Player Matchup

Pele
Pele
Apokripha
Pele
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 246L
1,303 Elo+
Party 1
Shiva
Shiva
DareCrimson
Shiva
Level 135
God Stats
2W - 0L
1,533 SR
Queue Stats
98W - 105L
1,432 Elo+
Party 1
Sol
Sol
KirihaUchiha
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,500 Elo+
Party 1
Chernobog
Chernobog
Samdak
Chernobog
Level 47
God Stats
2W - 1L
1,449 SR
Queue Stats
44W - 52L
1,318 Elo+
Party 1
Lancelot
Lancelot
Sorathel
Lancelot
Level 84
God Stats
11W - 5L
1,322 SR
Queue Stats
94W - 98L
1,374 Elo+
Party 1
Team Averages
Level 88
1,461 SR
1,386 Elo+

VS

Team Averages
Level 61
1,601 SR
1,422 Elo+
Danzaburou
Danzaburou
BellingBrowley
Danzaburou
Level 28
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
DahBigBanana
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Kushbeatz14
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,546 Elo+
Solo
Horus
Horus
Yiewz
Horus
Level 37
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 8L
1,246 Elo+
Solo
Loki
Loki
haylyn123270
Loki
Level 48
God Stats
6W - 7L
1,653 SR
Queue Stats
42W - 46L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 1 / 2
5,538
503
4,026
8,271
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 6
5,844
531
5,126
13,027
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
6 / 2 / 2
6,544
595
5,931
5,149
1,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Samdak
Chernobog
10
0 / 0 / 1
5,680
516
2,001
5,630
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Sorathel
Lancelot
10
2 / 1 / 1
5,951
541
5,232
10,632
8,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BellingBrowley
Danzaburou
7
2 / 4 / 2
5,176
471
5,328
6,048
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 2 / 4
5,370
488
3,277
7,057
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Kushbeatz14
Persephone
9
1 / 1 / 3
5,804
528
5,779
5,499
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Yiewz
Horus
9
0 / 2 / 0
5,328
484
4,327
7,168
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 2 / 1
4,874
443
2,722
7,127
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
5
6
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
2
3
L
Danzaburou
BellingBrowley
Danzaburou
2
4
2
0.75
L
1
2
4
1.5
W
1
2
6
2
W
6
2
2
3.5
L
Persephone
Kushbeatz14
Persephone
1
1
3
2.5
W
Chernobog
Samdak
Chernobog
0
0
1
0.5
W
Lancelot
Sorathel
Lancelot
2
1
1
2.5
L
Horus
Yiewz
Horus
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
21,433
42,709
Taken
32,899
22,245
Mitigated
14,627
11,605
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,026
723
0
3,025
8,271
2,956
0
1,244
7,027
0
29,263
L
Danzaburou
BellingBrowley
Danzaburou
5,328
3,500
0
1,050
6,048
1,981
636
2,827
3,221
0
23,538
L
3,277
800
0
1,718
7,057
4,578
0
2,471
4,586
11,229
0
W
5,126
1,367
219
4,806
13,027
6,958
329
3,373
9,654
0
16,881
W
5,931
3,188
0
1,325
5,149
1,675
1,225
1,037
4,112
36,624
0
L
Persephone
Kushbeatz14
Persephone
5,779
1,118
0
2,525
5,499
1,603
0
0
5,498
31,004
0
W
Chernobog
Samdak
Chernobog
2,001
1,520
0
980
5,630
2,387
1,210
3,057
2,573
0
35,493
W
Lancelot
Sorathel
Lancelot
5,232
693
0
1,250
10,632
8,269
0
345
10,287
0
37,876
L
Horus
Yiewz
Horus
4,327
1,663
0
1,974
7,168
4,506
0
0
7,168
0
29,058
L
2,722
602
0
3,096
7,127
1,959
0
633
6,494
0
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
26,552
259
Minions Killed
155
0
Camps Cleared
0
1,097,563
Distance Traveled
1,039,285
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,538
503
54
5
0
244,953
1
L
Danzaburou
5,176
471
30
3
0
195,964
0
L
Sobek
5,370
488
10
1
0
225,010
1
W
Shiva
5,844
531
23
2
0
220,873
1
W
Sol
6,544
595
71
6
0
188,163
1
L
Persephone
5,804
528
38
3
0
210,726
1
W
Chernobog
5,680
516
59
5
0
219,869
3
W
Lancelot
5,951
541
52
5
0
223,705
2
L
Horus
5,328
484
40
4
0
181,597
2
L
Loki
4,874
443
37
3
0
225,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role