0
41,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
26,868
187
Minions Killed
145
7
Camps Cleared
6
796,944
Distance Traveled
740,020
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,716
694
41
3
3
283,285
5
W
Yu Huang
10,715
765
92
7
3
262,349
0
L
Cabrakan
9,472
677
16
1
2
259,907
3
L
Guan Yu
8,778
627
23
2
0
246,242
1
L
Ah Puch
8,618
616
106
8
4
233,871
4
W
Artemis
10,104
722
54
4
1
251,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role