Player Matchup

Pele
Pele
ProdByHellBent
Pele
Level 39
God Stats
3W - 3L
1,450 SR
Queue Stats
100W - 97L
1,439 Elo+
Party 3
Hades
Hades
Tanzaku1hyuga
Hades
Level 87
God Stats
4W - 0L
1,447 SR
Queue Stats
178W - 171L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
TimeForCrab
Cthulhu
Level 41
God Stats
6W - 6L
1,531 SR
Queue Stats
13W - 22L
1,351 Elo+
Party 1
Xbalanque
Xbalanque
TimeForPants
Xbalanque
Level 29
God Stats
10W - 7L
1,570 SR
Queue Stats
19W - 24L
1,351 Elo+
Party 1
Merlin
Merlin
trane365
Merlin
Level 140
God Stats
13W - 11L
1,497 SR
Queue Stats
114W - 98L
1,428 Elo+
Party 3
Team Averages
Level 67
1,499 SR
1,402 Elo+

VS

Team Averages
Level 62
1,465 SR
1,343 Elo+
Bellona
Bellona
Pinselli
Bellona
Level 22
God Stats
3W - 5L
1,457 SR
Queue Stats
6W - 19L
1,226 Elo+
Party 4
Ymir
Ymir
SnwBaII
Ymir
Level 112
God Stats
5W - 3L
1,169 SR
Queue Stats
87W - 100L
1,434 Elo+
Party 2
Tyr
Tyr
gcka
Tyr
Level 26
God Stats
7W - 13L
1,725 SR
Queue Stats
60W - 89L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jojule
Ah Muzen Cab
Level 36
God Stats
1W - 2L
1,697 SR
Queue Stats
15W - 23L
1,285 Elo+
Party 4
Zeus
Zeus
xQuillyy
Zeus
Level 115
God Stats
1W - 3L
1,278 SR
Queue Stats
123W - 134L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 1
6,186
562
6,596
9,113
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 0 / 1
6,463
588
2,961
3,453
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
TimeForCrab
Cthulhu
10
1 / 1 / 5
6,625
602
3,961
7,471
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TimeForPants
Xbalanque
10
5 / 1 / 3
6,345
577
6,071
7,433
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
trane365
Merlin
11
0 / 0 / 1
6,373
579
1,973
3,147
1,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pinselli
Bellona
7
1 / 4 / 1
4,692
427
2,341
8,037
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
SnwBaII
Ymir
11
3 / 1 / 1
6,078
553
4,393
7,986
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
gcka
Tyr
10
0 / 1 / 0
5,248
477
591
4,978
2,648
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
jojule
Ah Muzen Cab
8
1 / 5 / 1
4,835
440
5,719
8,118
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
9
0 / 4 / 1
5,211
474
2,133
5,362
1,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Pinselli
Bellona
1
4
1
0.38
W
6
3
1
2.17
L
Ymir
SnwBaII
Ymir
3
1
1
3.5
W
3
0
1
3.5
W
Cthulhu
TimeForCrab
Cthulhu
1
1
5
3.5
W
Xbalanque
TimeForPants
Xbalanque
5
1
3
6.5
L
Tyr
gcka
Tyr
0
1
0
0
L
Ah Muzen Cab
jojule
Ah Muzen Cab
1
5
1
0.3
W
Merlin
trane365
Merlin
0
0
1
0.5
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
15,177
30,617
Taken
34,481
14,162
Mitigated
15,381
10,001
Healing
1,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Pinselli
Bellona
2,341
904
0
788
8,037
4,673
0
1,821
6,216
0
14,636
W
6,596
2,101
0
1,235
9,113
3,395
0
2,464
6,635
0
30,830
L
Ymir
SnwBaII
Ymir
4,393
733
0
250
7,986
3,908
0
1,582
6,404
46,065
0
W
2,961
321
32
2,936
3,453
1,573
963
1,617
1,651
34,543
0
W
Cthulhu
TimeForCrab
Cthulhu
3,961
277
89
1,838
7,471
5,038
25
420
7,051
24,829
0
W
Xbalanque
TimeForPants
Xbalanque
6,071
3,580
0
2,282
7,433
2,777
1,677
1,278
6,155
0
37,644
L
Tyr
gcka
Tyr
591
0
0
319
4,978
2,648
0
1,689
3,289
0
25,715
L
Ah Muzen Cab
jojule
Ah Muzen Cab
5,719
1,937
0
396
8,118
2,475
0
1,943
6,175
0
26,506
W
Merlin
trane365
Merlin
1,973
196
0
1,589
3,147
1,379
24
548
2,599
41,157
0
L
Zeus
2,133
40
0
0
5,362
1,677
0
1,860
3,502
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
26,064
304
Minions Killed
249
0
Camps Cleared
0
1,001,998
Distance Traveled
1,000,326
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,692
427
36
3
0
204,998
0
W
Pele
6,186
562
47
4
0
205,714
1
L
Ymir
6,078
553
76
7
0
207,541
3
W
Hades
6,463
588
70
6
0
219,564
3
W
Cthulhu
6,625
602
41
4
0
208,447
2
W
Xbalanque
6,345
577
69
6
0
196,855
1
L
Tyr
5,248
477
52
5
0
212,603
0
L
Ah Muzen Cab
4,835
440
30
3
0
198,236
2
W
Merlin
6,373
579
77
7
0
171,418
0
L
Zeus
5,211
474
55
5
0
176,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role