Player Matchup

Set
Set
Cron0s707
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,403 Elo+
Solo
Ullr
Ullr
Darkwing666
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 231L
1,398 Elo+
Solo
Bellona
Bellona
Raskolnikof1988
Bellona
Level 73
God Stats
1W - 2L
1,401 SR
Queue Stats
210W - 208L
1,406 Elo+
Solo
Olorun
Olorun
baby urban
Olorun
Level 124
God Stats
4W - 2L
1,599 SR
Queue Stats
187W - 181L
1,444 Elo+
Solo
Ganesha
Ganesha
rossyboyy1991
Ganesha
Level 69
God Stats
3W - 1L
1,809 SR
Queue Stats
81W - 79L
1,452 Elo+
Solo
Team Averages
Level 101
1,562 SR
1,420 Elo+

VS

Team Averages
Level 104
1,447 SR
1,401 Elo+
Shiva
Shiva
BeliaLLLL
Shiva
Level 68
God Stats
4W - 3L
1,748 SR
Queue Stats
210W - 221L
1,403 Elo+
Party 1
Set
Set
I Am Loki Doki
Set
Level 160
God Stats
4W - 9L
1,195 SR
Queue Stats
450W - 491L
1,370 Elo+
Solo
Nu Wa
Nu Wa
MiracleWave
Nu Wa
Level 89
God Stats
7W - 2L
1,500 SR
Queue Stats
161W - 161L
1,414 Elo+
Party 1
Chaac
Chaac
Miradon
Chaac
Level 84
God Stats
0W - 2L
1,235 SR
Queue Stats
36W - 33L
1,386 Elo+
Solo
Atlas
Atlas
Тешик
Atlas
Level 121
God Stats
0W - 2L
1,559 SR
Queue Stats
75W - 72L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 5
14,320
754
12,541
24,207
20,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 7 / 12
12,504
658
21,522
23,360
12,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 6 / 18
14,838
781
19,069
28,218
33,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
baby urban
Olorun
20
16 / 7 / 5
15,714
827
26,224
27,108
16,055
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
20
1 / 5 / 22
12,447
655
15,170
33,241
51,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BeliaLLLL
Shiva
18
0 / 7 / 20
11,204
590
17,188
26,416
28,202
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
14 / 8 / 8
14,232
749
32,111
21,365
11,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 4 / 18
12,599
663
24,230
12,768
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Miradon
Chaac
20
14 / 3 / 11
13,976
736
23,043
27,436
27,916
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
19
3 / 7 / 16
12,180
641
17,655
30,804
27,929
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
107
29
Kills
34
34
Deaths
29
62
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Shiva
BeliaLLLL
Shiva
0
7
20
1.43
W
5
9
5
0.83
W
2
7
12
1.14
L
14
8
8
2.25
L
3
4
18
3
L
Chaac
Miradon
Chaac
14
3
11
6.5
W
5
6
18
2.33
W
Olorun
baby urban
Olorun
16
7
5
2.64
W
Ganesha
1
5
22
2.4
L
Atlas
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,526
Damage
114,227
136,134
Taken
118,789
133,899
Mitigated
102,358
47,692
Healing
39,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BeliaLLLL
Shiva
17,188
1,681
6,796
4,822
26,416
28,202
0
11,267
15,149
132
34,116
W
12,541
7,284
3,078
3,687
24,207
20,554
1,788
7,973
16,234
0
32,187
W
21,522
16,040
1,571
3,747
23,360
12,281
761
6,371
16,989
0
47,190
L
32,111
13,351
1,023
3,937
21,365
11,790
1,731
9,518
11,847
0
50,048
L
24,230
7,494
907
576
12,768
6,521
253
4,340
8,428
41,404
0
L
Chaac
Miradon
Chaac
23,043
4,639
1,574
11,191
27,436
27,916
145
8,947
18,489
0
40,133
W
19,069
6,375
6,023
6,078
28,218
33,644
260
8,429
19,789
0
43,591
W
Olorun
baby urban
Olorun
26,224
15,345
4,576
7,591
27,108
16,055
4,074
7,413
19,695
59,048
0
W
Ganesha
15,170
2,481
4,028
7,313
33,241
51,365
760
11,831
21,410
30,618
0
L
Atlas
17,655
7,338
3,431
5,148
30,804
27,929
84
7,322
23,482
29,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,823
Gold Earned
64,191
210
Minions Killed
181
0
Camps Cleared
0
1,552,501
Distance Traveled
1,573,288
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,204
590
42
2
0
342,724
0
W
Set
14,320
754
42
2
0
280,391
0
W
Ullr
12,504
658
53
3
0
290,047
7
L
Set
14,232
749
32
2
0
303,896
0
L
Nu Wa
12,599
663
43
2
0
286,941
4
L
Chaac
13,976
736
43
2
0
338,534
0
W
Bellona
14,838
781
46
2
0
335,354
0
W
Olorun
15,714
827
69
4
0
296,862
0
W
Ganesha
12,447
655
0
0
0
349,847
1
L
Atlas
12,180
641
21
1
0
301,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role